late 2012 is six years. it's been a long generation, but six years is longer than it takes for most systems to be replaced.AbsoluteZero said:The Wii's my favorite console this generation. I'm sad to see it being replaced to quickly comparatively to the competition.
Wouldn't you have to pause the game anyways?AceBandage said:Instead of having to pause a game to say, look up your friends list or send messages, you could just do it from your controller.
Why, 6 inches on a controller makes perfect sense, it's only this big:Xun said:It's more likely to be a 6cm screen instead of a 6" screen.
6" for a controller screen makes no sense.
Baki said:Ok - so 6" screen? Doesn't that mean the controller will be massive. I must say - I am quite intrigued by this direction. Its definitely very unique - and I would love to see where they go with this.
This is almost seems like its positioned against the iPad/NGP? Streaming HD games to a pad like device?!
Also 512MB ram is very disappointing - 1GB would have been far more pleasing. Actually if they had made it slightly more high end - the WII2 could be the lead SKU (with PC) with the PS3, 360 being the down ports.
Xun said:It's more likely to be a 6cm screen instead of a 6" screen.
6" for a controller screen makes no sense.
That's what I imagined and it did not look appealing.civilstrife said:I think the buttons will be cut into the screen itself. Basically, the entire surface of the controller will be a contoured screen, with buttons and sticks cut directly into it.
There was an early "DS2" mockup with this effect. I'd love to find it again, if knows where it might be...
The point is that when Matt C. was with IGN this type of thing didn't happen. They're currently posting garbage, anything and everything they hear in the wind to get more people to go to their site. That's how you lose your credibility. Matt could be trusted, now I take what I hear from IGN with a huge grain of salt.GCX said:We can't be sure what kind of features Wii2 will have because every rumor seems to be contradicting each other.
But what we do know is that the new console is indeed coming and far in development. With this many sources it can't be a fake rumor anymore. This rumor chaos always happens before new console's announcement.
I know, but it would make more sense in terms of size.disappeared said:Neither does 6cm.
Why even talk about it in terms of generations? And why is it embarrassing? It's not like Nintendo is actively trying to stay within some arbitrary generational boundary that people set. Considering their direction with Wii and DS I'd say that they're relatively independent, even though their releases somewhat coincide with the other companies. I mean, with Wii, Nintendo challenged the industry's perceptions of console gaming which basically spurred the genesis of the term "new gen" as an alternative to "next gen."artwalknoon said:If this is true Nintendo won't be first to the next generation, they'll just be extremely, embarrassingly late to this gen. Plus they can forget "recapturing the hardcore" and getting equal ports.
DECK'ARD said:You won't get game streaming without lag, and at HD resolutions there will be a lot of it.
Streaming films and TV works because you can buffer, you can't do that with games. It all sounds like complete bollocks, from a screen on the controller, to the size of it, to the streaming.
Yes, but if the reports are basically "we're not exactly sure if it's more or less powerful", you can assume it's just current-gen like hardware and not a significant jump in power regardless. Like the Wii.gofreak said:GameInformer said they got conflicting reports on power. Everything from less powerful to more powerful.
Maybe different devs have different perspectives on it. I mean, if the CPU is similar but GPU is some ways better, some might consider that 'similar' or 'a notch better'. Some might consider that more substantially better if it's - say - twice as powerful on the GPU side, while some might consider that a smaller deal.
In other words, we may be hearing varying opinions based on the same underlying facts...
Oh shit, it's second now.-Pyromaniac- said:Maybe, last time I heard IGN was the most visited but last time I heard was a while ago. Either way, they are big as hell.
That would be stupid as hell.apana said:Maybe you can attach something onto this iphone type controller and then remove it:
This is pretty interesting.gofreak said:More from 01net, now with more direct developer quotes.
http://www.01net.com/editorial/531680/project-cafe-ce-qui-reste-a-eclaircir-a-propos-de-la-wii-2/
Google Translate:
They also call out neogaf specifically on misinterpreting the sensor bar comment - they say there's IR transmitters/beacons (or something) in the controller, but they won't necessarily serve the same purpose as the sensor bar, but they just were likening them to the IR bits in the sensor bar. They don't know their role in Project Cafe.
