Plinko said:2) Graphics are at a level now on PS3 and Xbox 360 where I think I'm pretty safe saying that most people outside of GAF couldn't care less. Will it be "outdated" technologically? Absolutely--but at that level of graphical power it's negligible at best.
Also, a release a YEAR ahead of time with a slightly more powerful console is a gigantic benefit.
From The Dust said:I'd be ok with this. Needs more pointer controls though
Luckydude23 said:This is bad news in my opinion, if the rumors are true. What the hell happened to Disruption and the Blue Ocean strategy? The response to the 3DS, seems to indicate that Nintendo forgot what made the Wii and DS so successful in the first place. But I REALLY hope I'm wrong on that. I just can't shake off this bad feeling I've got.
This is all just speculation though. We'll just have to see huh?
The_Darkest_Red said:All this controller talk just makes me realize how much I miss the SNES controller. I wish Nintendo would go for an elegantly simple approach with this console.
Capcom played the hand they were dealt with the Wii. It could have been better, but it was more of a good faith effort than most other devs.MYE said:Who gives a shit about Epic? :/
I just want better support from Capcom.
Kevin said:I don't know about the rest of you but even if Wii 2 only has the graphics capabilities of the 360, I would still be quite excited to see how Mario, Zelda, Metroid, Smash Brothers, Mario Kart, etc looks on that hardware. It's a GIANT leap over what the Wii is now and we all know that Nintendo can squeeze a lot in terms of graphics out of hardware. I think I'd be pretty satisfied. Then again I'm not expecting as big of a leap next generation as this generation has been over the previous one.
I wonder if Epic Games will finally support Nintendo consoles if these rumors are true...
Kevin said:I don't know about the rest of you but even if Wii 2 only has the graphics capabilities of the 360, I would still be quite excited to see how Mario, Zelda, Metroid, Smash Brothers, Mario Kart, etc looks on that hardware. It's a GIANT leap over what the Wii is now and we all know that Nintendo can squeeze a lot in terms of graphics out of hardware. I think I'd be pretty satisfied. Then again I'm not expecting as big of a leap next generation as this generation has been over the previous one.
I wonder if Epic Games will finally support Nintendo consoles if these rumors are true...
Luckydude23 said:This is bad news in my opinion, if the rumors are true. What the hell happened to Disruption and the Blue Ocean strategy? The response to the 3DS, seems to indicate that Nintendo forgot what made the Wii and DS so successful in the first place. But I REALLY hope I'm wrong on that. I just can't shake off this bad feeling I've got.
This is all just speculation though. We'll just have to see huh?
Technically the n64 was FAR superior to the competition. For one it had a fully programmable graphics part; with filtered textures, perspective correction, coloured lighting, anti aliasing etc etc. This is stuff the PS could not do. And it could push 500,000 polys when pushed hard.professor_t said:To be fair, the SNES released two years after the Genesis, so being "on par" would hardly qualify it as a muscle console. In fact, that's pretty lame, from a hardware perspective. The N64 also released after the competition and, technically, had slightly superior hardware ("mopping the floor" seems a bit hyperbolic), and the GCN may have competed with the Xbox, but you're high if you think it was capable of more. Elegantly designed? Yes. More powerful? Hardly.
And then you have the Gameboy and DS, their most successful product lines, which have been clearly eclipsed by the competition in terms of raw power.
So, yes, Nintendo does not have a history of focusing on powerful hardware, even when those hardware comparisons should be clearly biased in their favor (e.g., the SNES vs. the two-year old Genesis).
Nintendo has good games. That's their M.O. Always will be. If you want advanced hardware, look elsewhere.
MYE said:Yeah i want that too but i really dont see how it can be implemented in a one piece controller.
Holding a screen on one hand and a nunchuck-like add-on with pointer makes no sense either
Not on me, but I know it's true. Nintendo said so during an interview close to when it came out.neptunes said:not that I don't believe you, but do you have a link or source for that?
It's not about pushing for reality, it's about taking advantage of that 1080p beast of a TV that you have in your living room. I want classic Nintendo franchises without all the jaggies.Genesis Knight said:Most of those franchises (barring Metroid, I guess) are pretty stylized so I'm not sure how much they would take advantage of more processing power (other than higher resolution, 3D, etc) or if fans would even want them to do so. It's not like they're pushing for reality.
True, although I prefer classic elegance. I don't mind the controls of the Wii though, for what it's worth, but this new controller sounds far too needlessly complicated.Vinci said:The Wii and its controller are both very elegantly designed.
For that to happen you need that the various hardware companies competing to be gaming company at their core like they were on those golden years.Tarin02543 said:I am still secretly wishing for Nintendo to become the early nineties Nintendo again. Top of market and master of the hardware game.
They are indeed doing good but only in a specific market.
Kevin said:I don't know about the rest of you but even if Wii 2 only has the graphics capabilities of the 360, I would still be quite excited to see how Mario, Zelda, Metroid, Smash Brothers, Mario Kart, etc looks on that hardware. It's a GIANT leap over what the Wii is now and we all know that Nintendo can squeeze a lot in terms of graphics out of hardware. I think I'd be pretty satisfied.
