Grrr my power company said they might turn off power to parts of Manhattan. If I can't sit out this storm by playing RE I'm going to be mighty annoyed.
Should have bought a 3DS and Revelations...
Me too. Who knows when I'll get a 3DS though.
Grrr my power company said they might turn off power to parts of Manhattan. If I can't sit out this storm by playing RE I'm going to be mighty annoyed.
Should have bought a 3DS and Revelations...
But I'll be back for RE6 when the new Mercs maps drop (hopefully) tomorrow.
The worst chapter in the whole game. At this point, I just wanted to turn the game off and never start my PS3 again.Jake chapter 2.. the fuck is this shit.. The stealth part did feel like a throwback to some PS1 days.
Damn, it is going to take forever getting enough Skill Points to get the Mad Skillz achievement. Have run through the whole game on both Amateur and Normal and I am still south of 600k (while also playing Chris 5 several times over).
I think you'll earn more skill points if you play mercenaries.
Jake chapter 2.. the fuck is this shit.. The stealth part did feel like a throwback to some PS1 days.
I received this official Xbox email advertising RE6 this afternoon. They know what they're doing, right? This was meant to go viral or something. There's no other explanation.
If you want the strategy spoilered for you, here is how to make it a hundred times more bearable:
Stealth melee the bugs from behind and 'tank won't detect you. It should be easy to clear out all of the areas. You should get detected once at the part where a wall of ice separates you from him because there are chests on his side.
That logo did NOT need unidentified dripping white liquid.
If you want the strategy spoilered for you, here is how to make it a hundred times more bearable:
Stealth melee the bugs from behind and 'tank won't detect you. It should be easy to clear out all of the areas. You should get detected once at the part where a wall of ice separates you from him because there are chests on his side.
I wouldn't call that much of a strategy really. It's pretty much what you have to do. You can also use that charging punch attack with Jake since it homes in on them.
Even if I am terrible at it? I like RE5 and 6 (beat Pro on 5, working on 6) but I am just godawful at Mercs and really don't like it.
Even if I am terrible at it? I like RE5 and 6 (beat Pro on 5, working on 6) but I am just godawful at Mercs and really don't like it.
If you want the strategy spoilered for you, here is how to make it a hundred times more bearable:
Stealth melee the bugs from behind and 'tank won't detect you. It should be easy to clear out all of the areas. You should get detected once at the part where a wall of ice separates you from him because there are chests on his side.
That logo did NOT need unidentified dripping white liquid.
Can someone explain to me how you generate points on RE.net? Is it through playing the game, through something you do on RE.net itself, or something else entirely?
Anyone up for doing some RE6 PS3 Professional runs/Merc duos?
If I'm on later I can pro with you.
Thanks. My PSN is Afrodeeziyak if I don't have ya yet.
Item management and lack of discarding weapons is something I definitely agree with. It's especially mind boggling considering that playing splitscreen uses a similar system as RE5 (items aren't duplicated and you can trade items with your partner).
So I ranked 208 in the mercs event.
Not bad for my first 150 solo run hahahah
Cool, got ranked 792th, even though I just started playing mercs this weekend. Thought I was too late, only got a 110-combo and I didn't even get the hidden boss out . (didn't know how yet lol)
Preorder maps are up on the Japanese Playstation Store, 100 yen each.
100 yen? That is cheap as hell.
I fully expect the USD/CAD price to be $1 each.
100 yen? That is cheap as hell.
I fully expect the USD/CAD price to be $1 each.
We need costumes for the campaign. How can I not be playing as RPD Leon or S.T.A.R.S. Chris on re-runs? It just feels wrong.wish it was some costumes as well though.
100 yen? That is cheap as hell.
I fully expect the USD/CAD price to be $1 each.
I personally do find going for high scores to be pretty fun, though, even though I'm not as hardcore as you about it.
I enjoyed playing with you the other night, we got a pretty good UC score
I think RE5 had the most annoying thing (considering the time between combo kills were stricter and that the game was slower paced in general): cephalos. I despise them. They've destroyed more combos for me in RE5 than anything in RE6. The fact you had no idea if majini were gonna mutate or not was extremely frustrating.
Actually, it's very predictable and avoidable.
Here is what I know about scripted and random so far:
Public Assembly - NO scripted Cephalos at all. All are random and can be avoided by not doing headshots and head-aiming melees. Especially female majinis are pain in the ass, coz they have 85% cephalo mutation rate if head is destroyed.
The Mines - this can be tricky sometimes. About 3-4 random Cephalos can spawn in "bright" area from Knife majinis + around 2 scripted cephalos are Shovel and Pickaxe majini. In caves there are 2 famous Molotov majinis that have critical head explosion no matter how you kill them. 3 Bottle majinis are scripted cephalos and 2 Shovel majinis are also scripted cephalos.
Village - hardest map to figure out scripted shit, because wetlands dudes look the same, only weapon can be a hint. But I know for sure there are 2 bare handed majinisthat spawn in top area - scropted cephalos + 2 spear scripted cephalos. And after 50-60 combo, scripted bow majinis begin to appear.
