apana said:
They want decent software support from third parties so that they can sustain their platform when they themselves aren't releasing games. They want some of the "dudebro" crowd but I wouldn't say they are making a huge play for them.
Yeah, pretty much this. Look at the Wii: Nintendo's in a transition period allocating resources to 3DS and Cafe and so the Wii's release forecast is barren save Wii Play: Motion, Skyward Sword and Kirby (and NA Xenoblade Chronicles, The Last Story, Rhythm Heaven and Fatal Frame 2r, right Ninty?). Meanwhile, nothing is happening on Wii. All the major third-party projects are on the higher-end systems. If Cafe can offer power comparable to what third-parties have been working in, a.k.a. at least native HD like all modern TVs, then those same third-parties can start investing in Ninty's machine, and in dry spells like this Cafe owners will get games like Marvel vs. Capcom 3 and L.A. Noire rather than nothing at all.
On another note, games-wise, I have a good feeling Pikmin 3 will jump ship from Wii to Cafe. We never saw it as a Wii title, so it may as well go to a system that can afford it new control/interface opportunities, and more horsepower for more Pikmin, critters and intricate environmental detail, all of which will be sharply defined in HD. EAD Group 4 is working on Pikmin 3, and they last made NSMB Wii. They've had enough time to show us
something at E3 2011...
I'm curious about Skyward Sword, though. Frankly, I feel done with Wii and would rather they just put it on Cafe, and really spend the next year and a half revamping the complexity of the world and audiovisual presentation (and while they're at it, add dungeons, sidequests -- make this truly the best 3D Zelda yet). The fact we don't have a release date for the game makes this seem
vaguely possible. But yeah, it's more likely SS will either remain a Wii title, or somehow get a double release (either simultaneously, or one and then the other), with the Cafe version simply being new control/interface options and a Dolphin-like upgrade to HD, with crisper, fuller, more colorful graphics and sound.
Also, regarding the aforementioned remake of Fatal Frame 2 -- is that out in Japan yet? What's its current status? When was the last we heard of it? Because there's a game that would look spectacular as a true, full-fledged HD remake on Cafe. It's widely agreed to be one of the scariest games ever made. Give the game intuitive pointer controls; use the Cafe controller to simulate the camera (as the controller has a built-in 6-inch screen for the viewfinder and a front-facing camera itself); and render all the screaming, tormented souls in horrifying HD. Heck, maybe they will even work the Vitality Sensor tech into the new system and that can play a role in the game as well. Imagine the game prompting you to periodically take your pulse, so the game can see if you're in panic mode or feeling suspenseful, and adjust its scares accordingly...