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Rev controller WTF from Iwata!!!

thomaser said:
I actually had a dream about the Revolution controller around E3. I had somehow managed to get hold of a Revolution, and sat down to play it at home. But as I picked up the controller, I discovered that it was nothing more than a bowl filled with earth and some seeds. The controller was a plant. So I watered the seeds and sat down to wait for the controller to grow.
:lol makes too much sense
 
flsh said:
What an amazing spin! You should get a prize for that.
No, controllers don't have 4 face shoulder buttons. Only the dual shock has 4.
Yes, controllers do. I've played with a third party Xbox controller that had the black and white buttons moved to the shoulder. In many ways, it looked a lot like the Xbox 360 controller.
And dude, you need to lighten up. Shit, you would think you have some large stake in how all this plays out or somethine. CTFD.
 
This threads gets a big DO'H!

ThongyDonk said:
...actually being specific and sayong there is too many buttons and sticks, AND we want you to TOUCH AND PLAY WITH IT
Another side of GAF revealed: some members hav poor insight.
 
I am lightend up, sorry if I gave to wrong impression. And no, a third pary controller doesn't really count seeing as novice gamers probably don't buy the console right away with a second controller, they see it in commercials and at people's houses (Which means they see the first party controller first).

And to the guy who said that it's the most stupid thing he ever heard. Did you ever try to give a 3 years old kid the PS2\cube\Xbox controller? that's the age I started playing video games. My nephew is 5 and he can't even hold the controller because the controller is so full of things. What about all the people that just see the controller and think they will have to use it all at every game and give up? What he said is not supid, it's the truth.
 
mj1108 said:
This topic has been discussed here before. Everytime it's come up someone has shared a story about how someone they know would not play or got frustrtated with a game because of too many buttons.

So if it's the stupidest thing you've ever heard -- it's just you.

it's not the controllers fault...it's called bad design on the developer's part. if controllers aren't mapped efficiently or of designers have so many redundant features then YES the game will be furstrating. I think devs should really spend a lot of time on interface design/layout because too many buttons is not the reason why people have problems playing games.

What's worse is Iwata has y'all believing its the controller's fault :lol
 
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I very much doubt the controller is the console. Unless Nintendo expect users to buy upto four consoles for split screen games.
Unless it's made out of T-1000 technology, and you can rip chunks out of the console and it moulds into a hand shaped controller. That'll be pretty cool I guess.
 
And to the guy who said that it's the most stupid thing he ever heard. Did you ever try to give a 3 years old kid the PS2\cube\Xbox controller?

Oh, I get it. Nintendo wants to tap into the gigantic toddler market, which MS and Sony have so callously ignored.

It's the idea of trying to make a controller for people lacking in the mental fortitude to deal with eight buttons and two analog sticks that really strikes me as stupid more than anything else. You guys are an intelligent bunch. I don't think I need to go into how the controller is one of the more insignificant influences on what constitutes your gaming populace.
 
Once again Nintendo tries to tell the world what it thinks to be true.....only to realize they were wrong and declare it one of their innovations at a later date "when it can be done correctly for the gamer"

Bleh.
 
krypt0nian said:
Once again Nintendo tries to tell the world what it thinks to be true.....only to realize they were wrong and declare it one of their innovations at a later date "when it can be done correctly for the gamer"

Bleh.


The funny thing is, while Nintendo's marketshare will continue to fall, eventually a competitor will pick up the idea, and there will probably be a couple fun games that use it. It's funny to watch Nintendo pretend the world revolves around thier gimmicks though (gba connectivity was such a joke)...but in the end, what else can they do? I guess they could try to best sony and MS in the technology race, and line up to give away expensive hardware. Lose-lose. Hopefully we can enjoy Nintendo software in the meantime.
 
i seriously doubt nintendo would take all the buttons off the controller asking the user to map them on through some kind of LCD touch-screen.

that would completely make nonsense of the fact that it's meant to be easier. feeling around for the correctly shaped button was the driving idea for simplicity for the GameCube controller.


i dunno what they'll do though... maybe they'll turn to fruits for inspiration as one competitor already has. :)
 
krypt0nian said:
Once again Nintendo tries to tell the world what it thinks to be true.....only to realize they were wrong and declare it one of their innovations at a later date "when it can be done correctly for the gamer"

Bleh.

