RESIDENT EVIL 6 |OT| No Trope Left

So is there a consensus on what the weakest campaign is? I want to co-op the game, but when I have to play alone I'd rather play the worst campaign by myself.
 
so the $90 edition just contain digital download codes for earlier RE's? No artbook or steel-book or anything cool?

oh and did anyone get the amazon 360 edition delivered yet - is it in a regular case, or has the DLC printed on the front?

ugh took tommorow off to play this and now it wont arrive thanks to amazon not shipping when they said they would

edit= wow http://www.ign.com/wikis/resident-evil-6/Special_Editions worst CE ever (US), at least I saved some cash
 
Been invading people's game as monsters. This is kind of fun. HE HE HE HE.

I [potentially] hate you.

It makes the game so much harder (but much more enjoyable)

So is there a consensus on what the weakest campaign is? I want to co-op the game, but when I have to play alone I'd rather play the worst campaign by myself.

Jake's is the most controversial with varying opinion. The "worst" would be Chris'

Though I feel all three are fantastic in their own right.
 
Game just came in the mail. Can't play it yet, but I started it up to get the patch.

Why does it still start with an empty screen that says press start, only to take you to the actual title screen?

The animated title screen fades to black and then is replaced with a still image. I guess they couldn't solve the technical challenge of an animated title screen with such a small development team.

The brightness calibration screen is still nonsense. Hopefully I can just leave it at default and it'll be better than the demo. They at least fixed that, right?
 
so the $90 edition just contain digital download codes for earlier RE's? No artbook or steel-book or anything cool?

oh and did anyone get the amazon 360 edition delivered yet - is it in a regular case, or has the DLC printed on the front?

ugh took tommorow off to play this and now it wont arrive thanks to amazon not shipping when they said they would

edit= wow http://www.ign.com/wikis/resident-evil-6/Special_Editions worst CE ever (US), at least I saved some cash

I ordered my 360 copy from amazon, and while i don't have the game yet, i receved an E-mail with the DLC code from Amazon.
 
I [potentially] hate you.

It makes the game so much harder (but much more enjoyable)

YES! YES! YES!!! I killed a player playing as a shrieker. The poor guy/girl was panicking and I managed to scream my lungs out and it instantly killed him/her.

I wish we can choose what monster we become though. Playing as weak zombie or Raj...whatever kinda sucks. Although I did manage to spew acid all over two players playing as that meatbags.
 
Umm, please tell me that I am being ignorant and that this spelling is actually correct?

FnvoH.jpg
 
Game just came in the mail. Can't play it yet, but I started it up to get the patch.

Why does it still start with an empty screen that says press start, only to take you to the actual title screen?

The animated title screen fades to black and then is replaced with a still image. I guess they couldn't solve the technical challenge of an animated title screen with such a small development team.

The brightness calibration screen is still nonsense. Hopefully I can just leave it at default and it'll be better than the demo. They at least fixed that, right?
What was wrong with the brightness calibration. I encountered no such issue in the demo.
 
So is there a consensus on what the weakest campaign is? I want to co-op the game, but when I have to play alone I'd rather play the worst campaign by myself.

The worst is Leon's, but you should still play it with a co-op partner. Those bullet sponge bosses aren't going to die any faster by yourself.
 
Just finished Chris 1 and 2 and oh my god this is horrible. 40% of the screen is blocked because of this giant model, there are enemies spawning from asbolutely random directions and the camera is just awful in these tight spaces. The game is actually giving me a slight headache right now. Maybe it's the low FOV.
 
The worst is Leon's.

This is like, what I have been telling them:)

Just finished Chris 1 and 2 and oh my god this is horrible. 40% of the screen is blocked because of this giant model, there are enemies spawning from asbolutely random directions and the camera is just awful in these tight spaces. The game is actually giving me a slight headache right now. Maybe it's low FOV.

2nd chapter in the daylight area? I think this is the only chapter where his camera is set at the close view, it gets better.

