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Rumor: PS5 Pro Codenamed "Trinity" targeting Late 2024 (some alleged specs leaked)

Would you upgrade from your current PS5?

  • For sure

    Votes: 377 41.0%
  • Probably

    Votes: 131 14.2%
  • Maybe

    Votes: 127 13.8%
  • Unlikely

    Votes: 140 15.2%
  • Not a chance

    Votes: 145 15.8%

  • Total voters
    920

HeisenbergFX4

Gold Member
You have already said so in a few occasions in the past, and those confidences are always appreciated. I have one question, is this next gen from Xbox more of a marketing thing, or a real game changer? I remember you saying a few months ago that PS5 Pro or PS6, it is just how you name it. Would this Xbox console be just that, a Pro version but with more money injected in it than normal? One of Xbox real advantages is that they are not as limited as Sony is in terms of hardware compatibility. That's how they managed to make a One S so different where the PS4 Slim was the same hardware for obvious reasons. I would understand that with the right message it could work, as long as they have another console ready for the PS6. But can they do this? Plan to invest heavily on this next gen console when the Series S/X cost them a lot of money and with the need to do this again in a few years against a very easy to make and market PS5 Pro? And with the fear of missing whatever the PS6 will bring to the market in a few more years, maybe forcing them to again have a "next gen Pro" to fight against it? It would make those consoles more attractive to me, knowing that I can have the best console for a time, and upgrade every 3/4 years but I can't see this being profitable when we are talking about billions lost in R&D and millions of consoles sold at a loss.
Really a good question and entering territory that I haven't heard much about

I can speak about "goals" of what has been said and that was trying to release 12-18 months after the PS5 Pro and target 2x performance of the Pro

Only other person I have seen talk about this plan has been Kepler and I like having him echo some of the things I have heard/said here because he is a pretty well known leaker of chips
 
Really a good question and entering territory that I haven't heard much about

I can speak about "goals" of what has been said and that was trying to release 12-18 months after the PS5 Pro and target 2x performance of the Pro

Only other person I have seen talk about this plan has been Kepler and I like having him echo some of the things I have heard/said here because he is a pretty well known leaker of chips
Thanks! And that is already a lot. Hopefully we will soon have some leaks about the Pro and it will move the discussion further. As for Xbox I suppose that we will learn about their plans soon enough. As long as there is no S/X strategy again I think that this console will find their fans like the One X did.
 

Loxus

Member
This is not the goal at all.

Ps5 Pro main goal is to push Ray Tracing, Resolution at stable frame rates.

Per example, games that drop below 30 or 60 on base Ps5 should lock to their frame rates while adding Ray Tracing & Resolution on top.

This is Ps5 Pro main goal.
What would be the sense of spending R&D on a chip too do that? Especially with VRR.

Doubling framerate and resolution with and without ray tracing makes more sense than turning 25/55dps to 30/60 fps.
 

dotnotbot

Member
Really a good question and entering territory that I haven't heard much about

I can speak about "goals" of what has been said and that was trying to release 12-18 months after the PS5 Pro and target 2x performance of the Pro

Only other person I have seen talk about this plan has been Kepler and I like having him echo some of the things I have heard/said here because he is a pretty well known leaker of chips

Boggles my mind they're still doubling down on power being the main selling point of their console.
 
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D

Deleted member 848825

Unconfirmed Member
Boggles my mind they're still doubling down on power being the main selling point of their console.
To be fair, its the only reason as things currently stand, that would have me consider another Xbox console after my XSX experience.
 

Elios83

Member
IF there is an Xbox Pro console coming they have kept it top secret and as of today I still think Xbox will try to jump start next gen maybe as early as late 2025
Jump starting a next generation imo is an outdated concept that doesn't apply anymore in the current market.
Not even Sony+Microsoft combined could actually force a new generation in 2020.
Cross gen development lasted three years.
And even Microsoft themselves are not going to leave Series X hardware behind so soon.
So this next gen concept is kinda pointless imo, without publishers jumping on the new hardware and leaving previous hardware behind it won't be a new generation, it's the same concept of mid gen refreshes.


