though I do occasionally turn it up a bit for mercs when I go into options to turn off the music.
Inconceivable! XD
I as tired of Mercs as I am of Heat on Beat 2012 (i.e. not at all).
though I do occasionally turn it up a bit for mercs when I go into options to turn off the music.
I'm at the top level by the time Napads roll in. Somewhere around 15-20 is a good idea, with the rocket launcher guys coming soon.
Being there, you have just enough Javos to hold the combo until the 3 Napads that make it to the top are close enough for the kill.
One explosive bolt from the front strips their armor, then 1-2 more complete the kill. There's no need to wait for each bolt to time and explode, just stick them with 3 each ASAP to be safe. You have ample time to keep the combo alive, focus on one at a time.
If any one of them is close enough, quick shot the first bolt to be even faster.
The layout confuses the heck out of me.i'm ALWAYS dropping the combo on liquid fire. i have no idea what to do on that level
Normally by the time the 1st Napad comes in I've already emptied the top level, I rush all the Napads all the way down to the lowest.....I've got to try your strategy with Ada, normally I have no idea what to do with her crossbow.
I noticed the brightness adjustment screen gave broken advice, too. I adjusted it to 20-something, because otherwise I simply couldn't see where I was going and I got flashbacks from playing Doom 3 on the recommended brightness levels, too. It's a weird mechanic that's really only justifiable if you consider every RE6 protagonist to have uncorrected nearsighted vision.So, I just started playing this yesterday but I had to quit because something is wrong with the brightness for me.
We have to wait a while longer... they said end of the month. We're close.
The other fly in my vision with RE6 is playing Leon's campaign as Helena - on the 360 her breast is constantly clipping her arm with her gun drawn and kept low. With the POV as it is and playing a campaign as her for so many hours I can't help but notice.
Wait, you can only use alt costumes in Mercs? :/ Haven't played the game in months so i don't really know.
And is that one of Ada's costumes? Looking forward to the pc version myself.
So how long is Ada's Campaign compared to the rest? I have just finished the three main campaigns. Chris and Leon's lasted 7-8 hours for me, while Jake's a bit longer than 5.
I have to say, playing the game in chronological order, with the controls explained (thanks Neiteio!), the new camera and a couple of other fixes, the game is not as bad as people pictured it. The game is too long for his own good, the vehicles sections are so bad, it's full of gimmicks, a couple of chapters could have easily been cut from the game and the roots of the series are forever abandoned, no matter what they say about it. But the gameplay is actually good when you understand the gist of it, and it's so over the top I was grinning like an idiot for half the time (dat Leon's final boss, ahahah). Having no expectation at all certainly helped, but I'm actually glad to have played it, I think I've enjoyed it more than Resident Evil 5.
Conflicted on what to spend skill points on. I'm going for all the trophies, so I need to spend them on the upgrades, but I still have Jake and Ada's scenarios to finish on Professional and I'm unsure which weapons to unlock infinite ammo for.
Set the AI to "follow" and you can literally stand face-to-face with any boss and dominate them. It's kinda funny.
I think you'll want to do some good farming areas over again in No Hope if you want to get the skill achievements.
Farming is boring. Mercs, on the other hand, is glorious.
Mercs seems bad for point gain. I replayed the campaign a lot and felt like I got more from that.
Well, I'd say that Mercs is great for piling up points without quite meaning to.
I'm sitting at 900k right now and I definitely don't go actively after the skill point drops. You are correct however in that it's not as straightforward as a farming run.
On a related note, I'm so freaking happy right now.
http://i.imgur.com/vyBhuly.jpg[img][/QUOTE]
Oh MAN that is awesome! I tried learning Ada on High Seas last night, made it to 130+ then I dropped the combo after I messed up on the bug head slashing dude. ;_;
Congrats Gyrian! Nicely done.
Oh MAN that is awesome! I tried learning Ada on High Seas last night, made it to 130+ then I dropped the combo after I messed up on the bug head slashing dude. ;_;
Maps are out now on xbox. I just did one attempt at rooftop mission and I got a combo of 143. Kinda annoyed I didn't get a full combo as that would have been fun for a first attempt at a stage.
They're barely out of the oven and you hit 143 first go?
Haha, where did that land you in the leader boards?
Congrats Gyrian! Nicely done.
The last two Mercenaries maps are also out on Japanese PSN now, for those of us with that version of the game.
I'm curious to see who Capcom will pick for the Japanese voice acting.
Oh... idk if I'm really late to this again. But I noticed the maps were up on US PSN a few days ago.
Was JPN just lagging behind or something?
edit: lol apparently people are waiting for US maps? they've been sitting on PSN for days. Saw them on there by accident the other day, while searching for other stuff. I was like, oh the maps! I should tell gaf! and then thought , wait I'm probably just behind the curve again.
edit2: ok wait, haha, what are the two maps you're talking about?
He's talking about Map Pack B, which has rooftop mission and creature workshop.
I ended up #4. There's already one guy with a score of 1.3million in solo.
Creature workshop might become one of my least favourite stages as the framerate is worse, and you'll be fighting lots of mutated javo, the type which I have no freaking idea how to melee. For instance, you'll be fighting shielded javo with armoured legs, and you'll be fighting pincer head javo with armoured legs. I just have no idea how to deal with those besides shooting like crazy.
It also has the same thing as in steel beast that you'll suddenly get a big wave of napads. Which I'm not very fond of as it means you'll need a character with magnum or shotgun to deal with them effectively.
http://www.youtube.com/watch?v=UKEH_vmyCow - That's my first solo run of Rooftop Mission.
Crazy that my clock is over 55 hours total and it says I'm less than 30% complete. Well, can't say the game doesn't offer enough content, that's for sure.
Really can't wait for next gen RE. If they can manage to keep the gameplay and content of RE6 while mixing in bigger environments with more complex exploration and better atmosphere... yeah I'd be content with that.
Don't get too excited. I think that is counting all the difficulties.
For some reason I thought Siege was coming out tomorrow.
Whoah did you change your name?
http://www.youtube.com/watch?v=UKEH_vmyCow - That's my first solo run of Rooftop Mission.
Well I didn't, one of the mods did to troll me lol
Maps are out on PSN
*edit* Oh man I love Rooftop mission. The wind blowing at the start is awesome. I Killed all 150 but max combo was only 71. Obviously no where near as good as Sectus' 1st run but its rare for me to get the full 150 on my first try. Only bad thing is the whoppers dont drop green herbs. Only found 2 green herbs on the map but theres gotta be more.
Time to test out creature workshop.
Does the map pack include any other content?
Both map packs contain 2 maps each.....but that's like hours and hours of entertainment already.
Yeah I already got them, I just didn't know if there were any new costumes or anything.
Anyway, beat all scenarios on Professional, and I'm lacking only four serpent emblems but I have no idea which ones. Oh christ.
There are 3 green herbs, 1 first aid spray, 1 grenade, 1 flash, 1 incendiary, 1 remote bomb....at least. Didn't find a red herb.
I don't like the creature workshop, partly due to the layout.