Crossbows are very different, in terms of gameplay dynamics, than machineguns. I'm not defending the guy you're addressing, just pointing out an important distinction that might matter in the discussion.
If you're comparing to the LMG's I accept your point. But I don't think the distinction holds for any other weapons. Talking purely gameplay mechanics, the SMG's and sniper rifles imo are equivalent to RE4 crossbows. Actually RE4 crossbows sometimes had explosive arrows iirc so that's even worse!
Now there is no way to argue the sniper rifle and crossbows aren't equivalent. Unless you want to concede they are worse in RE4 (since they fire two arrows in quick succession and they don't have a laser sight to betray their position). This one I believe is basically unarguable. (I mean you can try but...)
The SMG's are a harder sell. And I think you really need to have played the game bunch to understand where I'm coming from. They are rapid fire and piss bullets at you, but only one or two ever connect (at least on this difficulty) and therefore, imo, seem roughly equivalent to the threat posed by ranged crossbow attacks in RE4.
I'm open to hear a counterargument. But I feel pretty confident asserting this...
All fair points. I'll go back to playing REmake in the dark and crying to myself.
I can admit it's me, not you RE. You're just not what I want anymore, but that doesn't make me right.
I wish RE was TLoU. I wish this deeply, all the way down into the marrow. That is the tone/direction/gameplay I've always wanted since the beginning and now another game besides RE is doing it. It saddens me. Fortunately I still like RE action games... but if only...