Anyway about the Pro I think the focus will be significantly improved RTX performance and some kind of AI accelerated upscaling technology developed by Sony in collaboration with AMD.
I think that by March next year we should get much more info about it although Sony might not want to announce the product until summer.
 

onQ123

Member
Really a good question and entering territory that I haven't heard much about

I can speak about "goals" of what has been said and that was trying to release 12-18 months after the PS5 Pro and target 2x performance of the Pro

Only other person I have seen talk about this plan has been Kepler and I like having him echo some of the things I have heard/said here because he is a pretty well known leaker of chips
One thing though PlayStation is able to sell PS5 at $499 while Xbox is having to drop the price of Series X to $349 & $399 which shows that the perceived value of Xbox Consoles are going down while PlayStation is being looked at as a more premium product. That could be a problem for Xbox Next when facing the PS5 pro if they can't bring the value of Xbox consoles back up in the next few years.

On the bright side GTA 6 comes out in 2025 so they could end up with the greatest launch line up ever by just being the best place to play GTA 6 for a few years
 
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IF there is an Xbox Pro console coming they have kept it top secret and as of today I still think Xbox will try to jump start next gen maybe as early as late 2025
I just wonder what the price point would be, they haven't been able to make money on Series consoles yet as far as I know. Trying to get to twice the performance of the PS5 Pro would seemingly be pretty expensive especially if only a year later, costs don't seem to drop as quickly as they used to.
 

Bernoulli

M2 slut
I just wonder what the price point would be, they haven't been able to make money on Series consoles yet as far as I know. Trying to get to twice the performance of the PS5 Pro would seemingly be pretty expensive especially if only a year later, costs don't seem to drop as quickly as they used to.
There is no point doing that because no game would fully use it, current hardware is barely used at full potential
 

THE:MILKMAN

Member
They've just thinned out the standard editions, so it would be funny if the pro went back to the phat chassis.

Didn't Hendo just tweet the other day a 'what if' Tweet "suggesting" the Pro will be the same size as PS5 OG?

Given his track record for the last 3-4 pieces of PlayStation HW I'd say it is very likely.....
 
Releasing a "new generation" of Xbox for 2025-2026 would be putting the finishing touches on the brand that already sells less than Xbox one right now.

Apart from the fact that doubling the power of the PS5 pro in just one year seems impossible to me when it will surely cost $549-$599 at the end of 2024, by the end of 2026 or 2027 that goal would be more reasonable at a decent price.
 
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Zuzu

Member
Releasing a "new generation" of Xbox for 2025-2026 would be putting the finishing touches on the brand that already sells less than Xbox one right now.

Apart from the fact that doubling the power of the PS5 pro in just one year seems impossible to me when it will surely cost $549-$599 at the end of 2024, by the end of 2026 or 2027 that goal would be more reasonable at a decent price.

It does seem difficult to me to see them doubling performance of the PS5 Pro so quickly. If we say that the PS5’s gpu will be roughly equivalent to an RTX 4070 then doubling that would be about the performance of a 4090. So could a next-gen xbox deliver 4090 level performance for $500 by 2025? Hmm, maybe by the end of 2026, but 2025 does seem a bit early.
 
It does seem difficult to me to see them doubling performance of the PS5 Pro so quickly. If we say that the PS5’s gpu will be roughly equivalent to an RTX 4070 then doubling that would be about the performance of a 4090. So could a next-gen xbox deliver 4090 level performance for $500 by 2025? Hmm, maybe by the end of 2026, but 2025 does seem a bit early.

Unless Phil wants to burn several more billion of Satya's money... way more than $500. That's part of the reason why this theoretical 2026 MS console doesn't make sense.
 
Thanks! And that is already a lot. Hopefully we will soon have some leaks about the Pro and it will move the discussion further. As for Xbox I suppose that we will learn about their plans soon enough. As long as there is no S/X strategy again I think that this console will find their fans like the One X did.

The problem is that there will be an S/X strategy. They are not going to abandon that platform whenever their new console comes out.
 
Unless Phil wants to burn several more billion of Satya's money... way more than $500. That's part of the reason why this theoretical 2026 MS console doesn't make sense.

