Returnal binge day 5, I'm officially hooked. To busy gaming to hang out on gaf but I'll catch up with the thread eventually!
This is the first game where I'm at the point of performing such intense stunts I tend to save 30-second clips just for myself to enjoy...
And this comes from someone who thinks implementing straight-up bullet hell mechanics outside shmups is a stupid concept... somehow here it comes together gloriously and in some ways, this is game is now my benchmark for high octane speed ballet type gameplay.
I ran 1-2 today twice, easy peasy. I beat the final boss already ages ago, I'm holding off going for the last sunface fragment, maybe tomorrow to wrap up the story.
100%ing this one - there is no other way, even tho the game constantly pulls dick moves on me with horrible malignancies multiple times in a row (Take damage picking up objects?? Well I had it four times in B2 today, thanks game) but also giving me ZERO new collectibles in two out of three runs now... and somehow I still love it.
Also, am I missing sth or the late game weapons are kind of shit? Hollowseeker forever.
Not sure if that's common knowledge but I noticed, contrary to what you can read on powerpyx, collectibles (runes, logs etc) are not really randomly spawned in the world but, unlike artifacts, consumables and chests - they seem to be fixed to specific macros, "rooms" the game is made of when it randomly spawns the map layout. So if you're looking for ciphers - you won't find them in places that look familiar.
also, patch lands tomorrow, with patch notes. I've had one crash and one audio glitch in all my time playing. Some trophies bugged out, I hope they will address that as well.