But it's still within the lore right?
100%. It might be a sequel to THE STAGE which ended on a cliffhanger. But it could also be a new story altogether. Either way, it takes place after BIO6 as Chris and Leon only met once prior to that game.
But it's still within the lore right?
Sounds like a straight-to-video-sequel surtitle.
Yeah here I am thinking I missed the next game revelation and it's one of those moving images thingeys. Golem, your tolerance for questionable horror surpasses even mine, I still haven't played Claire, Lone Survivor, or Science of Sleep. Do you sleep?
I'm just spamming emails right and left for any information on REmake 2 myself.
lead character and enemy designer for Resident Evil Code: Veronica and Resident Evil Zero
So, the two worst mainline RE games.
I mean, good for them, that's quite the achievement, but... yeah.
So, the two worst mainline RE games.
I mean, good for them, that's quite the achievement, but... yeah.
Xenomorph Tyrant?
It definitely looks a bit like it, though it actually reminds me the most of this one monster from Deep Fear.
I can't find the exact Deep Fear monster off hand, so here's another concept art by a different artist for Deep Fear:
I have never heard of that, but googling it, found this topic: http://steamcommunity.com/app/221040/discussions/0/864975632384976572/
What I pulled from it is fucking around and away might work?
Is it wrong to get REmake on Steam and then play it in its original Resolution?
I've heard the quality of the upscaling is all over the place, which is to be expected given the nature of the original art assets. They simply weren't meant to be seen/played at resolutions above 640 x 480. Honestly if I could I'd hook the PC up to my 14" CRT to get the authentic experience.
Why even get the PC version you might ask? Because the thing i've come to value most about rebuying old games on PC isn't even high fidelity anymore, but rather the security in knowing I can install them on basically any Windows system going forward. I still have my Gamecube version but have to keep my original Wii around in order to play it.
I only have this conundrum though for games that don't really gain anything from a simple resolution bump, or in fact reveal ugly flaws at higher resolutions. For the most part that means 3D games released before around the PS2 era (2D games I can just scale nearest neighbor), with some exceptions like games with pre-rendered assets or really dated textures. I'd think about playing RE4 UHD Edition as-is in its original resolution because of the textures, but as soon as that texture mod hits I'd bump it back up.
It definitely looks a bit like it, though it actually reminds me the most of this one monster from Deep Fear.
I can't find the exact Deep Fear monster off hand, so here's another concept art by a different artist for Deep Fear:
Deep Fear as a Resident Evil clone I find fascinating as it's one of the few RE clones I think managed to release before RE2 did, and as a result it's one of the most 'different' takes on a RE direct-clone type game as it tries to spin its own twist on RE1 before the whole style of the genre (and the improvements RE2 onward would bring to it) were introduced.
Speaking of Deep Fear, I have to thank you for pointing me in the direction of the soundtrack in the last 'great music from mediocre games' thread. It had a pretty strong score I otherwise would have never heard of.
Deep Fear's Soundtrack is sooo much better than it has any right to be for that game. It's by the same dude who did the music for the Ghost in the Shell movie, among other stuff.
https://www.youtube.com/watch?v=giUR5A-jKhg
https://www.youtube.com/watch?v=k0yaT8eu6XU
RE0 is amazing however. Really shows that they had all the assets while also having extra time to do it. Even in 16:9 I never noticed anything really sticking out quality wise like I did in REmake. I still remember the water area in REmake looking really rough.
While this is true, the concept artist in question had good ideas that just were never used.
It's a cock and balls with arms and legs.
Get Kenji Kawai to do every soundtrack. I find the recent soundtracks for RE to be fairly 'okay', but nothing spectacular. RE5 had a lot of good ones though
Thinking about it RE5 does easily have the strongest soundtrack out of the games 4 and up.
Thinking about it RE5 does easily have the strongest soundtrack out of the games 4 and up.
revelations 1
re5 has better standout tracks but overall rev1 is aces
I'd actually have said the opposite - the menu themes, Falling Chorus and the final boss theme are great, but the atmospheric tracks don't really seem to have as much of an impact in Revelations 1 compared to 4 and 5; and Parasites is the only other boss theme which can stand against the more bombastic stuff from 5.
Either way, they're all better than Revelations 2. That was just intensely disappointing.
I'll let you guys finish, but Darkside and Umbrella Chronicles probably have the best soundtracks in the series in recent titles.
I'll let you guys finish, but Darkside and Umbrella Chronicles probably have the best soundtracks in the series in recent titles.
but yes, god rev2 was awful in that department- i was really expecting something great after rev1 but instead we got nothing or more lame ambient tracks.
there is literally only one song that sticks out for me in it, and it's the freakin' neil bossfight theme. that's not even the final boss!
But that's because it's like a "Greatest Hits" Album of re-made and mixed RE music, so of course it's all good. It's mostly the same amazing music I heard the first time, so while I adore the orchestrated versions, I don't think I'd call it 'new' as post-RE4
No joke, I don't remember anything from Rev1 or Rev2 outside of the main theme and Neil. So, RE5 still has my vote
Surprised you'd count them together, considering the massive disparity in style between them. Darkside Chronicles being primarily comprised of covers kind of reduces its relevance here, but the original pieces are strong as well, and the orchestration is great throughout.
The Neil theme is the only piece I can recall from 2 as well. Even despite the evident budget limitations (but Miura's Rev 1 pieces would still work even without the live orchestra and choir), I'm still shocked at how weak the rest of the score ended up being - maybe it was a direction problem? At the very least, you can see that Kohmoto and Suzuki are capable of better from their other contributions to the series.
Yup, but there's a lot of sexual imagery in many monsters and horror art that I guess it doesn't phase much. H. R. Giger as a famous example lived off that shit, or for a video game example, Silent Hill is the obvious one, maybe with this monster being the most blatant in context:
I honestly have no idea wtf I'm even looking at. I mean I know it's from Silent Hill 2. I just don't know what I'm actually looking at here. What is this even supposed to depict? It's like a guy had a painting smashed through his head down to his legs.
I haven;t decided if it'll be Chris or Jake yet.
Speaking of RE6, so, as far as I understand it, the Zombie Hunter and J'avo Killer skills can be pretty useful, because at max levels they're just as good against these enemy types, as if you'd combine both Firearms and Meelee skills at max levels, basically leaving one more slot free for other stuff. And apparently you can even stack them with the regular Firearm and Melee skills to further increase your damage output.
But I can't find a definite answer about what types of enemies belong to each category. Do the big Whopper dudes count as zombies as well? Are the giant armored gorilla creatures that hatch from cocoons considered J'avo? Is Simmons a J'avo!?
Before you're playing as Jake, just know one thing that I wish I've realized sooner, the game only tells you this in the third chapter: His "Hand to Hand" weapon isn't just basic "Oh no, I've no ammo left, so I gotta punch" stuff, you have an auto-targeting charge attack, various combos etc., he has a completly unique playstyle, basically you could (And should.) play almost his entire campaign just armed with his fists.
Thanks tor the reminder on Jake. I'm gonna add that to my OP.
I wonder what its weak point would have been.