Yep

No way they get Double PS5 Pro performance a year later unless the PS5 Pro just really isn't all that powerful AND Microsoft wants the new console to cost a LOT of money with a much bigger power supply than what's typically in consoles.
 

onQ123

Member
I just wonder what the price point would be, they haven't been able to make money on Series consoles yet as far as I know. Trying to get to twice the performance of the PS5 Pro would seemingly be pretty expensive especially if only a year later, costs don't seem to drop as quickly as they used to.
Don't forget that PS5 Pro is stuck with the CPU/Memory of the 2020 consoles so a new console generation could actually get 2X the performance in 2025 / 2026 without breaking the bank .
 

Loxus

Member
It does seem difficult to me to see them doubling performance of the PS5 Pro so quickly. If we say that the PS5’s gpu will be roughly equivalent to an RTX 4070 then doubling that would be about the performance of a 4090. So could a next-gen xbox deliver 4090 level performance for $500 by 2025? Hmm, maybe by the end of 2026, but 2025 does seem a bit early.
Maybe this slide is actually MS plans at starting next Gen early.
nJlqUmB.png


They can achieve 2x performance of the PS5 Pro by using the combined power of ML Based Super Resolution and Cloud.

I see MS adopting AMD Mi300 in to their servers too. Could be for this purpose.


Also, something that caught my eye, which could be me over thinking.

Under Key Strategic Decisions, it says;
SILICON
Q1 CY23

Which means 1st Quarter of Callender year 2023.
I wonder if this is the start date of the silicon development after they settle on what decisions they made?

Zen5 and RDNA4 are releasing in 2024, while Zen6 and RDNA5 are expected to be released in 2025/2026. I can see the next Xbox releasing in that time frame.
 
Last edited:
Existing information
New information:
  • Viola is fabbed on TSMC N4P.
  • GFX1115
  • Viola's CPU is maintaining the zen2 architecture found in the existing PS5 for compatibility, but the frequency will once again be dynamic with a peak of 4.4GHz. 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 8 MB of L3 shared (4 MB per CCX).
  • Viola's die is 30WGPs when fully enabled, but it will only have 28WGPs (56 CUs) enabled for the silicon in retail PS5 Pro units.
  • Trinity is the culmination of three key technologies. Fast storage (hardware accelerated compression and decompression, already an existing key PS5 technology), accelerated ray tracing, and upscaling.
  • Architecture is RDNA3, but it's taking ray tracing improvements from RDNA4. BVH traversal will be handled by dedicated RT hardware rather than fully relying on the shaders. It will also include thread reordering to reduce data and execution divergence, something akin to Ada Lovelace SER and Intel Arc's TSU.
  • 3584 shaders, 224 TMUs, and 96 ROPs.
  • 16GB of 18 gbps GDDR6. 256-bit memory bus with 576 GB/s memory bandwidth.
  • The GPU frequency target is 2.0 GHz. This lands the dual-issue TFLOPs in the range of 28.67 TFLOPs peak (224 (TMUs) * 2 (operations, dual issue) * 2 (core clock)). 14.33 TFLOPs if we ignore the dual-issue factor.
  • 50-60% rasterization uplift over Oberon and Oberon Plus, over twice the raw RT performance.
  • XDNA2 NPU will be featured for the purpose of accelerating Sony's bespoke temporal machine learning upscaling technique. This will be one of the core focuses of the PS5 Pro, like we saw with checkboard rendering for the PS4 Pro. Temporally stable upscaled 4K output at higher than 30 FPS is the goal.
  • September 2024 reveal



Believe Jason Sudeikis GIF by Apple TV
 
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ChiefDada

Member
It sounds disappointing enough to be true.

Assuming you're disappointed about GPU specs (if true), that's because you don't understand what you're reading and likely only focusing on TF

LESS frequency than the PS5? This leak sounds like bullshit as that would break BC.

