-Pyromaniac-
Member
that's even more ridiculousPappasman said:Perfect Dark and Goldeneye have always been ass. I never got the love for those games...
that's even more ridiculousPappasman said:Perfect Dark and Goldeneye have always been ass. I never got the love for those games...
EmmanuelMunoz said:I can see why most people wouldn't enjoy it. The vast amount of improvements to FPS games since its release is staggering. But to me the ability to enjoy goldeneye as its own entity without comparing it to modern games is still there.
PS: I just killed a huge spider
This is a brilliant post that requires more quoting.Doorman said:It's probably been suggested somewhere in this monster of a topic (practically a new page every time I refresh the damn thing), but all this talk about a touch screen for a console makes a lot of sense to me as the most recent way for Nintendo to bridge their non-gamer efforts of the Wii into more traditional styles of play.
A large part of why the Wii worked to begin with was their thinking that nongamers were scared off by obtuse button layouts and complicated designs, and this would do away with a lot of those problems in a couple of ways. For one, a screen-controller would be fully customizable, meaning that you could generate as many or as few buttons as are needed to control the game. The control layout could shift as needed depending on what's going on in real time.
Maybe simpler in idea but more important in impact, is that screen-buttons would effectively eliminate one of the current barriers of assigning game actions to arbitrary buttons. You don't have to worry about trying to teach people controls in the sense of "press A to jump," then watch the person try and fish out where the A-button is...you'd just have a literal "Jump" button right on the controller. Demo kiosks often have card printouts that tell you button assignments, this would be like having that as an integrated part of the controller itself. You would never not know how to control a game, the only adjustment is figuring out how that action works within the context of the game world. It's a simple but nonetheless exciting proposition.
Pappasman said:Perfect Dark and Goldeneye have always been ass. I never got the love for those games...
Amir0x said:Well, at least you can admit that FPS everywhere have improved essentially a billion fold. None of that holocaust denial shit here.
if you can still play it despite the vastly increased standards in the genre today, that's cool, but let's try not to act like they stand the test of time. If a game like Goldeneye released today, everyone on Earth would die laughing. "what the hell man! It don't even have online! These maps are fucking TINY! LOLOL @ framerate! holy fuck at these graphics! This shit is considered level design? Fuck?"
FPS might have improved a billion times, but i still find the original Doom more fun than many of current gen FPSes. (Never liked Golden Eye).Amir0x said:Well, at least you can admit that FPS everywhere have improved essentially a billion fold. None of that holocaust denial shit here.
if you can still play it despite the vastly increased standards in the genre today, that's cool, but let's try not to act like they stand the test of time. If a game like Goldeneye released today, everyone on Earth would die laughing. "what the hell man! It don't even have online! These maps are fucking TINY! LOLOL @ framerate! holy fuck at these graphics! This shit is considered level design? The Fuck?"
apana said:It's really hard to make the case that Nintendo needs more than PS3 level power. Even 3D Mario basically looks good right now. Zelda is the only one that really needs it and PS3 will be just right. Think about Last Guardian and God of War 3, the next Zelda needs to surpass that standard? A Rockstar studio or Sony first party, sure they can always use more power.
It's one of those things that sounds magical until you actually think about it. You honestly think anyone can play an FPS well and comfortably with a touch screen controller? What about games that require shoulder buttons? These are just 2 examples but that idea is bogus dude, bogus. Unless they plan to include a fully functional modern style controller with it, but that just seems like too much.GregLombardi said:This is a brilliant post that requires more quoting.
If the controller can morph to "do" what the game requires, then there is absolutely no learning. I like it in theory, but your proposition is based entirely off of about 6 rumors that all came out today.
AniHawk said:make it run at a stable framerate then.
Amir0x said:I hope they make a Mario and Zelda crossover game in 1080p @ 60fps.
Mario would play out crazy platforming segments to unlock certain puzzles in Link's dimension and Link would solve various puzzles to unlock certain platforming environments to Mario. And at certain points their paths intersect and you have to switch between Mario and Link as they progressively help each other pass obstacles.
I feel like you just described a dream I once had.Amir0x said:I hope they make a Mario and Zelda crossover game in 1080p @ 60fps.
Mario would play out crazy platforming segments to unlock certain puzzles in Link's dimension and Link would solve various puzzles to unlock certain platforming environments to Mario. And at certain points their paths intersect and you have to switch between Mario and Link as they progressively help each other pass obstacles.
dpad suxxx analog too close to power button 4/10wwm0nkey said:Ok instead of talking about FPS we like and or hate I made a mock up of a controller.
Took me a whole 2 minutes in Photoshop :lol
I hope they just give Link a jump button already because it is 2011Amir0x said:I hope they make a Mario and Zelda crossover game in 1080p @ 60fps.