The_Darkest_Red said:True, although I prefer classic elegance. I don't mind the controls of the Wii though, for what it's worth, but this new controller sounds far too needlessly complicated.
Why do you assume that? Maybe it'll be easy for third party developers to downscale their games for the Wii 2 as long as it's in the same ballpark as PS4/720.NeonZ said:Personally, I'll be disappointed if it only matches the PS3 and X360 because it basically guarantees that even in a best case scenario the new console would only achieve Wii-level support.
The graphics themselves aren't a problem to me. It's just that this guarantees it'll be yet another console without any consistent software support two or three years after its release.
chubigans said:Well, I like my controllers to be (a) durable, and (b) have a nice long battery life before recharging. I'm not sure how exactly Nintendo plans to pull either of these off with a touch screen attached to it.
Very intriguing stuff.
I think (and hope) you're right. Then again, a Wiimote + motion plus + nunchuk combo isn't very cheap.Vinci said:Don't be too concerned. We don't know if the controller rumors are remotely accurate, and it sounds unlikely based on some of the statements. I mean, FFS, Nintendo's not going to release a console controller that costs $100 to buy - I don't care if it shoots off fireworks in your room each time you complete a game level.
DoomXploder7 said:with almost everything now days being multiplat i just want it to be close enough in the range of 720/ps4 for developers to just say "sure why not, nintendo console as well, more money our way"
MYE said:fucking around with photoshop
This has been the case for the Nintendo64, Gamecube, and now Wii.NeonZ said:Personally, I'll be disappointed if it only matches the PS3 and X360 because it basically guarantees that even in a best case scenario the new console would only achieve Wii-level support.
The graphics themselves aren't a problem to me. It's just that this guarantees it'll be yet another console without any consistent software support two or three years after its release.
brochiller said:I think whoever brought up the idea of the controller having a color e-ink screen has a good idea there. I have no idea what the display could be used for besides inventory, menus, or mini-games, but regardless we will be spending the majority of our time looking at the television, not our controllers. So it is likely the screen will usually be displaying a static image, and using e-ink to display a static uses almost no power at all. This would greatly reduce the power costs of having a screen in the controller.
brochiller said:I think whoever brought up the idea of the controller having a color e-ink screen has a good idea there. I have no idea what the display could be used for besides inventory, menus, or mini-games, but regardless we will be spending the majority of our time looking at the television, not our controllers. So it is likely the screen will usually be displaying a static image, and using e-ink to display a static uses almost no power at all. This would greatly reduce the power costs of having a screen in the controller.
DoomXploder7 said:with almost everything now days being multiplat i just want it to be close enough in the range of 720/ps4 for developers to just say "sure why not, nintendo console as well, more money our way"
-Pyromaniac- said:Why do you assume that? Maybe it'll be easy for third party developers to downscale their games for the Wii 2 as long as it's in the same ballpark as PS4/720.
I like this. Simple with a touch of fancy. Though, two thumb sticks would be a nice feature as well.MYE said:fucking around with photoshop
(Controller Image)
neptunes said:This has been the case for the Nintendo64, Gamecube, and now Wii.
Why do you think this will change? In order for Nintendo to get "SNES" level of 3rd party support, one of its competitors would have to exit the console biz, and I don't see that happening anytime soon.
Why would you need a backlight indoors? Its a good idea actually. The Amazon kindle is super readable in most conditions.DECK'ARD said:E-ink can't be backlit, going with that display would be a GBA-style fail.
robor said:It's the best thing about Nintendo.
Amir0x said:eck that article "plus another big surprise."
The off chance that this gimmick is actually decent for once aside, I so hope we get past the era of every generation needing to satisfy the ADHD set/game haters set with some novel yet ultimately comically unrefined feature that serves more often to confuse and baffle developers with the built-in limitations inherent to the devices and massive steps back from currently established control standards.
I want refinements of what actually works, not more piling on of crap that will like improve a half of a genre like Kinect.
DECK'ARD said:Struggling to see the benefits of a large touchscreen in a controller. It's of limited use, outside information display such as the VMU and limited application in some genres like play-calling. A large touchscreen would kill the battery life of the controllers as well.
So could see a small screen being there to complement the already under-used speaker but a big screen as a key feature? There's just not enough benefits versus the downsides.
Can't see them abandoning the iconic remote shape either, and the screen taking up the face of the remote with buttons protruding through it would be a manufacturing nightmare as well as not serving much point apart from looking pretty.
v1oz said:Why would you need a backlight indoors? Its a good idea actually. The Amazon kindle is super readable in most conditions.
NEO0MJ said:But you saw how it went in the long run this gen, with wii sales horribly low this month. Like some said it has to be capable of playing the same games as the other systems or 3rd party support for it will drop.
DECK'ARD said:E-ink can't be backlit, going with that display would be a GBA-style fail.
MYE said:fucking around with photoshop
Genesis Knight said:Most of those franchises (barring Metroid, I guess) are pretty stylized so I'm not sure how much they would take advantage of more processing power (other than higher resolution, 3D, etc) or if fans would even want them to do so. It's not like they're pushing for reality.