That is a HORRIBLY written review, even though it's a great score.
Anyway, I finally cracked on this game after hearing about the world being enormous and my friend being hyped about for for a couple of months now, and holy shiiiiiiiiiiiiiit. We played 2 player online for 7 hours, I'm only at level 7 (out of 200 apparently?) with 3.9% map discovery, that is fucking insane.
Graphically the game is fine; it's not amazing, but I'm not groaning at poor graphics. Like every console loot game it seems, there's some weird UI and menu display choice that makes some things a little more confusing then they need to be until we got the hang of it. Technically we had a few issues over 7 hours, but nothing gamebreaking. In 7 hours we had (360 version):
-2 random enemies that were frozen and could not be damaged (not quest enemies or anything, barely worth mentioning)
-1 quest-giver NPC was invisible, then later became visible for no reason.
-My friend got frozen while casting a buff (he was able to teleport to me to get unstuck).
-2 or 3 quests I think got slightly glitched; we would go into a quest area where we had to say kill 40 Kobolds; we teleported out of the area (or in one case restarted the game) and in a completely different area we were getting credit for those kills. That may not be a glitch and may just be a slight oversight, or the developers not caring. In the final case though it does appear to be a glitch; the quest marker is indicating an area way to the west. The guy wants I think 2 kobold hearts, 4 stones of something, and 5 boar tusks. When I activate the quest on the world map screen (to change the the quest cursor from another active quest we had going), it changes the indicators to the Kobolds we're right by (which follows the scenario above). We kill some and get the hearts and stones; however for the final piece we still need the tusks, but when we go to where the marker is, there's nothing but kobolds there, which seems to indicate it's still pointing there for the hearts which the game already pointed us to somewhere else. I got off for the night at that point so I'm not sure if reloading the game will "fix" it or not.
Ultimately as someone who went in with pretty low expectations I'm pretty damn pleased. It's still ultimately not like PSO say, but for anyone looking for a console loot/grinding game it scratches the itch a lot better than anything else has in a long time. Hell, I dropped a fair amount of time in Too Human and KUF: Circle of Fire with the same friend just because there's hardly anything of this genre on console, and already this is probably better than both. The sheer enormity of the world and the amount of leveling you can do is definitely the main selling point. Also appreciate the fact that armor and weapons are visibly different as well.