Cool, but not very optimistic.
Animation looks cheap and game could just be a way to cash in from nostalgia.
Honestly for as much as I liked those games as a kid, I would prefer if they'd try new things instead of this.
Bad take, ignores a lot of the context.
To get it out of the way, yes, I do think this game is low budget/indie. And that's a good thing when you consider the history.
This is the first time the series creator has gotten to work on this series since 1992. The last three games were done without him, and for many years he expressed how much he wanted to do another one, but how he would soft reboot back to where he left off at the end of Monkey Island 2, and do it the way he wanted to originally, which is to say pretty staunchly rooted in classic point and click adventure, and ignoring the story of the last three games.
He also said he would only do it if he had full creative control, and it was handled by his own small team. In fact, for a long time he said he would only do it if LucasArts would sell him the IP outright (something they don't do as a matter of policy). It seems he has caved on that last demand, but the fact that this is happening and being made by Ron's team, and they're actually giving him full creative control is a big deal.
And the fact is, if they did this with a bigger team and budget, Ron wouldn't get that control to make the game he wanted. More money means more people who need to sign off and more designing for the mass market. This is only finally happening like this after 30 years BECAUSE it's an indie game. There's nothing cynical or cash-grabby about it. If anything they are leaving money on the table on the name of creative control.