Rumor Mill (TAKE WITH GRAIN OF SALT): Marvel vs Capcom 4 revealing at PSX/Capcom Cup

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Development funding, I would imagine. This is a passion project, and a tough deal to negotiate in general. Sony has a strong relationship with Disney which has helped them in the past. Sony is one of the few publishing houses with strong relationships with all of the necessary parties needed for this, as well as them already being highly invested in the CPT, which this would undoubtedly be a part of.
word. well having the game exist as a Ps4 exclusive is better than not having it exist at all
 
And unlike SFV, I really, really doubt MVC4 would see a PC release, as Marvel seems to be really stingy about that. They're the reason UMVC3 wasn't released on Steam.

After SFV, I think Capcom might want to steer clear of PC release, at least until they get a better handle on how to do modern PC publishing. Having all of their announcements for year 1 leaked in the beta client really took the wind out of their sails early this year.
 

Blues1990

Member
Having a representative from every Mega Man series would be annoying.
Eh, it's inevitable for the SF & DMC series to have a vet to represent each game (Ryu, Chun Li, Akuma, & the new hotness from SFV, then Dantae, Vergil, Trish, & Lady), so asking for one rep from Classic, BN, X, & Legends is alright in my book.
 

SaikyoBro

Member
And unlike SFV, I really, really doubt MVC4 would see a PC release, as Marvel seems to be really stingy about that. They're the reason UMVC3 wasn't released on Steam.

That would suck, what kind of high profile Marvel games have come out the last few years that were multiplat but missed PC?
 

JayEH

Junior Member
After SFV, I think Capcom might want to steer clear of PC release, at least until they get a better handle on how to do modern PC publishing. Having all of their announcements for year 1 leaked in the beta client really took the wind out of their sails early this year.

I was about to write a post about how having leaks had nothing to do with weak sales but then I realized you wrote "sails". Lmao
 

Kaako

Felium Defensor
Half expecting this to go down in flames. Half expecting this to deliver. God damn is gonna be insane either way. And if there is exclusivity involved like SFV due to development funding, lawwwd have mercy. One week gaf, one week!
 
Brie Larson was casted as Captain Marvel. Kamala Khan is Ms. Marvel.

Personally, Kamala Khan is a name onto herself. I know her moniker is Ms. Marvel, but to be perfectly honest, she is just Kamala Khan to me. I frequently forget what her hero name is and almost always refer to her by her actual name.
 
SFV is going to be getting a huge re-invigoration effort, but throwing in Marvel characters to just piss everyone off isn't what it needs. Not only that, but Capcom is fully capable of supporting two competitive fighting games at once. In fact, when they first announced CFN, they said it was built to support more than 1 fighting game.
Serious question, does this mean that MvC4 and other future Capcom fighters will all have that account lock shit thing that SFV has going on? If so, then that will make it a lot easier for me to just avoid them all completely.
 

Eolz

Member
Development funding, I would imagine. This is a passion project, and a tough deal to negotiate in general. Sony has a strong relationship with Disney which has helped them in the past. Sony is one of the few publishing houses with strong relationships with all of the necessary parties needed for this, as well as them already being highly invested in the CPT, which this would undoubtedly be a part of.

That's actually a good point. Sony seems to be sticking with Capcom in helping SFV get back on track since they have a big stake in the CPT. That plus they already have the FGC by the balls.

Capcom Pro Tour, it's Capcom's main competitive league for their fighting games.

That argument doesn't make sense at all, and people keep skipping over the reasons why Sony wouldn't moneyhat a MvC4.
Lots of time and money to spend on negociating the IPs (that Disney would decide, as well as having a say over development), wasting money on an exclusivity when they're already the fighting game console by default this gen, all three studios having different priorities (Sony got already its big fighting IP and big Marvel IP exclusive games, Capcom can't develop games like they did before and have yet to make SFV a commercial success, Disney making tons more by going multiplatform and mobile without crossovers), and various other lesser reasons.

And unlike SFV, I really, really doubt MVC4 would see a PC release, as Marvel seems to be really stingy about that. They're the reason UMVC3 wasn't released on Steam.

The Disney/Marvel from that time is different from this time.
 