Ancient Ruins - about 3 bare handed majinis are Duvalias (near 30sec timer and water) and 1 duvalia in large area with 90sec timer and 2 vases with red + green herb. Scripted Cephalos are mostly spear guys spawning from large passageway, where 2 majinis uses light mirrors with beams in story mode.
Experimental Facility - easiest map to predict. 2 scripted Duvalias in top area. One is at the start - guy in black armored vest and cap on the head. The other is majini in gas mask and brown outfit. There is also one RAndom duvalia at the start - majini in black kneepads and gas mask. Mutates if head is hurt (50%).
Bottom area is all about random, but there cant be more that 2 duvalias.
Missile Area - random Cephalo hell. Seriously, I know little about this map. The only thing I remember is - some scripted criticals in 90sec area and red barrel.
Ship Deck - my fav and one of the easiest to predict. There are very few random cephalos (mostly it's dynamite majinis that spawn from container near 90sec timer).
Scripted are:
Most red wrench majinis that spawn in central (grenade launcher) area.
Spiked club majinis (same spawn location as red wrench)
And 3 bottle majinis that spawn in "door area" (near 2 rockets)
Chicken area is absolutely safe to kill, although there can be 1 scripted Pipe majini that spawns from 90sec area container.
Prison - all Machete (Knife) majinis that spawn in cells area are scripted Cephalos. In Duo it's very easy to recognize, in Solo just be prepared to kill cephalo when you shoot such enemies.
Also, if somebody not knows how to melee Cephalos (it became neccessary for high scores and world records) - Wesker stars is the best option. 1 magnum shot to body + 2 handgun shots to the legs > dash. Or 1 magnum shot + Knee Cannon from distance.
I'm impressed you remember all of this, but this memorization could have been avoided if they just added some kind of visual indication. I like the system they have in RE6 where you can very easily see if a zombie can turn into a bloodshot. They should have done something similar for RE5 cephalos.
I'm curious, did you compile all this info from observations and from other players? I had created a tool which compiles info about every enemy from mercenaries stages into text files. I wonder if that made it into the mercenaries scene at any point.
Preorder maps are up on the Japanese Playstation Store, 100 yen each.
I never posted about it on biomercs forum (I wasn't active there for long), but I imagined some people might have stumbled upon it from mod forums. In case some people will find it interesting, I just posted data parsed from the tool here: http://www.biohazardmercenaries.com/forums/index.php?topic=9350.msg142561All my experience. The only thing I remember you did on biomercs forum is GL contest on Ship Deck. There was also info from their admin but it really sucks.
You know Berserker Kev? Well-known faq writer on gamefaqs. He was my first partner on X360 and basically he learned almost everything from me (he mentioned me later in his faq).
Yeah it's pretty cool how you can recognize Bloodshots in RE6. Not a big difference from weapon hints in RE5 though. In RE6 it's just obvious, who is going to mutate. J'avo is a bit different. Still havent played other maps with them seriously. So much mutations they have.
Steel Beast is such a garbage map lol. Way too huge and not very clever spawns, especially those paratroopers from above.
Also, you said there are 10 maps in total? Damn, and capcom only made 3(6) available. That's awkward. In RE5 all maps were available from the start. I hope Ogroman will not be secret boss %)
Grrr my power company said they might turn off power to parts of Manhattan. If I can't sit out this storm by playing RE I'm going to be mighty annoyed.
Should have bought a 3DS and Revelations...
100 yen? That is cheap as hell.
I fully expect the USD/CAD price to be $1 each.
...how is Ada campaign? To be honest I feel like I had my RE6 fix and would rather move to the next game .
Hopefully the price will be the same in other regions too. I can remember they specifically made versus mode for RE5 very cheap in Japan.Now, that I can live with. Was not expecting it to be so cheap.
It's a shorter campaign where the first 2 chapters has a bigger focus on puzzles. I think I'd rank it around the same level as Chris campaign. I had fun with it, but I like Leon and Jake campaigns much better. It feels like it's there for filling out the blanks in the story.That said how is Ada campaign? To be honest I feel like I had my RE6 fix and would rather move to the next game .
Hopefully the price will be the same in other regions too. I can remember they specifically made versus mode for RE5 very cheap in Japan.
It's a shorter campaign where the first 2 chapters has a bigger focus on puzzles. I think I'd rank it around the same level as Chris campaign. I had fun with it, but I like Leon and Jake campaigns much better. It feels like it's there for filling out the blanks in the story.
How much shorter? other campaigns took me on average 5 hr and 10-15 min
Finally got around to playing more of the game yesterday after a 2 week hiatus. Beat Leon Chapter 1 and 2 on Professional. The chapters just seemed like they took forever to finish. Good amount of BS deaths/health drops from enemies moving while cutscenes were playing (died twice outside the cathedral) because of this. Definitely rage inducing.
I'm amazed at the fact that Helena played the "i'm not going to tell you until we get there game" with Leon for two god damned chapters. Leon is a really shitty bodyguard/agent and it makes the entire first two chapters a laughable joke although the city set pieces were a really cool throwback to Raccoon City. I wish more of the game was like that portion.