electricpirate
Member
Trickster said:Okay, could someone please explain to me how the game decides whether two people meleeing each other, either does nothing (except damage of course), or blow both player away from each other.
This is really messing up my melee fights so far, I never know when I should be ready to shot or make another melee attack after the first melee. So sometimes I'll melee, only to hit air. Other times I'll shot once, get a bodyshot and get melee'd in the face.
I don't think there's any physical push, just more like the guy you are fighint decides to maybe back out, and he appears to jump a bit from the latency. Though if you have some films, I'd be curious to see this effect.