Flying_Phoenix said:What exactly can dual analog do that can't be covered by motion controls, pointer, or touch controls?
Rash said:It's not like Nintendo is actively trying to stay within that arbitrary boundary that people set.
So basically a DS?indigodomino said:the potential!! hud-less games! have my inventory and stats show on the controller, and be able to drag the items out of the controller's screen to be able to use it!
cuevas said:3rd person action games, fighting games.
J-Rzez said:Character and camera movement specifically. I have played more than my fair share of these games, and none of them do this right. Character movement is alleviated by an analog stick on the secondary unit (doh, analog stick!), but moving a camera with bounding boxes absolutely-positively sucks. Of course, this is imho.
All I want from next gen are super precise, competition grade controllers. And, for others, mandatory option on all games for kb/m. These two are superior more oft than not than wands and cameras, and only niche games designed around these controls have any value at times, and they're far-far too few between. And this will get carried over into next gen.
Also, think about it in terms of the games that used GBA connectivity on Gamecube. Could end up being a similar concept.disappeared said:For anyone questing the functionality of a controller screen, look no further than what the VMU did with the Dreamcast. Resident Evil 2 displayed your health and ammo count, which was perfect. No need to go to the menu to check your ammo or if you need to use a herb. It was practical and only took a moment's glance.
Souldriver said:Yes, but if the reports are basically "we're not exactly sure if it's more or less powerful", you can assume it's just current-gen like hardware and not a significant jump in power regardless. Like the Wii.
Nintendo-4Life said:So basically a DS?
gofreak said:I don't know how good it is, but people seem to say that remote play on local wifi is quite usable with PSP/PS3.
And Nintendo MAY use a proprietary wireless protocol that is much better than wifi for this application. What's the state of the art here?
All they need is tech that's slightly better than what's available today, and most importantly, a new "game-changing" gimmick!NEO0MJ said:It should, and from recent interviews with the guys at the big N it seems they understood how important it is for their console to keep up with the competition tech wise. Wouldn't make sense for them to release something barley stronger that the 360.
indigodomino said:the potential!! hud-less games! have my inventory and stats show on the controller, and be able to drag the items out of the controller's screen to be able to use it!
How would KB/M benefit anything that isn't an FPS or RTS? As far as traditional gaming goes, that is.J-Rzez said:Character and camera movement specifically. I have played more than my fair share of these games, and none of them do this right. Character movement is alleviated by an analog stick on the secondary unit (doh, analog stick!), but moving a camera with bounding boxes absolutely-positively sucks. Of course, this is imho.
All I want from next gen are super precise, competition grade controllers. And, for others, mandatory option on all games for kb/m. These two are superior more oft than not than wands and cameras, and only niche games designed around these controls have any value at times, and they're far-far too few between. And this will get carried over into next gen.
DoomXploder7 said:hey guys maybe just maybe it was just a GAF shout out.
AniHawk said:so a system that has a controller that lets you stream games to it also it's a touch screen controller also it's six inches also it's similar to the competition... tells me that they aren't going to make the system too powerful. sounds like a lot of work being put into the controller itself. doesn't really make sense for nintendo to stay behind a full generation again when it was the biggest source of their problems this gen.
either the controller stuff is bullshit, or the power stuff is bullshit.
now i got it, 3DS as controllerDisorientator said:
(Nintendo will be using the same -bottom- screen as the (3)DS, obviously with the same touch functionality)
gofreak said:I don't know how good it is, but people seem to say that remote play on local wifi is quite usable with PSP/PS3.
And Nintendo MAY use a proprietary wireless protocol that is much better than wifi for this application. What's the state of the art here?
AniHawk said:so a system that has a controller that lets you stream games to it also it's a touch screen controller also it's six inches also it's similar to the competition... tells me that they aren't going to make the system too powerful. sounds like a lot of work being put into the controller itself. doesn't really make sense for nintendo to stay behind a full generation again when it was the biggest source of their problems this gen.
either the controller stuff is bullshit, or the power stuff is bullshit.