Umm, please tell me that I am being ignorant and that this spelling is actually correct?

Capcom like to spell it the way Madonna sings it

or

It's materiel as in the French ie. fucking Piers - In a military context, materiel relates to the specific needs of a force to complete a specific mission

What kind of nerds are you people?
 
What was wrong with the brightness calibration. I encountered no such issue in the demo.

When a screen tells you to "adjust the slider so that this shape/image is nearly invisible" they usually choose a shade that is close to black and against a deeper black background. In RE6, the contrast between the "6" and the background it's on is much too great to serve as any kind of calibration image.

My PS3 is properly set to limited RGB and my TV is calibrated properly for contrast and brightness. I've never had a problem with any other game.

I'm not saying it looks wrong in-game, because I haven't seen it yet. I shared the complaints about the demo being too dark at the default brightness, though.
 
I don't mind the action in Chris's game, but I really cant stand this military shit. UGH, its so forced for this series and I am just sick of seeing this military crap in almost every game.
 
HIGHLIGHTING and asking DUSK/NEWS BOT :)

You sure you didn't unlock it? Reading the strategy guide, it directly says:

"Four difficulty modes are available from the start: Amateur, Normal, Veteran, and Professional. Completing a campaign in Professional difficulty unlocks the No Hope difficulty for the campaign"
 
I don't mind the action in Chris's game, but I really cant stand this military shit. UGH, its so forced for this series and I am just sick of seeing this military crap in almost every game.

If there is one thing that's logical it's this. It's been years since the original biohazard outbreak, it'd be nonsensical for the story to not involve large BOWs which require military intervention. They've been building up the BSAA for quite a while now and a big bio terror threat has been hinted since the beginning of the franchise.
 
Just realized RE.NET tells you how many people are currently playing RE6 online. Of course not completely relevant of sales, but right now there are 84,163 players playing.
 
If there is one thing that's logical it's this. It's been years since the original biohazard outbreak, it'd be nonsensical for the story to not involve large BOWs which require military intervention. They've been building up the BSAA for quite a while now and a big bio terror threat has been hinted since the beginning of the franchise.

Yep, it's like they expect characters to stay bound to their previous roles, working from a small town police department? I can understand why chris went that way. It's also understandable that leon went to a separate path.
 
You sure you didn't unlock it? Reading the strategy guide, it directly says:

"Four difficulty modes are available from the start: Amateur, Normal, Veteran, and Professional. Completing a campaign in Professional difficulty unlocks the No Hope difficulty for the campaign"

Yup. I still have the four options, nothing mentions No Hope. =/

I was also asking you about the post-credits scene after the fourth campaign.
 
is there something wrong with matchmaking?

before release it was somewhat understandable, but today I've been sitting on a game created for 30+ minutes with no one joining. You would assume people would be more likely to join before you start the campaign so they get the trophy as well.
 
I [potentially] hate you.

It makes the game so much harder (but much more enjoyable)



Jake's is the most controversial with varying opinion. The "worst" would be Chris'

Though I feel all three are fantastic in their own right.

Definitely not. Jake's, for sure. Chris is the best one!

Opinions.
 
Just how fucking COMPREHENSIVE are the stats on ResidentEvil.Net?

Amazing.

I noticed though that, at present, only stuff that is unlockable is unlockable in the game anyway - so I guess I should save my points??

Definitely not. Jake's, for sure. Chris is the best one!

Opinions.

His endgame was pretty fantastic.
 
I just played the demo, and while I'll probably still end up buying this game when I have the time to play it, the shooting really worries me. The enemies react to your shots in much the same way that they did in Revelations, which really got old. It doesn't feel anywhere near as satisfying as it did in 4 and 5.
 
Game just came in the mail. Can't play it yet, but I started it up to get the patch.

Why does it still start with an empty screen that says press start, only to take you to the actual title screen?

The animated title screen fades to black and then is replaced with a still image. I guess they couldn't solve the technical challenge of an animated title screen with such a small development team.