Neoxon

Junior Member
i thought she was Ms. Marvel before she became Capt. Marvel?? That's what the x-men cartoon taught me! xD
You're correct, but they're likely skipping the Ms. Marvel part for the MCU. But yeah, Ms. Marvel is now the name used by Kamala Khan.
 
Serious question, does this mean that MvC4 and other future Capcom fighters will all have that account lock shit thing that SFV has going on? If so, then that will make it a lot easier for me to just avoid them all completely.

Shit if I know. What account lock shit? I'm not really sure what you're referring to.

SFV is unique in that it has to do account handling over two different networks, and the best solution they came up with was to have you give yourself a unique 'name' when you sign in, but initially they didn't have account name verification, leading to some hilarious issues with users signing into other people's profile that shared the same name.
 

Nirolak

Mrgrgr
I think Ms. Marvel is pretty likely even if you just consider the direction of both Marvel and the game industry in recent years.

We're talking about a comic company pushing diversity in an industry pushing diversity developed by a game company that was pushing diversity in their last fighting game. That's on top of fighting games having one of the most diverse audiences in gaming.
 

Producer

Member
Serious question, does this mean that MvC4 and other future Capcom fighters will all have that account lock shit thing that SFV has going on? If so, then that will make it a lot easier for me to just avoid them all completely.

I think maybe that had to do with the FM/scapped Zenny idea.
 
I think Ms. Marvel is pretty likely even if you just consider the direction of both Marvel and the game industry in recent years.

We're talking about a comic company pushing diversity in an industry pushing diversity developed by a game company that was pushing diversity in their last fighting game. That's on top of fighting games having one of the most diverse audiences in gaming.
Do you think they would include both Ms. Marvel and Captain Marvel?
 

Neoxon

Junior Member
I think Ms. Marvel is pretty likely even if you just consider the direction of both Marvel and the game industry in recent years.

We're talking about a comic company pushing diversity in an industry pushing diversity developed by a game company that was pushing diversity in their last fighting game. That's on top of fighting games one of the most diverse audiences in gaming.
Exactly, & having a Pakistani-American female hero in MvC4 would be a step in the right direction for diversity. Though in the case of the Novas (Richard & Sam), Sam isn't exactly as popular as Kamala or Miles (though not from lack of trying on Marvel's part), so I'd prefer if they kept Richard as the default. And now with Richard Rider coming back in the comics, it would be a great time to feature Richie front-&-center, again. As mentioned before, Sam can remain an alternate costume like in UMvC3.

Do you think they would include both Ms. Marvel and Captain Marvel?
Hell yeah, I don't see why not. Captain Marvel & Ms. Marvel have a completely different set of powers.
 
That argument doesn't make sense at all, and people keep skipping over the reasons why Sony wouldn't moneyhat a MvC4.
Lots of time and money to spend on negociating the IPs (that Disney would decide, as well as having a say over development), wasting money on an exclusivity when they're already the fighting game console by default this gen, all three studios having different priorities (Sony got already its big fighting IP and big Marvel IP exclusive games, Capcom can't develop games like they did before and have yet to make SFV a commercial success, Disney making tons more by going multiplatform and mobile without crossovers), and various other lesser reasons.

Disney has tons more money to make by going multi-plat, and yet we live in a world where one of their biggest mascots is having one its biggest new video games be exclusive to the PS4.

Sony has not been in the business of really moneyhatting 3rd party exclusives that were already in development. Its not been something they've done this generation. Their exclusives from 2nd or 3rd party development efforts were always done as a 1st party funded effort, just like SFV or Bloodborne. I understand there are people who refuse to believe that SFV wasn't funded by Sony, but it was and thats the reason we got it how we did. Outside of that, several games, particularly from Japan, have only been exclusive specifically because those publishers know their games won't really sell on other platforms- its happenstance & coincidence, not nefarious design.

You need to not ask whether or not Sony would Moneyhat this game, and instead ask whether or not Sony would pay to have this game's development funded. If anything, MvC4 is a better project to fund than SFV, since it comes with half a cast that appeals to a far larger demo than what SF normally does, who also have giant blockbuster movies released 2 or 3 times a year.
 

