Cosmonaut X
Member
Vagabundo said:The Thirteenth Floor!!!!! SCREAM.. I knew I recognized it.
Good man! You're the first person here who's ever picked up on it
Vagabundo said:The Thirteenth Floor!!!!! SCREAM.. I knew I recognized it.
gofreak said:That would put paid to a non 16:9 aspect ratio.
So if true, I'm not sure how this controller will maintain one-handed motion controlling, in and of itself anyway.
Yet it apparently still offers motion control?
Maybe it is a break-apart multifunction thing...
charlequin said:At this point, the best thing Sakamoto could say about the Wii's successor is "I will not develop for it."
Amir0x said:Ridiculous. And all developers know it. And so does Nintendo, since they're bringing it back. Thank God.
Good wins out over evil once more. A new day dawns. Gaming is saved from game haters and their absurd ideals once more.
Fantastical said:The new controller....
IS THE 3DS!!!!
when wii came out i was inclined to think that some dev somewhere would figure out really excellent camera controls mapped to the remote. if it ever happened, i'm not aware of it. second stick is still best until proven otherwise.Flying_Phoenix said:I do agree that developers would have to figure out camera movement but I can imagine them twisting the controller or controlling the touch screen to move the camera.
From The Dust said:more and more I don't like the sound of the controller. also, now we are reaching into stupid territory
charlequin said:At this point, the best thing Sakamoto could say about the Wii's successor is "I will not develop for it."
Amir0x said:guys what if "Wii" is not in the name at all!?
charlequin said:It's not similar at all. A control can only be "replicated" by another control that provides a superset of its functionality. Touchscreens don't provide a superset of button functionality, so they can't replace the full set of buttons on a controller, but they can replace a "button" that you only use rarely to trigger unusual functions like L3/R3 meaning you lose no real functionality replacing those specific buttons. Pointing control, on the other hand, does very different things from an analog stick and can't cleanly replace it (if you think it could, imagine playing Mario Galaxy with no analog stick at all, just the pointer somehow magically "replacing" the analog stick.)
cuevas said:By "pointer" do you mean mouse? If you don't then you should reconsider your opinion.
Has the possibility of the VMU-like controller being auto-stereoscopic been speculated to death in this thread already?Cosmonaut X said:Interesting - so you can pump the game to the controller in your hands and play it like a (ultra-powerful) handheld?
Selfishly, that would suit me sooooo much. It's just not always possible to play a game on the TV when I want to, so being able to veg on the couch while my wife watches the telly and play F-Zero NEXT (for example) on the controller itself would be fantastic.
this makes me angryyyycharlequin said:At this point, the best thing Sakamoto could say about the Wii's successor is "I will not develop for it."
He'll just fuck them up. Retro needs to develop everything.isys said:But I want Balloon Kid and Famicom Detective Club sequels for my Super Wii.
Fantastical said:The new controller....
IS THE 3DS!!!!
poppabk said:Why do people think that backwards compatibility will be different for downloadable games versus disk games
Nintendo Touch HD Ultra 256Rollo Larson said:i hope "wii" isnt anywhere in the name. give me a completely new name, nintendo. 3rd parties, please pull your collective head out of your collective anus and support it!!!
Orayn said:Jim's tweets are just getting too weird to believe.
Orayn said:Jim's tweets are just getting too weird to believe.
That would be awesome!apana said:This is like that one scene from Metal Gear Solid. We're gonna find out Jim Reilly is actually dead and Pachter took over his twitter.
Flying_Phoenix said:No, pointer. A pointer is better at aiming than a dual analog.
You could measure skin conductivity through any little metal pad on the controller. Heart rate would be more difficult though, due to differing hand sizes and grips.-MB- said:Would it be possible to build the vitality sensor tech into any of the trigger or analogue pad?
Cuz if so, that could be a cool idea.
apana said:Figured it out. It's a completely flat Wii mote. On one side are the standard buttons and analog stick. Turn it over and you have a touch screen on the other side.
charlequin said:Dual analog control is just shy of an abomination for shooter games (which can indeed be improved via pointing control) but it's exceptionally, irreplaceably useful for 2D shooting games (both "twinstick shooters" and side-scrolling platform-shooter games), 3D action games, and a variety of other genres. Getting rid of the second analog stick is an insipid idea.
Cosmonaut X said:Good man! You're the first person here who's ever picked up on it
Not necessarily. This just means that pointers need a little bit of a dead zone. They might not be pixel perfect, but they're still very intuitive and have the potential to be much more accurate than an analog stick.cuevas said:Then a mouse is way better, it is so much easier to keep a mouse stable than a pointer and while aiming that is a necessity.
Amir0x said:eh, i'd say it's arguable that it 'worked.' I mean, let me rephrase, it worked in that it played games with it. I did not think it was a comfortable controller whatsoever.
im going to kill youFantastical said:He'll just fuck them up. Retro needs to develop everything.
What if it was controlled with 2 Nunchuck style controllers that had a stick and d-pad on each side and 4 buttons for your fingers? You'd have dual analog control, but also have access to 8 buttons at the same time. It would have the exact same number of buttons we have now (4 face, 4 triggers), but all can be used at once.likeGdid said:I've always thought that the "split-controller" part of the wiimote+nunchuck was the best way to go about it, in terms of comfort.
apana said:Alright, I'm calling most elaborate hoax ever. Somebody tricked somebody somewhere.
Zeliard said:I meant more in terms of manageable size rather than comfort, necessarily. I just have no idea how this thing is supposed to end up looking like, and every time I try to picture it based on the possibly dubious info we're getting, it looks like something that would be quite large in size for a controller (even relative to that Xbox 1 monstrosity).
Vagabundo said:I've never missed DS controls on the PC or on the Wii. On the PS3 I avoid all games that require them and lament that 3rd person action games can't have a decent automatic camera.
It's time for the gaming industry to move on from DS controls.
Vinci said:What's fun about Nintendo is that nobody is going to speculate this much and actually partway buy into rumors such as these for any other hardware manufacturer. Nintendo is just so willing to do crazy shit that people are like, "Touch-screen HD game stream - sure!"
Flying_Phoenix said:I think what I'm trying to say is that almost anything a second analog can do, motion controls, pointer controls, or a touch screen can do better.
Orayn said:Not necessarily. This just means that pointers need a little bit of a dead zone. They might not be pixel perfect, but they're still very intuitive and have the potential to be much more accurate than an analog stick.