SpeedingUptoStop
will totally Facebook friend you! *giggle* *LOL*
Welp, there's your reason for multiplayer added in.
NotTheGuyYouKill said:It'll sell that much on the Rockstar name alone. Come on, everyone knows that.
NotTheGuyYouKill said:It'll sell that much on the Rockstar name alone. Come on, everyone knows that.
ItWasMeantToBe19 said:LA Noire did so well the studio no longer exists and it was far more like GTA than Max Payne 3 is.
ReturnOfTheRAT said:You're doing it wrong Rockstar.
Most people had no clue what sort of game L.A. Noire actually was and it wasn't even developed by R*.ItWasMeantToBe19 said:LA Noire did so well the studio no longer exists and it was far more like GTA than Max Payne 3 is. If:
GTA 4: 18m
RDR: 10m
LA Noire: 6m
Happened, I don't see why Max Payne 3 can't sell 3m or fewer. The more the games get away from GTA, the less they sell and Max Payne 3 has little to do with GTA.
Movie license game and trouble with an AO rating did those two in.BatmanBatmanBatman said:Warriors didn't do that well and Manhunt 2 sold pretty poorly didn't it? Sure that was also shit, but I just don't think the rockstar brand is enough for that kind of sales.
That's kind of a chicken or the egg conundrum. Rockstar's name sells games because their games are of exceptional quality, the games are of exceptional quality because Rockstar take forever and spend obscene amounts on them.Bungieware said:Such a poorly-managed developer. If it wasn't for the Rockstar name they wouldn't even come close to selling that many units.
Green Scar said:Er, this sounds like Rockstar all over. This year was LA Noire, last year was Red Dead, next year will be Max Payne. It'll continue R*'s trend of releasing a single game a year, and sweeping both critically and commercially.
Is 105 million a lot? Most major films cost more than that.
The article doesn't even attempt to justify the 105 million budget. Where did they pull that from? Are any of the numbers in his chart actual or all hypothetical?angular graphics said:This. These are not official numbers people!
the witcher 2 cost about $10 million dollars to make, although admittedly they are based in poland and it cost alot in their currency.Green Scar said:Er, this sounds like Rockstar all over. This year was LA Noire, last year was Red Dead, next year will be Max Payne. It'll continue R*'s trend of releasing a single game a year, and sweeping both critically and commercially.
Is 105 million a lot? Most major films cost more than that.
StuBurns said:That's kind of a chicken or the egg conundrum. Rockstar's name sells games because their games are of exceptional quality, the games are of exceptional quality because Rockstar take forever and spend obscene amounts on them.
Combichristoffersen said:I guess 4 million shouldn't be too hard to pull off. It'll sell on brand name alone.
max payne 2 prob wasnt marketing like 3 will be. Guarantee every commercial and ad will state "From the makers of Grand Theft Auto and Red Dead Redemption"Speedymanic said:R* brand name? Maybe. MP brand name? Not a chance in hell. MP2 did pretty poorly if I'm not mistaken.
It just means you can't really say which came first. You said their games only sell this well because of the Rockstar name, but the Rockstar name only means something because their games are so good, and they can only be as good as they are because they sell so well. Really you're right though, it's not a mystery. They took a giant punt on GTA3, and from then on they've been able to do whatever they want. It's not a mystery.Bungieware said:I see what your saying, but that's not 'chicken or the egg'. Chicken or the egg would be:
Rockstar's name sells games because their games are of exceptional quality, and the games are of exceptional quality because of the Rockstar name.
Now that doesn't really work.
R* marketing of today is a little bit insane.Speedymanic said:R* brand name? Maybe. MP brand name? Not a chance in hell. MP2 did pretty poorly if I'm not mistaken.
The real challenge for the game will be its linearity, R* games are almost always sandbox titles, those sell and it's something expect when they see a R* title. A triple A title set in a massive and unique open world, wonder how they'll go about advertising this...
But since the release of Max Payne 2, there was a box office blockbuster based on the franchise starring Marky Mark.Speedymanic said:R* brand name? Maybe. MP brand name? Not a chance in hell. MP2 did pretty poorly if I'm not mistaken.
Yeah, my understanding is that MP3's budget is much lower than either LA Noire ($80+ million) or GTA4 ($100 million).Lagspike_exe said:ACCORDING TO AN ANALYST.
M-PG71C said:I'm willing to bet Duke Nukem Forever cost more than MP3's budget, and yet Duke still made money. I don't know if it sold 4M but it sure sounded like it made money.
Anyone can feel free to correct me though. It's Rockstar, the figure sounds intimidating but I'm willing to bet it'll sell.
They must have 100s of millions each, at a minimum. Are they the richest people in the games industry? Isn't Gabe Newell a billionaire/multi millionaire?Meisadragon said:Interesting thing in that profitability chart is that 30% of the profit goes to the Houser brothers and the rest ends up with Take-Two.
We already know that GTA4 cost at least $100 million at the end of the day.Fersis said:If true would this be the most expensive game ever?
I believe TOR is the most expensive game now.Fersis said:If true would this be the most expensive game ever?
M-PG71C said:I'm willing to bet Duke Nukem Forever cost more than MP3's budget, and yet Duke still made money. I don't know if it sold 4M but it sure sounded like it made money.
Take Two made money post-3D Realms, that's true, but it wasn't cheap. It was still eighteen months of development they funded.diffusionx said:DNF "made money" to Gearbox and Take Two because they basically spent no money on it.
The bulk of the money over the years was spent by 3D Realms, and it ended up bankrupting them. Gearbox/TT only needed to "finish" the game.
18-Volt said:105 million? What they did, hire Bruce Willis and Johnny Depp for voice acting?
Anyway, I'm waiting for the news how Rockstar tortured Max Payne 3 producers.
Animator said:I want this game to bomb so hard.
It is up there for sure. 100 Mil is still a ridiculous amount of money in order to make a game.Fersis said:If true would this be the most expensive game ever?