#DeliverHype has anything big changed since I saw it yesterday?GhaleonEB said:Search pics it up fine. Try it out.
I don't want to be working today. I want to be polishing up my map, dammit.
#DeliverHype has anything big changed since I saw it yesterday?GhaleonEB said:Search pics it up fine. Try it out.
I don't want to be working today. I want to be polishing up my map, dammit.
-Yeti said:Whoa, the last thread moved too fast!
Anyway, nice OP.. again!
Riptwo said:Has anyone else had any problems queuing up for a party over the weekend? Still trying to figure out if it's my new router (Airport Extreme that apparently has an open NAT) or if there was a matchmaking issue of some sort.
This toothewesker said:Wow, a second thread already! Long live Reach!
I added lots of cover and lots and lots and LOTS of guard rails (which more often than not double as cover). Added the secondary walkway to the side of the bases from below, and about 1/2 of the weapons (base armament and power weapons distributed).Sai-kun said:#DeliverHype has anything big changed since I saw it yesterday?
NullPointer said:I think one of the few things keeping Reach from attaining "perfection" status is the lack of mid-game joins. That and kill-cams, or at least making it more apparent exactly what just killed you, without having to go back to Forge later and hunt it down.
Raide said:Stats seem to be getting back to normal. 323,284.
Custom, custom, custom games...HOOOOOOOOOOOOOO!
Jumping online shortly, anyone setting things up?
So instead we have an epidemic of lopsided games where quitters abound. I don't see how that's an improvement on the multiplayer formula.Chorazin said:So glad that stuff isn't in Reach, and I hope it's never added to a Halo game.
Domino Theory said:I'm gettting really frustrated with the emphasis on power weapons in this game. I know that going for the power weapons was a focal point for the previous Halo games, but in Halo: Reach, it feels like Gears of War where every power weapon is dumped on every map and they each spawn every 10 seconds.
There's two snipers, a Rocket Launcher, Shotgun and Plasma Launcher all on Boardwalk (two Rocket Launchers on Slayer Pro; lolwat).
And holy shit does the Sniper just ruin the flow of every map in this game.
NullPointer said:So instead we have an epidemic of lopsided games where quitters abound. I don't see how that's an improvement on the multiplayer formula.
And while we don't need COD style cinematic kill-cams, I've just run into so many situation where it seems like I just die, for seemingly no reason. Now sure, if I go back into Theater I can track down just what random grenade got me, or see two shots just manage to hit me simultaneously, but it wouldn't hurt to have these things more apparent while you're still playing the match.
I critique because I care. I just want Reach to be perfect. ;P
NullPointer said:So instead we have an epidemic of lopsided games where quitters abound. I don't see how that's an improvement on the multiplayer formula.
And while we don't need COD style cinematic kill-cams, I've just run into so many situation where it seems like I just die, for seemingly no reason. Now sure, if I go back into Theater I can track down just what random grenade got me, or see two shots just manage to hit me simultaneously, but it wouldn't hurt to have these things more apparent while you're still playing the match.
I critique because I care. I just want Reach to be perfect. ;P
I don't really think that would help, but something needs to be done. But fine, if that solution can look nothing like COD, because everything in COD is horrible and hateful, then come up with a third way.electricpirate said:Also, Mid game joining, I am against, I just want a harsher quitter ban .
In that case, I'll refrain from returning my router!rance said:I've been having problems using the queue feature since the Reach servers went down during the weekend. Spartans profiles don't fully load unless I go through them individually too.
Hope this fixes itself soon.
Domino Theory said:I'm gettting really frustrated with the emphasis on power weapons in this game. I know that going for the power weapons was a focal point for the previous Halo games, but in Halo: Reach, it feels like Gears of War where every power weapon is dumped on every map and they each spawn every 10 seconds.
There's two snipers, a Rocket Launcher, Shotgun and Plasma Launcher all on Boardwalk (two Rocket Launchers on Slayer Pro; lolwat).
And holy shit does the Sniper just ruin the flow of every map in this game.
