Do we know what the skills are for kills with a certain weapon type yet?
They improve weapon damage for that weapon type.
Do we know what the skills are for kills with a certain weapon type yet?
well thats sucks.They improve weapon damage for that weapon type.
That's why I wasn't surprised at all at the angry reviews. You won't like this game the first five, fifteen or thirty minutes you play it for the first time. After a few hours, you just can't stop playing it.It's insane how much this game is growing on me now. It might be the fact that playing on professional is more fun...but everything is just clicking with me now. It's slowly climbing the ranks to be one of my favourite main RE's!
Not too shabby since the first time I played the demo I though it was utter garbage. Once you work out the insane amount of different mechanics the game blossoms. I love the craziness and the creativity is a miracle after RE5.
Just beat Leon's campaign. That ending was actually pretty awesome, no complaints here. I enjoyed Leon's final boss... a lot
It is if you're not paying attention. Like me.Same here. From reading impressions, I thought it would be far longer than it was.
It's insane how much this game is growing on me now. It might be the fact that playing on professional is more fun...but everything is just clicking with me now. It's slowly climbing the ranks to be one of my favourite main RE's!
Not too shabby since the first time I played the demo I though it was utter garbage. Once you work out the insane amount of different mechanics the game blossoms. I love the craziness and the creativity is a miracle after RE5.
That's why I wasn't surprised at all at the angry reviews. You won't like this game the first five, fifteen or thirty minutes you play it for the first time. After a few hours, you just can't stop playing it.
The game has some rough edges of the size of the Rock of Gibraltar, but I totally don't mind if they keep this trend to RE7. If they fix things like the claustrophobic FOV, overload of QTE's and the lack of ammo, I think we're going to see some fun stuff next.
Not gonna dabble on the "it's not RE-Yes it is" debate or story, I'm going strictly with gameplay here.
EDIT: Heck, if they reboot it or something and add Alice to do the crazy shit like the movies I wouldn't mind that much.
What the hell is that?.
I just realized how impacting this games mechanics are. I was playing Alone in the Dark Inferno (by no means a steller game, but had been meaning to try it for a while and it was cheap) and I keep having urges to start sliding around or being disappointed how little depth the combat has.
Only played a chapter of Leon and one of Chris. Enjoyed Leon's a lot more. Jaavo are lame and cover mechanics are not good for the type of full on action they seem to want to make you play in that campaign. Hopefully it does get better like some of you have been saying.
Quick question: Do any characters from the previous games show up in this besides Leon, Ada, Chris and Sherry? I was really hoping they'd bring back everyone and wrap it all up considering the scale of the game but it's looking like that hasn't happened at all.
Quick question: Do any characters from the previous games show up in this besides Leon, Ada, Chris and Sherry? I was really hoping they'd bring back everyone and wrap it all up considering the scale of the game but it's looking like that hasn't happened at all.
So far, unless something happens in Ada's, nope. Then again, there really isnt anyone else that can return aside from Rebecca, Barry, Sheva, Josh(both relatively new), and Jill.
EDIT: Oh yeah and Claire.
Quick question: Do any characters from the previous games show up in this besides Leon, Ada, Chris and Sherry? I was really hoping they'd bring back everyone and wrap it all up considering the scale of the game but it's looking like that hasn't happened at all.
Billy and Ashley too.
They really had a chance to bring everyone back in this game, but NOPE.
I guess you're right, but at the same time you don't want EVERYONE BEING CONNECTED SOMEHOW.
I think that's what is most realistic about Claire's storyline.
Anyone watch Invisible Walls? Shane was taking Mike & Marcus to school. lol
http://www.gametrailers.com/full-episodes/7y9qou/invisible-walls-episode-227--resident-evil-rumble
Starts at 32:30
Revelations also, all they had to do was show Rebecca sitting at a desk in the BSAA's HQ, say she was one of the original 11 or give her a single line of dialog about a new virus.Billy and Ashley too.
They really had a chance to bring everyone back in this game, but NOPE.
Second, the GODDAMN QTE'S!!! I don't need a goddamn QTE to tell me to smash a crate or stomp on a zombies head. It's just gone too damn far! CUT THAT SHIT OUT!
The design of the game fucking sucks too. You can't upgrade weapons, toggling through your weapons is a fucking chore, you have to reload EVERY 2 seconds because enemies refuse to go down even when shot in the head twice, and the melee is an absolute joke; I got so annoyed that I continued to pummel my partner everytime we were in close range and had to melee.
Quick question: Do any characters from the previous games show up in this besides Leon, Ada, Chris and Sherry? I was really hoping they'd bring back everyone and wrap it all up considering the scale of the game but it's looking like that hasn't happened at all.
im surprised they kept the same VA.Yay?Hunnigan.
