Nemesis_
Member
Chris V impressions.
I liked the locale - the
felt like a classic Resident Evil locale and the way that you
especially so.
I did feel that this chapter felt the most blaoted - it was packed with two of those SURVIVE wave based moments and they were not only ridiculously hard (playing on Pro mode here) but they were also annoying. It doesn't help I completed them, went to open the door, and died and had to re-do them again multiple times.
I enjoyed the boss battle and the enemy itself was
The "tunnel" segment was also quite cool, tense and action packed.
Without Dusk's advice (thank you, again, kind sir) I probably would've rage quit and had to restart - it seemed like a pretty dumb design choice to actually put so many ammo consuming scenarios in the game only to face you with a boss that also needs ammo. I guess that's why the "workaround" Dusk suggested is there, though. I think.
Regarding the outcome - I was surprised that
Also, I thought it was a bit shit of Piers to
Post-credits for Chris was pretty boring too. I guess it was meant to highlight how he had
I liked the locale - the
underwater lab
escape
I did feel that this chapter felt the most blaoted - it was packed with two of those SURVIVE wave based moments and they were not only ridiculously hard (playing on Pro mode here) but they were also annoying. It doesn't help I completed them, went to open the door, and died and had to re-do them again multiple times.
I enjoyed the boss battle and the enemy itself was
somewhat well designed, although it's overall design gives me a bit of a Mass Effect 2 vibe. I also prey that they explain how this thing was created somehow, even in the files, and what the purpose was.
The "tunnel" segment was also quite cool, tense and action packed.
Without Dusk's advice (thank you, again, kind sir) I probably would've rage quit and had to restart - it seemed like a pretty dumb design choice to actually put so many ammo consuming scenarios in the game only to face you with a boss that also needs ammo. I guess that's why the "workaround" Dusk suggested is there, though. I think.
Regarding the outcome - I was surprised that
Piers is dead(?) and that he went to such an extreme and infected himself with the C-Virus. I am also pretty confused - wouldn't they want to have kept Piers body at least for some kind of observation so they could understand the virus? Or is Jake's blood going to be enough? The other issue I have is that the C-Virus as a mutagen is so sporadic, it seems to cause so many different outcomes in so many different people. Pier's lightning abilities reminded me of Morpheus from Dead Aim - I was waiting for Piers to become a woman tbh. Haha.
Also, I thought it was a bit shit of Piers to
do that to Chris considering how he saw what "Ada" and her attack in Edonia did to him psychologically.
Post-credits for Chris was pretty boring too. I guess it was meant to highlight how he had
changed as a person / soldier