lowhighkang_LHK
Member
AlphaTwo00 said:Now I feel like I'm stalking cvxfreak.
What the shit?
Look at the stairs in the background too.
AlphaTwo00 said:Now I feel like I'm stalking cvxfreak.
I really hope so. Maybe try setting RGB range to limited in the XMB display settings?cvxfreak said:Someone tell me that my PS3 system settings are wrong.
cvxfreak said:Someone tell me that my PS3 system settings are wrong.
luka said:I really hope so. Maybe try setting RGB range to limited in the XMB display settings?
The PS3 version looked funny to me from the very beginning - in the main menu, I couldn't tell which option was highlighted, likely due to some incorrect display setting. I thought it also might've been my TV. Upon starting the game, I thought the PS3 version looked much darker and dirtier than the 360 version - and a comparison verified that.lowhighkang_LHK said:There are some settings like RGB Range : limited or full - and others in your display settings for your PS3 you should play around with - but nothing would cause that kind of disparity between the versions.
Are you sure it wasn't one of those graphical glitches - that seem to occur in one specific part of an area. Or does the PS3 version look like that on the entire length of that hallway?
Well that depends on what the HDMI black level setting of the TV is as well. Also you have to consider that this is an offscreen shot: if the blacks are being crushed and the contrast is too extreme the camera wouldn't pick it up.lowhighkang_LHK said:The blacks look more crushed on the PS3 version - but setting the RGB range to limited shouldn't fix it. It almost looks like there is no visual data to be shown (i.e, at the stairs)
Did you try swapping HDMI ports? Because I could understand significant color differences between the two versions (quick and lazy port without color correction) but to be lazy enough to screw up a main menu to that extent sounds way too lazy.cvxfreak said:The PS3 version looked funny to me from the very beginning - in the main menu, I couldn't tell which option was highlighted, likely due to some incorrect display setting. I thought it also might've been my TV. Upon starting the game, I thought the PS3 version looked much darker and dirtier than the 360 version - and a comparison verified that.
Yeah, that part definitely makes it sound like improper calibration on cvx's part or the TV. There is no way something like that could get past QC, even Capcom's.jackdoe said:Did you try swapping HDMI ports? Because I could understand significant color differences between the two versions (quick and lazy port without color correction) but to be lazy enough to screw up a main menu to that extent sounds way too lazy.
onken said:I only have the PS3 version but CV does NOT look like that. I'll do some pics/video in a few minutes.
ULTROS! said:By the way, how bad is the slowdown in RE4? Is it still bearable?
Could just be that the light sources are stronger in the ps3 version and ends up looking bad in offscreen grabs.onken said:Bleh, it's really hard to take a photo of it because that spot of light on the left looks fine in person but turns into a giant white hallogen spot under camera for some bizarre reason. For example I can see the wall texture perfectly fine under the light in person, but in the picture it's just a solid white block. Anyway I'm going to do a video in a minute, might come out a bit better then.
onken said:
Yeah, I wasn't too fussed about it. The heads still explode when a parasite pops out though.hey_it's_that_dog said:I'm watching your RE4 video right now and despite the heads staying in tact the head explosion sound effect and blood splatter are still present, which is a funny approach to censorship. At least that's the case when kicking heads.
Does the same apply to critical headshots?
edit: kept watching, the answer is yes. that's nice that the censorship doesn't really change the fantastic audio/visual feedback in any important way.
Ladyboy101 said:according Mikeeb, adding AA, 60fps, move support, platinum trophy is rebuilding RE4 from ground up. seriously, which department of capcom you working at? human resource??
http://www.capcom-unity.com/resident_evil/go/thread/view/7391/28259697/RE4_HD_for_PS3,_WTF
Persona7 said:RE4 HD sounds like a hack job.
luka said:EDIT: I can't say I'm loving the lighting "improvements" in CV though. The intensity of light projected from such a small flame looks ridiculous.
Andrefpvs said:Pardon my simple question, but is REC:VX scary? Do you guys find it scary?
Dai101 said:The last "scary" RE game was the REmake.
Honestly the series has never been scary. It's more of a horror game in name only...like Castlevania.Andrefpvs said:Pardon my simple question, but is REC:VX scary? Do you guys find it scary?
Yeah, I understand as much. I've seen the direct feed pics too. It's still seems a bit overdone for a small lighter.onken said:As I say, it looks all off in the vid due to camera auto-adjusting the light levels, check the screenshot in post 519 for the best example of what it actually looks like.
The HUD isn't upscaled though.I NEED SCISSORS said:It's really disappointing to hear that the HUD is upscaled, especially so when PC modders managed to do it and Konami are doing it in the MGS HD collection.
luka said:Honestly the series has never been scary. It's more of a horror game in name only...like Castlevania. .
hey_it's_that_dog said:This post sounds a bit hyperbolic. It looks quite nice in the youtubes. If you are mortally offended by lack of AA and a platinum trophy then maybe this game isn't really for you in the first place.
Oh yeah, I've been there since the beginning, when it was dogs jumping in giving my 12-year-old self a panic attack.Andrefpvs said:You clearly never had a Licker jump in at you from a window when you were 10.
<- traumatized for life
4 has several fairly creepy areas and jump scares, plus one enemy in particular late in the game that is unnerving and repulsive as hell. The scares are actually more effective because they're, well, kind of unexpected. Veronica is consistently moody and is very similar to the original in style, but it's a little too by-the-numbers and I"m not sure it would do much for you to that end.Andrefpvs said:It's just that I'd like to play a classic RE to get over my "trauma", but I'd prefer one that is not flooding with cheap jump scares like the one I mentioned. I tried this with RE5, but was disappointed to find that it was simply an action game, not scary at all. So probably re4 is the same.
So I wondered if I should start with Veronica...?
<3 this one, didn't try the stabbing bits, but a great version nonethelessAgentOtaku said:I'm officially getting my RE anniversary series playthrough underway, starting with Resident Evil Deadly Silence which I just ordered. Figured it's the best OG version out there at this point besides PSX original.
Also, props to CVX for your 8-4 RE podcast. Completely motivated me to move forward with this endeavour (^___^)
The Xtortionist said:Did the GC/Wii version even have AA? Because I never noticed jaggies.
Personally, I'm buying the HD version simply because the game (Wii version) looks like shit on both my 42'' plasma and 27'' LCD. Backgrounds are blurry and everything is a dithered mess. RE4HD appears to have fixed these problems so my money is on the table.
Truant said:If adding FXAA to ANY PC GAME is a matter of putting a standardized DLL in the .exe folder, I'm sure Capcoms programmer could come up with an easy-to-implement solution if they weren't so lazy.
AgentOtaku said:I'm officially getting my RE anniversary series playthrough underway, starting with Resident Evil Deadly Silence which I just ordered. Figured it's the best OG version out there at this point besides PSX original.
Also, props to CVX for your 8-4 RE podcast. Completely motivated me to move forward with this endeavour (^___^)
Teknoman said:So far i've got REmake Wii version, RE2 and 3 DC version, waiting for RE4 and CVX HD (still undecided for PS3 or 360) RE 0 cube version, and RE5 PS3. Thinking about doing something similar, but I always end up stopping halfway.
Haha. $40 for two games entitles you to at least two of those features. GoW Origins collection goes far and beyond what RE4 and CVX HD did and they cost the same!demigod said:Company shill, he must've learned it from Sven. I can live with no 60fps, no platinum trophy, no move(well maybe can't), but no AA just screams LAZY. I love how he tried to justify it by saying it would cost the consumers more money had they added in those *features*. Hey mikeeb, HD =/= REmake. And you're not even saving us any money by going the digital route.