Yay?Hunnigan.
Also, the biggest design flaw I can find with the prompts and QTEs is even if you hit an on-screen melee prompt in time it doesn't mean it will absolutely hit. Sometimes if you melee an enemy who's on the ground for example, they might grapple or swipe at you, when in other games you would be briefly invincible after hitting a prompt in time. You still have to take close notice of all the animations the enemies are doing.
For some reason only civilian zombies and well...zombie zombies actually swipe at you while grounded. It's funny because the only humanoid enemies that don't are the trained J'avo and. >.>Neo-Umbrella soldiers
Those Scvalaka (cant recall the actual spelling, its one of the C-virus Serbian names) swipe at you as well. But I guess they count as zombies too?
The who? The one's early in the Chris campaign?
Still waiting for my copy so barely know anything about the game, but I have one question; what's up with all the Serbian names for the enemies? Does the game take place there?
I guess you're right, but at the same time you don't want EVERYONE BEING CONNECTED SOMEHOW.
I think that's what is most realistic about Claire's storyline.
Revelations also, all they had to do was show Rebecca sitting at a desk in the BSAA's HQ, say she was one of the original 11 or give her a single line of dialog about a new virus.
Just something.
Barry, Billy and Claire I can understand not returning.
Dunno, havent started Chris yet, but they are in Leon's as well..They act like the leech zombies from RE0, keep coming back to life unless you burn them(?) and they fall apart really easy...yet regenerate organs/legs/whatever from any section of their body
I enjoyed Leon 3, don't know why people seem to hate it. Only annoyance was the seemingly respawning enemies but they were never more than 2-3 at a time. It was worse when compared to 2 though, but that's probably the best chapter in the game.
However I agree about Jake. Far and away his best chapter. So awesome. Reminded me of Mirrors edge at the beginning.
Speaking of Leon 2, I recall a locked door with a big insignia on it. I ran around but couldn't find anything that would unlock it. What's the deal there?
Still waiting for my copy so barely know anything about the game, but I have one question; what's up with all the Serbian names for the enemies? Does the game take place there?
From what I understand.the C-virus and J'avo mutation started in Edonia before spreading to the US and China. Thus the name possibly reflect the area it came from
A question about the Jake chase sequences:
Does the Ustanak hunt you during normal gameplay while exploring the map or is it divided into structured chase sequences (short duration, easy to replay, with cinematic camera view, and so on) and actual boss fights where you are supposed to damage him?
I just finished downloading the RE5 GE from my Archives edition.
Holy shit, I can't play it now. For some reason I had no issues at all playing RE4 two days ago but this? I missed the evades, roll, melee. I'm gonna have a hard time adjusting to this again.
Nice.
i'm pretty sure it appears only on scripted event and specific area
Love the game, beaten Leons campaign and Chris'. Played a load of mercenaries unlocked 2 of the alt colours through RE.net.
I am currently playing Jakes story,I don't know which chapter, but it is just after the first time you see the bugs that alert the ustanak. The ustanak is walking around in a large room with an ice floor and there is 4 remote mines on the right, I am playing as jake. I literally have no idea what to do, every time I spawn, the ustanak charges and kills sherry instantly I've tried luring the ustanak away and blowing him up with remote mines but he just then goes to sherry again and kills her.
Any tips?
It's insane how much this game is growing on me now. It might be the fact that playing on professional is more fun....but everything is just clicking with me now. It's slowly climbing the ranks to be one of my favourite main RE's!
Not too shabby since the first time I played the demo I thought it was utter garbage. Once you work out the insane amount of different mechanics the game blossoms. I love the craziness and the creativity is a miracle after RE5.
Just beat the Leon campaign with a buddy of mine. Here's what I hate the most; the goddamn cutscenes EVERY 2 minutes!!!!! I mean jesus christ it's annoying. AS SOON as the action starts to pick up again you are thrust into another cutscene.
Second, the GODDAMN QTE'S!!! I don't need a goddamn QTE to tell me to smash a crate or stomp on a zombies head. It's just gone too damn far! CUT THAT SHIT OUT!
The design of the game fucking sucks too. You can't upgrade weapons, toggling through your weapons is a fucking chore, you have to reload EVERY 2 seconds because enemies refuse to go down even when shot in the head twice, and the melee is an absolute joke; I got so annoyed that I continued to pummel my partner everytime we were in close range and had to melee.
My biggest problem with the game is the "boss fights." A lot seem like you don't even need to damage them that much but just wait out some invisible timer while periodically poking them with bullets.
Would have loved some kind of health bar.