The brightness calibration screen is still nonsense. Hopefully I can just leave it at default and it'll be better than the demo. They at least fixed that, right?

Lol, so true

Thought it was just gonna be in the demo
 
after I beat Chris' campaign it said I unlocked 8 new skills, but no new skills are showing up. anyone know?
also the ones based on kills with a certain weapon aren't working.
 
after I beat Chris' campaign it said I unlocked 8 new skills, but no new skills are showing up. anyone know?
also the ones based on kills with a certain weapon aren't working.

As with most things in the game, it's not stated clearly. What you unlocked is the ability to create 8 skill loadouts, not new abilities.
 
so I wanted to play the worst campaign first to get used to controls, unlock skills etc

by worst I mean stuff like QTE with random deaths, trial and error deaths that kind of thing

what campaign should I play first?
 
YES! YES! YES!!! I killed a player playing as a
shrieker
. The poor guy/girl was panicking and I managed to scream my lungs out and it instantly killed him/her.

I wish we can choose what monster we become though. Playing as
weak zombie or Raj...whatever kinda sucks. Although I did manage to spew acid all over two players playing as that meatbags.

Please spoiler tag that stuff, I'd rather not know what enemies are in the game until I play it.
 
ugh so I picked up the game from target during work lunchtime, wanted to flick through the manual to check out controls etc.

no manual. not even a single sheet of paper.

so how do skills work? in demo I didnt see a way to use those skill points you pick up, you assign them on new chapter starts?
 
so I wanted to play the worst campaign first to get used to controls, unlock skills etc

by worst I mean stuff like QTE with random deaths, trial and error deaths that kind of thing

what campaign should I play first?

Jake's. It has the most of both. Leon's is a close second. Chris has the least.
 
Having just finished the last campaign solo I can without a doubt say that no one spent ten minutes play testing this game. At least no one sober.
 
really ugly looking game eh (ps3).

the NPCs made me think I was playing a RE game with sims in it.

cleared chapter 1 leon. its like zombies (which is cool), then suddenly there's a:

siren zombie and a big fat zombie and a acid zombie

um, okay?
 
I just signed up on RE.net, I took the username Dance Inferno, which is my GT. Nice. Can't wait to fire it up when I get off work tonight!
 
so how do skills work? in demo I didnt see a way to use those skill points you pick up, you assign them on new chapter starts?

Kill enemies/play Mercs to get skill points. Use these to buy skills at the end of each chapter or from the game's main campaign menu. Then, assign them to different slots (3 skills per loadout). They are universal and apply to all the characters. You do not need to unlock them per character. However, you eventually gain the ability to create 8 skill loadouts, so you can customize them for each moment. Some skills have multiple levels, i.e., Zombie Killer 1, 2. It costs a lot more to upgrade those skills.
 
really ugly looking game eh (ps3).

the NPCs made me think I was playing a RE game with sims in it.

cleared chapter 1 leon. its like zombies (which is cool), then suddenly there's a:

siren zombie and a big fat zombie and a acid zombie

um, okay?

Acid zombies are nothing new. They were in the classic RE's too, REmake, RE2, etc.
 
Kill enemies/play Mercs to get skill points. Use these to buy skills at the end of each chapter or from the game's main campaign menu. Then, assign them to different slots (3 skills per loadout). They are universal and apply to all the characters. You do not need to unlock them per character. However, you eventually gain the ability to create 8 skill loadouts, so you can customize them for each moment. Some skills have multiple levels, i.e., Zombie Killer 1, 2. It costs a lot more to upgrade those skills.

Oh, you only equip 3 skills at once? That isn't so bad (then again if you can really switch I don't suppose it matters). Now I just wish the tiered skills took multiple slots. Oh well.
 
never thought I'd be waiting in matchmaking for over an hour on the day of release...

no one wants to start Leons campaign? I'm even playing as Helena so fanboys can get their Leon....on.
 
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