I definitely see the case for drop in/out matchmaking, but I love the Halo system so much more, when it works. There are times where I am haunted by quitters and it's absolute shit, but it feels like, I dunno, every game is "important" - at least in the context of the moment. The teams are set from the get-go, so it's really a case of which team outplays the other. There aren't "ringers" joining mid-match, the personnel on each side stays the same (ideally), so it's about which team is better.Chorazin said:I'd rather start a match knowing I'm a man down than having people drop in and out all willy-nilly like I see in CoD games. I'd also hate dropping into a game two kills away from the end, and have to wait even longer to play.
Unless it's fucking SWAT or shitty fucking Snipers I generally have a good idea where my death came from, I just don't want more crap from CoD (a series I don't enjoy) crammed into a Halo game (a series I love.)
Toodles.Deputy Moonman said:I'm done with this game. Fuck Reach and good riddance.
NullPointer said:I don't really think that would help, but something needs to be done. But fine, if that solution can look nothing like COD, because everything in COD is horrible and hateful, then come up with a third way.
It sucks to start matchmaking, get outvoted and play a match you don't like, and then end up with half or less than half a team, all the while realizing that if you quit out of the game you'll be penalized.
Not one aspect of that experience is fun, and its happening too much for my tastes.
The gameplay is great - my versus experiences have been so so though.
Deputy Moonman said:I'm done with this game. Fuck Reach and good riddance.
Thagomizer said:k bai
Shafto said:Anyone managed to hijacka Banshee on The Package?
Managed it today on legendary, seemed kinda weird. It was the very first Banshee you encounter, while arming the turrets. Quick blast with the Pro Pipe to disable it, and i'd taken it. Weirdly, there was no one driving it in the first place...
What makes you think that mid game joining wouldn't thrown you into the same shitty situations you are hoping it would fix? The last thing I would ever want to do would be having to play a game I had no vote in, on a team where people quit likely because they were getting beat.NullPointer said:I don't really think that would help, but something needs to be done. But fine, if that solution can look nothing like COD, because everything in COD is horrible and hateful, then come up with a third way.
It sucks to start matchmaking, get outvoted and play a match you don't like, and then end up with half or less than half a team, all the while realizing that if you quit out of the game you'll be penalized.
Not one aspect of that experience is fun, and its happening too much for my tastes.
The gameplay is great - my versus experiences have been so so though.
Captain Blood said:What makes you think that mid game joining wouldn't thrown you into the same shitty situations you are hoping it would fix?
Deputy Moonman said:I'm done with this game. Fuck Reach and good riddance.
Owned by pistol users, I take it?Deputy Moonman said:I'm done with this game. Fuck Reach and good riddance.
Littleberu said:Mid game joins would be a good idea in a game type like Invasion, where people are quitting after the first phase.
you almost have to have a full team to dependably enjoy Reach mp. You'll get your way in most voting situations, no one quits, you'll coordinate with whoever is controlling what power weapons, etc. Good times.Felix Lighter said:This is by far my biggest complaint with this game. It's killing multiplayer for me.
Deputy Moonman said:I'm done with this game. Fuck Reach and good riddance.
I have to agree with this. Maybe I was too young/dumb to notice in 2, but 3 and Reach feel a lot more team oriented to me. Which I totally don't mind. Playing a fun game with your friends is on my list of Best Things in the World.REV 09 said:you almost have to have a full team to dependably enjoy Reach mp. You'll get your way in most voting situations, no one quits, you'll coordinate with whoever is controlling what power weapons, etc. Good times.
REV 09 said:you almost have to have a full team to dependably enjoy Reach mp. You'll get your way in most voting situations, no one quits, you'll coordinate with whoever is controlling what power weapons, etc. Good times.
It'll be worse today because of the headshot challenge. But yeah I cannot wait for the SWAThopper.Lazslo said:Wow the slayer playlist is so broken. First game swat, second game snipers, third game swat. It's crazy how many people enjoy and pick swat for every game.
Hate to say it, but I'm comparing my experience to COD here, and these problems just don't arise.Captain Blood said:What makes you think that mid game joining wouldn't thrown you into the same shitty situations you are hoping it would fix? The last thing I would ever want to do would be having to play a game I had no vote in, on a team where people quit likely because they were getting beat.