Borys said:Whoa, the dynamic lighting looks way cool. Check the bumpmapping on the bricks and shade under the tractor.
I think this game just tries too much graphically - huge areas, bumpmapping and unified shadowing system (like Doom III's right, dark10x?).
Mrbob said:Is a single player demo coming out anytime soon?
I would like to see how the game runs first before committing to a purchase. But Half Life 2 episode 1 ran decently, so I should be able to get some good performance out of the game with my current setup. And 35 bucks at Target pretty much seals the deal.
10GB install though? Wow. Supreme Commander 9GB and Stalker 10GB, interesting.
Borys said:Yeah, I double checked those screens and it sure as hell ain't unified lighting system a la Doom 3.
I come to a conslusion that it shouldn't run worse than Oblivion.
Mrbob said:Is a single player demo coming out anytime soon?
I would like to see how the game runs first before committing to a purchase. But Half Life 2 episode 1 ran decently, so I should be able to get some good performance out of the game with my current setup. And 35 bucks at Target pretty much seals the deal.
10GB install though? Wow. Supreme Commander 9GB and Stalker 10GB, interesting.
Yes it is. The sun acts as a light source and all objects in the world can cast shadows (including world geometry). There are two dynamic lighting options, however (objects only or full world).Borys said:Yeah, I double checked those screens and it sure as hell ain't unified lighting system a la Doom 3.
I come to a conslusion that it shouldn't run worse than Oblivion.
With full dynamic lighting it's doing a whole lot more than Oblivion. It's doing what Oblivion was supposed to do before the whole lighting model was severely downgraded. Now you know why.Pimpbaa said:It really isn't doing much more than Oblivion.
dark10x said:Yes it is. The sun acts as a light source and all objects in the world can cast shadows (including world geometry). There are two dynamic lighting options, however (objects only or full world).
dark10x said:On a side note, I haven't played all that far at this point, but I'm wondering how large the map really is. Does the game load separate areas or is it one large streamed map (doesn't seem that way)? How often must you move between maps if they use that method and how large can each map be (seems pretty big based on what I've seen)?
Borys said:Yeah, I double checked those screens and it sure as hell ain't unified lighting system a la Doom 3.
I come to a conslusion that it shouldn't run worse than Oblivion.
That's why I'm not too bothered here.Borys said:Thanks!
So it does a lot more calculations than Oblivion, thus it can run worse.
Awesome.
On a side note: when Deus Ex launched it also ran like dog shit. I remember when Ion Storm released a rendering patch (dx9d3d.dll file IIRC).
dark10x said:On a side note, I haven't played all that far at this point, but I'm wondering how large the map really is. Does the game load separate areas or is it one large streamed map (doesn't seem that way)? How often must you move between maps if they use that method and how large can each map be (seems pretty big based on what I've seen)?
dark10x said:Vampire Bloodlines STILL runs poorly on virtually all machines.
The only positive thing about this is the fact that settings have no real impact on performance any longer. It will run like shit regardless, but at least you can run it at max resolution and detail with 8x AA + 16x AF. The game can look pretty sharp at times too (some amazing textures in there).Pimpbaa said:Ha, funny you should mention that game. I have been playing it again recently and my videocard fan actually goes down to idle speeds while playing it (and the game still running like shit). I wonder if Troika would still be around if they had programmers that weren't completely incompetent. They definitely had some people who know how to make good games, but their programmers really tarnished their image.
Pimpbaa said:Ha, funny you should mention that game. I have been playing it again recently and my videocard fan actually goes down to idle speeds while playing it (and the game still running like shit). I wonder if Troika would still be around if they had programmers that weren't completely incompetent. They definitely had some people who know how to make good games, but their programmers really tarnished their image.
Kabouter said:Mmmh, strange, I recently replayed Bloodlines as well, and it ran fine with everything maxed out. And my rig certainly isn't as high-end as some others here.
rs_stats onBill_Duke said:Does anybody know the console command for showing fps?
Kleevah said:rs_stats on
Chiggs said:I've got everything running at a fairly smooth 30fps @ 1280x768 with Dynamic Lighting on. The trick is downing the grass by half, and dumping grass shadows. You might want to take shadows down a notch or two, as well.
My rig:
C2D E6300 @ stock
2 gigs of PC-6400
Geforce 7900GS @ stock
Audigy 2 ZS
And I really want to dump head-bob.
Chiggs said:I've got everything running at a fairly smooth 30fps @ 1280x768 with Dynamic Lighting on. The trick is downing the grass by half, and dumping grass shadows. You might want to take shadows down a notch or two, as well.
My rig:
C2D E6300 @ stock
2 gigs of PC-6400
Geforce 7900GS @ stock
Audigy 2 ZS
And I really want to dump head-bob.
Kabouter said:Mmmh, that PC is fairly close to my own, this is good news.
Chiggs said:You're gonna freak when you first run it. I know I did. Also, it seems like it runs really bad the first time you start it up, but gets better the second time.
Edit: And no crashes on Vista so far.
Fallout-NL said:The barkeep just told me to find a protection suit before venturing into the dark valley, anyone know where to purchase or find such a suit? He did give me a stalker suit, though I dont think that is sufficient.
(simple content related question)
Chiggs said:You're gonna freak when you first run it. I know I did. Also, it seems like it runs really bad the first time you start it up, but gets better the second time.
Edit: And no crashes on Vista so far.
Magicked said:Good to know. Running it in Vista has been my biggest worry. Are you running it in compatibility mode (or whatever it's called)?
Kabouter said:How so freak?
FlyinJ said:It's sufficient.Also, stick some anti-radiation artifacts on your belt if radiation gets too heavy in some areas
Chiggs said:No, I'm not. However, I do have many of Vista's worthless default services (remote registry?!) disabled. This saves cpu cycles and cuts down down on memory usage.
The first time I ran the game, I got around 4 fps.
Similar experience for me. I was getting like 15 fps, though, with a lot of HDD paging. The initial load took FOREVER as well.The first time I ran the game, I got around 4 fps.
Kabouter said:4FPS, wow
Got a link to a guide for Vista tweaking btw? I could do without some services
White Man said:I am loving this game. Everyone should do themselves a favor and make sure static lighting is turned on before they even bother starting the game, though. Sure, it looks better with dynamic, but I like quadrupled my framerate turning it off.
Also, the vsync doesn't work for me either, Evilore, even when I force it on from my GPU's control panel.
I've only been playing less than an hour, but I'm on the second difficulty level, and the AI is still giving me trouble, early game.
I can't wait to dig back in Awesome game, so far.
warcrow said:Specs of machine and resolution of game?
White Man said:Everything maxed but lighting, 1680x1050
Xeon 5160 (2x2 cores) at 3ghz
4 gigs of RAM
Radeon 1950 with 512megs of ram
Beaulieu said:not.... that different.
Acosta said:Vista?
EviLore said:2.4ghz: 75 fps static, 21 fps dynamic.
3.2ghz: 79 fps static, 21 fps dynamic.