Yep, like the rumble pack, analogic controler, the memory card slot, they were all wrong.... :lol
 
also the GameBoy camera.

nintendo were stupid to let theat idea go by the wayside. it was used to put matt cass in perfect dark and was AWESOME.

now sony runs with it years later in the form of eyetoy and they have a HIT.

nintendo: digging their own graves. one generation at a time.
 
anthony said:
also the GameBoy camera.

nintendo were stupid to let theat idea go by the wayside. it was used to put matt cass in perfect dark and was AWESOME.

now sony runs with it years later in the form of eyetoy and they have a HIT.

nintendo: digging their own graves. one generation at a time.


Watch some neat PSP connectivity ideas emerge next gen. =P
 
Bluemercury said:
Yep, like the rumble pack, analogic controler, the memory card slot, they were all wrong.... :lol

and online huh? LOLZ

Analog/mem cards are logical steps, not innovations. Rumble I'll give you except that 98% it adds nothing. I guess gaming was finished without it!

Good job, Nintendo.
 
Bluemercury said:
And i stopped reading after that.....


Feel free to continue with your head in the sand when words scare you. :lol

Gaming is not too complicated, Nintendo just wants to save money on dev costs.

Nintendo is for Nintendo, just like every other company. They are not here to save gaming.

Cause if they are, its finished.
 
Neex said:
Oh, I get it. Nintendo wants to tap into the gigantic toddler market, which MS and Sony have so callously ignored.

It's the idea of trying to make a controller for people lacking in the mental fortitude to deal with eight buttons and two analog sticks that really strikes me as stupid more than anything else. You guys are an intelligent bunch. I don't think I need to go into how the controller is one of the more insignificant influences on what constitutes your gaming populace.

:lol :lol :lol
That's all I have to say. :lol

You can't be that stupid :lol
 
Its not words that scare me its the lack of knowledge regarding a company and its achievements just because its not the brand you consume......or in other word bias...
 
Bluemercury said:
Its not words that scare me its the lack of knowledge regarding a company and its achievements just because its not the brand you consume......or in other word bias...


yes yes...continue to believe what they feed you because they introduced new features to gaming. That they want to "simplify" cause they want to save Nintendo Dollars.

Lack of knowledge, nice try shutting down opinions other than yours. Talk about bias! :lol

and guess what? It is a brand I "consume" - they just piss me off to no end, right after kicking me in the head for fun. But that's ok, right cause they made wireless controllers.
 
krypt0nian said:
and online huh? LOLZ

Analog/mem cards are logical steps, not innovations. Rumble I'll give you except that 98% it adds nothing. I guess gaming was finished without it!

Good job, Nintendo.

You used to be such a good Nintendo fan :(

Logical steps or not, Analog especially was something which Nintendo helped popularize and streamline not only by including it on the controller, but by making a game which showed just what possibilities it opened (Mario 64). I mean, how can you deny them this...

Sure, Nintendo weren't the first to think of analog sticks or include them on controllers... but they were instrumental on making it relevant.
 
even though i disagree with loads of the things nintendo concocts, i'm glad they stick their neck out with new CONSOLE RELATED technology for our industry to learn off.

the problem therin lies in their application of this technology, because if they are to launch stuff like analogue, camara's, connectivity between consoles, wireless tech, then they've got to nail it first time. otherwise other companies come along, do it right, and claim all the glory for themselves.
 
Kuroyume said:
Nintendo thinks their fans are retarded or something and can't deal with buttons.

no, nintendo makes games for their audience. Its not their fault you like to play with children's toys. Are you going to complain about the lack of replay value in "silly puddy" next?
 
akascream said:
Actually, Nintendo had an online network years ago. So yes, that is another great example. =)


RADnet or something... i think it was.

for the N64DD.

(infact the NES had network/pseudo online abilities for banking and organinsing and the Snes had an online network as well)
 
anthony said:
RADnet or something... i think it was.

for the N64DD.

(infact the NES had network/pseudo online abilities for banking and organinsing and the Snes had an online network as well)

They even rented a satellite for an online SNES network. :)
 
Ninja Scooter said:
no, nintendo makes games for their audience. Its not their fault you like to play with children's toys. Are you going to complain about the lack of replay value in "silly puddy" next?