Nirolak

Mrgrgr
Do you think they would include both Ms. Marvel and Captain Marvel?
I would say yes, with the qualifier of "eventually."

Marvel's game division had a big interview about how much they love service games because they can have events tying into their films or notable comic initiatives, so I expect the game to have the same business model as Street Fighter V, and I'm not sure if both would make launch.
 
Shit if I know. What account lock shit? I'm not really sure what you're referring to.

SFV is unique in that it has to do account handling over two different networks, and the best solution they came up with was to have you give yourself a unique 'name' when you sign in, but initially they didn't have account name verification, leading to some hilarious issues with users signing into other people's profile that shared the same name.

In PS4 version of SFV, if you buy a DLC with one of your accounts you can't use it on other accounts on the same console even if you've set that first account as your primary account on console.

It's literally the only game I have that does this. It basically means that I can buy DLCs and Season Passes but won't be able to use them on my main EU account since I've bought SFV digitally from US PS Store.
 

Vena

Member
SFV is going to be getting a huge re-invigoration effort, but throwing in Marvel characters to just piss everyone off isn't what it needs. Not only that, but Capcom is fully capable of supporting two competitive fighting games at once. In fact, when they first announced CFN, they said it was built to support more than 1 fighting game.

I mean, given the state they released SFV in and how long it has taken them to continue to fail to turn it around (and if what you say is true, I am amazed that they'd continue to throw meaningful amounts of money onto such a tire fire), would make me dubious of a claim that they can handle two of such games.

Or are we going to get new headlines about how one guy worked on the netcode (or *insert feature here*) again?

... I understand there are people who refuse to believe that SFV wasn't funded by Sony, but it was and thats the reason we got it how we did. ...

This is either backhanded praise or outright scathing review given the state we got SFV in...
 

Neoxon

Junior Member
I mean, given the state they released SFV in and how long it has taken them to continue to fail to turn it around (and if what you say is true, I am amazed that they'd continue to throw meaningful amounts of money onto such a tire fire), would make me dubious of a claim that they can handle two of such games.

Or are we going to get new headlines about how one guy worked on the netcode (or *insert feature here*) again?
I mean, Capcom just can't up & ditch SFV. It'd do more harm to them than good in the long-term concerning the competitive scene. Plus they said that they're sticking with the game up to at least 2020 (so around 4 more seasons of DLC).
 
In PS4 version of SFV, if you buy a DLC with one of your accounts you can't use it on other accounts on the same console even if you've set that first account as your primary account on console.

It's literally the only game I have that does this. It basically means that I can buy DLCs and Season Passes but won't be able to use them on my main EU account since I bought the digital version from US PSN.

Oh, yeah. This is probably because the way SFV/CFN handles DLC licenses. I imagine that the 'license owner' is your CFN Profile, not your PSN/Steam Profile, which is probably why you can't just buy the itemized content for SFV dlc on the PSN store (outside of the Season Pass & a CPT Bundle) and have to do it through the in-game store instead.

Perhaps if you tied both accounts to the same CFN Profile it would work out for you. Like have your EU PSN account & your US PSN account both log into the same CFN Name.
 

nachum00

Member
My Dream Roster

Marvel

Hulk
Daredevil
Thor
MODOK
Cable
Cyclops
Storm
SheHulk
Rogue
Thanos
Shuma Gorath
Magneto
Blackheart
Mysterio
Spider-Woman
The Wasp

Capcom

MegaMan Volnutt
Tron Bonne
Dhalsim
Demitri
Lilith
Franziska Von Karma
Saturn Dyer (Star Gladiator)
Princess Devilotte (Cyberbots)
Akira (Rival Schools)
Claire Redfield
Tyrant
Dante
Gene (God Hand)
Sissel (Ghost Trick)
Saki Omokane (Quiz Nanairo Dreams)
Stryder
 

DedValve

Banned
If SFV roster is anything to go by they're probably going to prioritize the top fan favorites that didn't make to the final roster.

