Fancy Clown
Member
Not sure why you think it's funny lol. Name a single memorable characteristic or facet to any of the protagonists from the classic games. Like I guess Leon comes closest with his professed love of Ada, but even that's not really a personality. You could swap 99% of the dialogue between those characters and it would make sense for any of them to be saying it. Only until RE4 did they bother giving the characters unique character traits beyond "selfless-hero", and personalities to go with them. Leon becomes quipy and cocky, Chris self loathing and serious, etc.
I'm not saying Ethan's a particularly good character, but he at least has some lines that show a personality and aren't purely robotic exposition, and has the added benefit of far more natural dialogue and voice acting. Literally the only thing that separates them from him is that they have character designs that you can see.
I think he has more of a personality since he has more quips and the like. Definitely more than the cast in RE 1 & 2 had. But I think it's a case where not having a standout design hurts him. It's the case with both Mia and Ethan. They're so dull in that regard. You can place these two anywhere and not too many people would know where they're from instantly. Which in hindsight is odd when you see the bakers and the previous average joe designs from Outbreak.
they obviously want to give this guy some character. But why capcom is handling it the way they are is beyond me.
I don't think they wanted him and Mia to really stand out. Part of the small scale nature of the story and the first person camera was done to make it an every-man scenario that you insert yourself into for maximum fear, intentionally steering away from the superhero melodrama that RE turned into. Maybe they course corrected too much, but I think that was the intent and I don't think it really hurt the experience any more than the non-characters from the first couple games did.