Mario would play out crazy platforming segments to unlock certain puzzles in Link's dimension and Link would solve various puzzles to unlock certain platforming environments to Mario. And at certain points their paths intersect and you have to switch between Mario and Link as they progressively help each other pass obstacles.
-Pyromaniac- said:It's one of those things that sounds magical until you actually think about it. You honestly think anyone can play an FPS well and comfortably with a touch screen controller? What about games that require shoulder buttons? These are just 2 examples but that idea is bogus dude, bogus. Unless they plan to include a fully functional modern style controller with it, but that just seems like too much.
badcrumble said:I hope they just give Link a jump button already because it is 2011
wwm0nkey said:Ok instead of talking about FPS we like and or hate I made a mock up of a controller.
Took me a whole 2 minutes in Photoshop :lol
I was going to tell you why he should not be able to jump but I have no real argument for it besides THAT IS HOW IT HAS BEEN AND SHOULD BE. And that is not a good argumentbadcrumble said:I hope they just give Link a jump button already because it is 2011
It was only one place at first, and then the flood gates opened. One person leaks it then everyone splurges because they figure they might as well.Boards of Canada said:Does anyone not find it odd that these rumours came out on the same day from multiple websites? Me thinks Nintendo themselves are dishing the dirt.
I was thinking more of a flood gate type thing. One developer says one thing and a bunch more want to jump inBoards of Canada said:Does anyone not find it odd that these rumours came out on the same day from multiple websites? Me thinks Nintendo themselves are dishing the dirt.
probably. Due to the sheer amount of these stories from separate sources it seems like Nintendo asked developers to spill the beans.Boards of Canada said:Does anyone not find it odd that these rumours came out on the same day from multiple websites? Me thinks Nintendo themselves are dishing the dirt.
Think alot of places will find themselves on a gaf banlist if they are screwing around. That said people with very good track records have dished detailsBoards of Canada said:The whole thing smells fishy to me. I don't buy any of it. I hope you guys aren't setting yourselves up for disappointment.
To Far Away Times said:All the Golden Eye/Perfect Dark hate is depressing. Those games had great single player; with good challenge, no regenerating health, and additional mission objectives on harder difficulties. Plus, the 360 version of Perfect Dark is 60FPS and can be played on a dual analog controller. It ain't perfect, but playing those games on 007/Perfect Agent was a great experience.
They came out the same day as NPD too, so it's likely that a number of people saw the NPDs, went to Nintendo and said "what the fuck is going on?" So that's probably why it's happened today of all days.Boards of Canada said:Does anyone not find it odd that these rumours came out on the same day from multiple websites? Me thinks Nintendo themselves are dishing the dirt.
no word on formatarnoldocastillo2003 said:Guys do you know if someone has leaked the BluRay support format?
wwm0nkey said:probably. Due to the sheer amount of these stories from separate sources it seems like Nintendo asked developers to spill the beans.
Amir0x said:I hope they make a Mario and Zelda crossover game in 1080p @ 60fps.
Mario would play out crazy platforming segments to unlock certain puzzles in Link's dimension and Link would solve various puzzles to unlock certain platforming environments to Mario. And at certain points their paths intersect and you have to switch between Mario and Link as they progressively help each other pass obstacles.
Eteric Rice said:You know, I'm willing to bet that Pikmin 3 was moved to this thing. Didn't Miyamoto say that Pikmin would benefit from HD?
Boards of Canada said:The whole thing smells fishy to me. I don't buy any of it. I hope you guys aren't setting yourselves up for disappointment.
Negator said:Can you imagine the GAF meltdown when Nintendo has their conference at E3 with absolutely no mention of a new console?
apana said:It's really hard to make the case that Nintendo needs more than PS3 level power. Even 3D Mario basically looks good right now. Zelda is the only one that really needs it and PS3 will be just right. Think about Last Guardian and God of War 3, the next Zelda needs to surpass that standard? A Rockstar studio or Sony first party, sure they can always use more power.
Depends. First thing I will say to this is that after this generation, you can throw the historical perspective on controllers for gaming systems out the window. And that's not because Nintendo upended the tea table with motion, or because of Kinect, or Move. Its because several different hardware manufacturers were able to swap controllers in and out of the "center" of their systems without users becoming miffed at the cost proposition.-Pyromaniac- said:It's one of those things that sounds magical until you actually think about it. You honestly think anyone can play an FPS well and comfortably with a touch screen controller? What about games that require shoulder buttons? These are just 2 examples but that idea is bogus dude, bogus. Unless they plan to include a fully functional modern style controller with it, but that just seems like too much.
After all this hype, I think bricks are gonna be shat no matter what happens. >_>Negator said:Can you imagine the GAF meltdown when Nintendo has their conference at E3 with absolutely no mention of a new console?