Psylocke
MsMarvel
Gambit
Cable
Punisher
Megaman
Ken
Gene
Asura

1290250-nomoremutantscp.jpg

;(
 

Kashiwaba

Member
I mean, Capcom just can't up & ditch SFV. It'd do more harm to them than good in the long-term concerning the competitive scene. Plus they said that they're sticking with the game up to at least 2020 (so around 4 more seasons of DLC).

It doesn't mean they can't coexist mvc3 and sf4 did and i think Capcom is desperate for some big sellers cash if they handle mvc4 well it will sell millions.
 

Mesoian

Member
Serious question, does this mean that MvC4 and other future Capcom fighters will all have that account lock shit thing that SFV has going on? If so, then that will make it a lot easier for me to just avoid them all completely.

That thing is going nowhere.

I have no faith that this is true. But...I still want Hsien-Ko around. It's not her fault they made her shit in 3. 2 tweeks to her game and she could have been a contender.
 
I mean, given the state they released SFV in and how long it has taken them to continue to fail to turn it around (and if what you say is true, I am amazed that they'd continue to throw meaningful amounts of money onto such a tire fire), would make me dubious of a claim that they can handle two of such games.

Or are we going to get new headlines about how one guy worked on the netcode (or *insert feature here*) again?



This is either backhanded praise or outright scathing review given the state we got SFV in...

I understand SFV didn't light up the charts, but it is succeeding in the one area they really sought to make the game relevant, and that is as an esport centered title. There really isn't any reason to abandon it, especially when all the game really needs is a few modes and a few gameplay changes to rectify the bulk of what people have hated on for almost a year now. Several other games have bounced back from rocky launches; SFV is fully capable of that, especially that they have managed to cultivate in audience willing to watch the game be played.

Yes, SFV was hastily put together on their backend. Who knows what reasons existed for all this to go down the way it did. I doubt Sony was anywhere near at fault considering all they did was write them checks and give them giant PR stages to make their announcements.
 

Vena

Member
I mean, Capcom just can't up & ditch SFV. It'd do more harm to them than good in the long-term concerning the competitive scene. Plus they said that they're sticking with the game up to at least 2020 (so around 4 more seasons of DLC).

Not saying to ditch it, I was speaking more to "huge re-invigorating effort", that'd require a ton of money and advertising, a re-release, and probably going outright F2P (which will require heavy restructuring). I think that boat sailed already.

Also we exist in a different time from when SFIV and MvC3 co-existed. For one, SFIV wasn't a money-burning fire.

I understand SFV didn't light up the charts, but it is succeeding in the one area they really sought to make the game relevant, and that is as an esport centered title. There really isn't any reason to abandon it, especially when all the game really needs is a few modes and a few gameplay changes to rectify the bulk of what people have hated on for almost a year now. Several other games have bounced back from rocky launches; SFV is fully capable of that, especially that they have managed to cultivate in audience willing to watch the game be played.

Yes, SFV was hastily put together on their backend. Who knows what reasons existed for all this to go down the way it did. I doubt Sony was anywhere near at fault considering all they did was write them checks and give them giant PR stages to make their announcements.

I can't think of a single game that has bounced back from the state in which SFV has found itself in since launch.
 

Neoxon

Junior Member
Not saying to ditch it, I was speaking more to "huge re-invigorating effort", that'd require a ton of money and advertising, a re-release, and probably going outright F2P (which will require heavy restructuring). I think that boat sailed already.

Also we exist in a different time from when SFIV and MvC3 co-existed. For one, SFIV wasn't a money-burning fire.



I can't think of a single game that has bounced back from the state in which SFV has found itself in since launch.
Then I'm confused, what are you implying then? That Capcom can't do any other fighting games besides SFV this gen?

That said, I do think SFV is gonna get a re-release next year (albeit a DLC collection for at least the characters & modes that came out during Season 1).
 
Oh, yeah. This is probably because the way SFV/CFN handles DLC licenses. I imagine that the 'license owner' is your CFN Profile, not your PSN/Steam Profile, which is probably why you can't just buy the itemized content for SFV dlc on the PSN store (outside of the Season Pass & a CPT Bundle) and have to do it through the in-game store instead.

Perhaps if you tied both accounts to the same CFN Profile it would work out for you. Like have your EU PSN account & your US PSN account both log into the same CFN Name.

Can you even do that? How?
 
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