Flying_Phoenix
Banned
charlequin said:I understand what you're trying to say. You're just wrong about it.
I don't think there's any fundamental holy war for the future of control here or anything. But your statement is factually inaccurate. If you made a controller that was a Wiimote (with no nunchuk attachment) with a touchscreen bolted on and you tried to play Super Mario Galaxy with it, it would fucking suck. That's so obvious I shouldn't even have to point it out.
A 360-style pad is not a bad design; it's actually an extremely elegant and refined tool for gaming control that's stood the test of fifteen years of time with largely ergonomic improvements specifically because it's so good at its job. FPS/TPS control is borked on consoles only from the requirement that every game use the same control scheme (even in genres that suit said control less well), not from the controller or the use of two analog sticks being poor in the first place.
What exactly can dual analog do that can't be covered by motion controls, pointer, or touch controls?