i didnt know Nivek Ogre from Skinny Puppy does voice work in this game.Comms Officer
Really? I hadn't heard that. I haven't played the game yet, so I don't know how big of a role that character has but cool either way.
i didnt know Nivek Ogre from Skinny Puppy does voice work in this game.Comms Officer
Game controls like ass with a mouse, and as pointed out earlier, the mouse acceleration toggle just switches between negative (off) and positive (on) acceleration.
Also no five button mouse support in this day and age is pretty shitty. Is anyone else having a bug with 2560x1440 being locked at 50hz refresh rate?
Did you guys just post another update? I just got another patch, now it feels RIGHT with mouse acceleration on. Still not exactly like raw input. There is still a tiny deadzone, but I can stomach this much more.
Just tried this newer update, while it is indeed a bit better, there's still some deadzone, which means tiny mouse movements make the camera move extremely slowly if at all, while a swipe will make you turn at light speed.
It's still not quite there yet, but this is some great progress.
Anything really wrong with the PC Version, something I should know before pulling the trigger buying? I want to play it with a gamepad (360) on my TV, so mouse controls are no concern.
Anything really wrong with the PC Version, something I should know before pulling the trigger buying? I want to play it with a gamepad (360) on my TV, so mouse controls are no concern.
Yet another patch has gone up for the PC version it seems, mouse controls got once again a little bit tighter. http://steamcommunity.com/app/222480/discussions/0/828939797043324443/
Hopefully they will fix it completely very soon.
HI all,
Yes, the team has just released a new update for the full game and the demo that tackles the dead zone issue. Please give it a try. Hopefully you can now draw a tight circle with the reticle. The team wanted to get this out as quickly as possible so you all can fully enjoy the game over the weekend.
Still haven't found the rifle though.
I miss the RE4 gameplay and shooting/upgrading/exploration mechanics.
What RE should I buy on Steam to get the closest to RE4 gameplay ?
I agree, playing this now reminds how how RE is supposed to be
Pacing, music, atmosphere, lack of ammo and general things like key hunting to open that door from 2 hours ago
Its better this way and I hope Capcom continues on this and trash the RE5/6 gameplay style
They've proved they can make a proper RE .so they better continue
Really? I hadn't heard that. I haven't played the game yet, so I don't know how big of a role that character has but cool either way.
And formally announced:
LOL, that's nice of you Capcom.
Has the game been selling on the Wii U?
I have the 3DS version and I've been hard pressed to find a justification for getting the game again on the Wii U. At least at full price anyway. Still curious if it's selling. Or if Capcom has any high expectations for the game on the Wii U. If you are a Nintendo hardware owner and were interested in the game I would think there is a very good chance you already own the game on the 3DS.
Wait...is this for the console versions?
Thanks for the feedback, everyone. Yes, the game was built in close collaboration with TOSE in Japan (you'll see it in the end credits) who've also worked on the original 3DS version.
The current implementation seems to strike the right balance without risk of breaking the game. The team is also aware of the DIRECT INPUT suggestion some have made, but it also affects other parts of the game which requires additional coding, regression test, game balancing, and final QA work (which also means additional man-hour overhead) which is not an easy thing to pull off.
Disclosure: I'm not an official, deidcated community rep per se (just chiming whenever I can), so my posts may be few and far between. Apologies beforehand. It's also one of the reasons why I cannot and will not engage in 'debates,' especially on subjective matters. I trust and put that power into the hands of our fans and community members who are far more capable in putting together a well thought out, objective rebuttals to 'xyz sucks' type posts. Thanks for your understanding.
wbacon
You know, when I first played this, I was like, wow, RE6 sucks compared to this. But having replayed them both on console, it's clear what compromises have been made...
Just bought this game for the Wii U...
That free DLC and dat chris sailor costume...
Nope.
BTW the (PC only? I bet all versions!) port seems to have been done by Tose.
where do i get the dlc from?
Compromises made to what exactly? It's exactly the same as the 3DS version so I can see texture quality been a pretty big compromise for RER but I am not sure what you mean otherwise.
Compromises made to what exactly? It's exactly the same as the 3DS version so I can see texture quality been a pretty big compromise for RER but I am not sure what you mean otherwise.
I think he means in regards to the scope of the adventure. I played a bit of the demo earlier and the game felt so small, nothing but tiny corridors and only a few slow moving enemies with simple AI routines at a time. The game feels like little more than a tech demo for handhelds and doesn't hold up too well without the tech demo wow factor.
He's comparing console versions of RE6 to RER and pointing out the disparities between the actual games.
I think he means in regards to the scope of the adventure. I played a bit of the demo earlier and the game felt so small, nothing but tiny corridors and only a few slow moving enemies with simple AI routines at a time. The game feels like little more than a tech demo for handhelds and doesn't hold up too well without the tech demo wow factor.
FOUND YOU!
Also funny story about Rachel when I played on the 3DS.
(Will spoil tag just in case)
When I got to the part where you fight her, when you enter the room and she leaves I never expected her to pop up at the top of the stairs and run at you. Figured it would follow typical game logic where i'd fight her in a "boss room". Needless to say I actually jumped and went OH SHIT out loud while playing the game since it was so unexpected.
I playing through the 3DS version right now, and almost 6 hours and 5 full chapters in, I've gotta say... the Queen Zenobia part of the game is awesome, but what the fuck is up with all the other parts? Is that shit gonna keep being a part of the game? Because I've gotta tell you, I'm just hating those other parts... Uninteresting and just completely unecessary, with absolutely no sense of progression to them.
The Queen Zenobia parts, however, are top notch RE fare.