A bit odd, but the TF and RT performance numbers are damn near the exact same thing HeisenbergFX4 HeisenbergFX4 has been saying for a loooong time now. That and I feel like the "RandomlyRandom" name sounds familiar. If this ends up being real is is a much better Pro console than PS4 Pro
 
Assuming you're disappointed about GPU specs (if true), that's because you don't understand what you're reading and likely only focusing on TF



A bit odd, but the TF and RT performance numbers are damn near the exact same thing HeisenbergFX4 HeisenbergFX4 has been saying for a loooong time now. That and I feel like the "RandomlyRandom" name sounds familiar. If this ends up being real is is a much better Pro console than PS4 Pro

PS4 Pro was a 2.2X leap. PS5 Pro will be a 40% leap if these rumors are true. I do not believe the target frequency is LESS than the base PS5. PS4 Pro received a 14% boost to clocks.

At a mimimum I would expect something similar..... 1.55x compute units times 1.14x frequency boost = 77% boost = 18 TFlops, which I think is what HeisenbergFX4 HeisenbergFX4 said? Could be wrong.
 
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ChiefDada

Member
PS4 Pro was a 2.2X leap. PS5 Pro will be a 40% leap if these rumors are true. I do not believe the target frequency is LESS than the base PS5. PS4 Pro received a 14% boost to clocks.

At a mimimum I would expect something similar..... 1.55x compute units times 1.14x frequency boost = 77% boost = 18 TFlops, which I think is what HeisenbergFX4 HeisenbergFX4 said? Could be wrong.

Sure, but if this is real PS5 Pro will have dedicated Ray Traversal and AI hardware upscaling. So much compute is being offloaded it would be wrong move to compare TF. This will smash a 7900xt in RT workloads.

But it could also end up being BS like you suspect.

Also:

I used to warn people this Pro will likely be in the 15 TF range with main focus on RT but people started running with this 20+ TFs thinking it would be a massive performance boost so I shut up about it :)

(Sorry for the tags, Heis)
 
Existing information
New information:
  • Viola is fabbed on TSMC N4P.
  • GFX1115
  • Viola's CPU is maintaining the zen2 architecture found in the existing PS5 for compatibility, but the frequency will once again be dynamic with a peak of 4.4GHz. 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 8 MB of L3 shared (4 MB per CCX).
  • Viola's die is 30WGPs when fully enabled, but it will only have 28WGPs (56 CUs) enabled for the silicon in retail PS5 Pro units.
  • Trinity is the culmination of three key technologies. Fast storage (hardware accelerated compression and decompression, already an existing key PS5 technology), accelerated ray tracing, and upscaling.
  • Architecture is RDNA3, but it's taking ray tracing improvements from RDNA4. BVH traversal will be handled by dedicated RT hardware rather than fully relying on the shaders. It will also include thread reordering to reduce data and execution divergence, something akin to Ada Lovelace SER and Intel Arc's TSU.
  • 3584 shaders, 224 TMUs, and 96 ROPs.
  • 16GB of 18 gbps GDDR6. 256-bit memory bus with 576 GB/s memory bandwidth.
  • The GPU frequency target is 2.0 GHz. This lands the dual-issue TFLOPs in the range of 28.67 TFLOPs peak (224 (TMUs) * 2 (operations, dual issue) * 2 (core clock)). 14.33 TFLOPs if we ignore the dual-issue factor.
  • 50-60% rasterization uplift over Oberon and Oberon Plus, over twice the raw RT performance.
  • XDNA2 NPU will be featured for the purpose of accelerating Sony's bespoke temporal machine learning upscaling technique. This will be one of the core focuses of the PS5 Pro, like we saw with checkboard rendering for the PS4 Pro. Temporally stable upscaled 4K output at higher than 30 FPS is the goal.
  • September 2024 reveal



Believe Jason Sudeikis GIF by Apple TV

This is cool it's basically Nvidia Turing from 5 years ago: Dedicated RT hardware (RT cores), dedicated AI hardware (Tensor cores) and machine learning based Temporal upscaling (DLSS). It's nice to see AMD catch up even if it's 5 years late.
 
Sure, but if this is real PS5 Pro will have dedicated Ray Traversal and AI hardware upscaling. So much compute is being offloaded it would be wrong move to compare TF. This will smash a 7900xt in RT workloads.

But it could also end up being BS like you suspect.

Also:



(Sorry for the tags, Heis)

If we get no clock increase then 15.5 TF is what we’d get

I think this is the bare minimum
 
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