Returnal PS5 Pro Enhanced Patch is Out Now!

Fuck yes!

Lets Go GIF by The Roku Channel
 
Nice, maybe people will calm down and realize it takes resources and time to do this stuff.

They have Saros coming out next year, so they probably have sufficient experience with PSSR now.
 
Very surprising to see a PS5 Pro patch for Returnal. There is no doubt Housemarque did this to prepare for Saros. After all, let new players get a taste of what Saros might be by updating their previous game Returnal.
 
It's not like you need 50 developers to change a couple of fields in the config
This was their 1st full size game & now they're working on another full size game so maybe they didn't want to just send anyone in to change stuff around in their code or maybe they didn't like the results & wanted things to be better before sending out a patch.
 
I wish they had done an enhanced mode that incorporated the PC version's RT features at a lower resolution than this mode.
 
Yeah changing that .In file requires tons of time and resources. Ooooof have you ever opened one? There are at least 7 lines of text with parameters in there !
Yeah because changing code on your computer for yourself is exactly the same as changing code on a retail console game . Just change a few lines of text & send it out as a patch no need to test it or anything because it worked perfectly on my PC
 
Yeah changing that .In file requires tons of time and resources. Ooooof have you ever opened one? There are at least 7 lines of text with parameters in there !
Great but you will not get 100% of the performance improvements if you stay in essentially native mode but the mode designed to be BC with PS5. They tried to reduce it, but there are things that do require developers to change their shaders (one of them was to take advantage of the new HW based BVH stack management).
 
I completed the 3 acts just a couple of weeks ago. I loved the game and I will start it over after the summer break with the Pro patch.

Even without the patch, it looked and run awesome, now it's even better? Based Housemarque.
 
Yeah because changing code on your computer for yourself is exactly the same as changing code on a retail console game . Just change a few lines of text & send it out as a patch no need to test it or anything because it worked perfectly on my PC
But it is more or less exactly that.
 
But it is more or less exactly that.
You're trivializing a huge amount of work.

Here's Remedy talking about how the pro patch For AW2 took many months to create/test/release and how they're estimating more than a few weeks to make changes/improvements

 
You're trivializing a huge amount of work.

Here's Remedy talking about how the pro patch For AW2 took many months to create/test/release and how they're estimating more than a few weeks to make changes/improvements


The patch ended up underwhelming + silent hill 2 also never got its Pro patch fixed. Go figure, guess it depends how good pssr etc works with different engines
 
The patch ended up underwhelming + silent hill 2 also never got its Pro patch fixed. Go figure, guess it depends how good pssr etc works with different engines
Also an economic equation. I doubt Remedy and Bloober find it economically sound to spend weeks or months of dev time on troubleshooting this. Unfortunately.

Also comes down to the engine, like you said. Sometimes the rest of the game starts buckle under the new strain you're putting on it. Which is why it's crazy to say it's just changing a few lines in a .ini file. It's a push and pull everywhere, and it take time, trial & error, and testing to find a balanced solution.
 
The patch ended up underwhelming + silent hill 2 also never got its Pro patch fixed. Go figure, guess it depends how good pssr etc works with different engines

Even if you feel underwhelmed by something doesn't diminish the amount of effort and resources went into that something.

Silent Hill 2 probably hasn't been patched because the studio doesn't have much of a remit to keep working on it.

Bloober is working on Cronos, I Hate This Place, and an untitled game.

They don't have a huge staff and their contract is probably fulfilled. Maybe they're able to circle back at some point, maybe not. They haven't patched the PC version since January.
 
Nice! I haven't played this one in ages, so it'll be great to Returnal to this on the Pro.
 
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Good stuff, PS5 version looked like shit. I think I will play this one after expedition 33.
 
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I have a 4k VRR enabled 120hz tv and costco is stocking these now, so I've convinced myself I want a Pro.
My backlog for it looks pretty decent too.
Ragnarok, Wukong, TLOU2R, Days Gone Remastered…and this!
Is there anywhere on the internet that has a list of games including what the enhancements are?
 
I have a 4k VRR enabled 120hz tv and costco is stocking these now, so I've convinced myself I want a Pro.
My backlog for it looks pretty decent too.
Ragnarok, Wukong, TLOU2R, Days Gone Remastered…and this!
Is there anywhere on the internet that has a list of games including what the enhancements are?
 
Just tested it, extremely crispy image. Makes sense since weren't they using some kind of CB before?
They did a 1080p to 1440p temporal reconstruction, then a checkerboard pass to 2160p. It ended up looking just slightly better than a 1080p image, but far from anything resembling a 4K presentation.

Do you mind to share some pics of the Pro update? Haven't seen any comparisons on the internet as of yet.
 
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