I KNOW YOU ARE FUCKING HERE,,,I JUST SAW YOU ASSHOLE
just reached the Residence , light up the 3 candles , don't know where to go
Some of these puzzles are so convoluted, I dont know I mean its a videogame and all but its pretty nonsensical and it seems solving them relies less on logic and more on just trying and exploring everything
how is playing on ps3?
I found Lisa to be one of the better additions to the game, tbh. Multiple run-throughs will obviously degrade the creep factor, but I appreciate her and the whole Trevor family story more as an example of what Umbrella/Spencer/et al are capable of. Evil shit.
Oh, and that "death scene" isn't a death scene.Love Umbrella Chronicles for showing what evil shit Wesker's capable of.
Also, what's the point of the?Bee Lure
I'm almost at the end of the game and haven't used it yet.
Also, what's the point of the?Bee Lure
I'm almost at the end of the game and haven't used it yet.
You use it in the room you find it inand you receive the wind crest to use in the graveyard to get the magnum.
anyone have any tips forkilling the dog with the collar?
i can only get a shot or two off before i get knocked over and.have my face eaten off
i'm playing chris on hard.
anyone have any tips forkilling the dog with the collar?
i can only get a shot or two off before i get knocked over and.have my face eaten off
i'm playing chris on hard.
anyone have any tips forkilling the dog with the collar?
i can only get a shot or two off before i get knocked over and.have my face eaten off
i'm playing chris on hard.
I KNOW YOU ARE FUCKING HERE,,,I JUST SAW YOU ASSHOLE
just reached the Residence , light up the 3 candles , don't know where to go
I remember dogs being a lot easier in the GC version. Handgun bullets knocked them over, iirc.
Actually I think they are pretty logical. What is killing me right now is getting an item to "early" without knowing what are you are going to use it for later.. It causing a lot of backtracking and going back to the item box.Like the emblem in the beginning
anyone have any tips forkilling the dog with the collar?
i can only get a shot or two off before i get knocked over and.have my face eaten off
i'm playing chris on hard.
Having this on PC has made me realize I'd love for them to port over Umbrella Chronicles. They could even make it a Typing of the Dead clone.
I totally remember dogs falling over in the GC version from pistol shots, do they not fall in this one? I've only used the shotty against them and of course they fall from that.
Haha man you murdered a lot of enemies.
I know it's sacrilegious for some people to suggest anything be changed about old school RE, but I kind of came to the conclusion that it wouldn't have been a big deal to not need Ink Ribbons to save, as long as you restricted the saves themselves just to the typewriter rooms since there's so few of them, and they are pretty spaced out.
I know it's sacrilegious for some people to suggest anything be changed about old school RE, but I kind of came to the conclusion that it wouldn't have been a big deal to not need Ink Ribbons to save, as long as you restricted the saves themselves just to the typewriter rooms since there's so few of them, and they are pretty spaced out.
I sort of agree that they could have abandoned the idea for this version, but only because ink ribbons are so plentiful that the limited save system doesn't matter.
The idea behind it is great and adds a lot of tension to the gameplay but only if you force yourself not to save or only rarely save.
I actually agree.
There's a pretty comfortable excess of ink ribbons. I'm a pretty panicky saver, but they didn't add any tension to me further than just getting to a save point in the first place. The main inconvenience was getting them out of the save box and remembering to put them back in again when resuming. I think the tension in the game would be just as much trying to reach the save points as it is with saves + ribbons.
I guess there's inventory management. But at that point, if you're constantly carrying them with you then you have bigger problems with your inventory management skills than just ink ribbons. There's never a reason to carry them. I can only recall two typewriters that aren't accompanied by a box in the whole game.
No, ink ribbons provides a concept of limited saves.
If you could save as much as you want. You'd go a save - trail n' error - save routine for everything you do.
I agree that there should be no need to carry or manage ink ribbons.
Instead, each typewriter should have enough 'ink' built-in to where you can only save 7 or so times on each typewriter.
I can see limited saves becoming annoying. They sure don't want to make playing this game convenient.
I can see limited saves becoming annoying. They sure don't want to make playing this game convenient.
I meant in general, not just for this remaster. I think the tension is still there considering the placement and rarity of save rooms. I think the series could've never bothered with ink ribbons and still been just as good.
Huh? You can do large "chunks" without running out of ribbons. People are too overly cautious and saving every five minutes are going to be the ones running out of ribbons.
You find more then enough ink ribbons. I'm only two hours in and i've found like ten.
Often won't have enough time to be doing large chunks, so I can only really play it at certain times. So yeah, not very convenient.
Surely you can do 10-30 minutes. The game can be beaten in 5 hours or less. You get a max of... what... 20? Ink ribbons.
1 save per 10-30 minute session is MORE than enough.