Huh? I like to play with children's toys?
 
anthony said:
RADnet or something... i think it was.

for the N64DD.

(infact the NES had network/pseudo online abilities for banking and organinsing and the Snes had an online network as well)
Or how about Family Computer Communications Network System

for the Famicom/NES.
 
no im saying a LOT of the stuff nintendo makes, especially in the last 5 years or so, is obviously made for children, so stop complaining if you are going to play with stuff thats not meant for you. If you can put up with that for the occasional game like Metroid Prime or Zelda, fine. If not, buy a Playstation or Xbox.
 
akascream said:
Actually, Nintendo had an online network years ago. So yes, that is another great example. =)
The Atari 800 had a modem. Most of things Nintendo is credited with were actually done first by Atari. Wireless controllers, analog, 4 controller ports, memory upgrades, online... hell, they even came up with touching first with the Atari tablet (no screen, obviously).

And look what I found!

http://www.old-computers.com/museum/computer.asp?st=1&c=269

The memcards actually say Memory Card!
 
temp thanks for proving how stupid YOU are. :lol

Ummm, btw I wasn't complaining. It was just a little jab at Nintendo. I don't even really play video games much anymore and I'm more of a XBOX fan than anything else.
 
Is there something wrong with wanting to keep dev costs from increasing?

If you're going to bash nintendo, fine, but don't use that as a reason. :lol
 
If there's ANYTHING I hate about Nintendo, it's how their secretcy spawns all of these controller threads. Is there ANY point to this? It's not like there's a "Guess what the Revolution Controller is going to be like" contest with a cash prize going or anything.
 
So on the one hand Nintendo are telling me that its going to be great playing all those old Snes/Nes/N64 games again on their new control pad.

And then on the other they are saying that control pads are too confusing. Surely the error here is, that unless this new control pad looks precisely the same as the old control pads referenced in the games, indeed with the very same button names (unless Nintendo is going to edit each and every old game with the new button names), that this mythological retard gamer that looks at the Xbox or PS2 pads and screams "OMG TOO MANY BUTTONS I CAN'T HANDLE IT!" (hurling said console out of the window as they break down and cry), will fall into a crumpled heap before these old games, sobbing "Why....isnt the control pad the same?! What....buttons mean what!?".

I'm sorry, but I find it pretty patronising that Nintendo is now seemingly aiming its next console at the mentally retarded audience (loz but isnt that nintendo fanz as well haw haw?!). There is a reason the Snes had several more buttons than the NES controller, and thats not because the gamers of the world all drank a INT +1 potion. Its because games called for a little more complexity. The same can be said now for the necessity of 2 analogue pads for 3d games, an 'innovation' that Nintendo still hasn't caught up with.

The DS still has the standard controls of the GBA, indeed plus the extra 2 x and y buttons, ALONGSIDE the touchscreen. This shows that innovation and "OH HOLY SHIT SO MANY BUTTONS" can co-exist.
 
The last thing I want to see is a touch screen. Iwata has also said that the controller will not have a screen on it. But it could still use touch technology right?

Do you think there are too many buttons and sticks on controllers? It sounds like he is talking about the removal of stuff like the c-stick. But, I doubt it since it will be compatible with all other Nintendo games. Can't wait to see it. But, listening to him, it sounds like the controller won't have many buttons at all. Why alienate one proven audience (gamers) in order to appeal to an audience that may or may not exist in great numbers ("non gamers")? It doesn't make sense.

The comment on "violent games" bugs me, to say the least. He makes it sound as if Nintendo doesn't want a part of violent games, which happen to be selling extremely well right now. Halo 2, GTA:SA, and MSG3 were the three biggest selling (and best imo) games of 2004. Iwata says Nintendo doesn't want to alienate gamers, then he slams games that many mature gamers like to play. In order to "attract as many people" shouldn't they pay attention to mature gamers who like violent games as well as those who like Mario and Pokemon? I'm sure Nintendo isn't going to totally shun mature games and not game games for them (Geist is an example), but Iwata's comments seem out of place.

Iwata always says something that bugs me, lol, and then Reggie or someone else from NOA always contradicts him with good news. George Harrison said a couple months ago that Nintendo needs "the GTAs and GTs" of the next generation. Oh well.
 
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