Amneisac said:
This game is definitely sweet. I bought it on the recommendation of this thread and I'm glad I did. It's a little confusing trying to figure out the way they use terms (skills, combat arts, aspects, etc.) but I'm starting to figure it out.
I still don't really understand the way weapons and armor work as far as the modifying skills and stuff. Like when it says that a sword is modified by Sword Weapons, does that mean eventually there is a "sword weapons" skill? I guess right now it just seems like any class can use most any weapon about as effectively as any other. Does that change?
Yes, if the modification is in red, that means that having that skill will give the weapon that attribute.
I posted this elsewhere, but thought it might be useful for some here. I'm certainly no expert at the game, so anyone feel free to correct anything I don't have right. Alot of it simply summarizes things that have already been discussed in this thread.
Seven important things for beginners to keep in mind.
1) In this game, you should HOLD DOWN the button to continue attacking, don't mash the button, it will only slow things down.
2) Start a game on Silver difficulty. Bronze is super easy and for beginners, sort of like a "My first RPG mode." Silver is slightly difficult for the first few levels (the first 10-20 minutes) but becomes easier after that.
3) In this game you don't have magic points. Instead, every spell just has a certain amount of "cool down time" before you can use it again. However, if you keep holding down the spell button, rather than just standing there, your character will default to their basic attack until the spell/ability regenerates.
4) You upgrade spells ("Combat Arts") by reading runes (books). You can trade in runes for skills you may not be interested in focusing on for the specific ones you want at the town's rune master. More you trade in the cheaper the new one will be. This is the only way to upgrade a spell's level, using the runes for that spell.
5) You upgrade your "Attributes" and "Skills" by gaining levels. These are like other action RPGs, you get points to put in the various areas. But you only get 10 "Skills" over the course of the game, so choose them wisely. Choosing skills that are related to the spell category you use most is wise because it will allow you to add extra effects to the spells and lower the regen time. But you will also want skills in things like Armor Lore (which will allow you to wear armor without effecting the regeneration time of your spells and give extra defense) and Tactics (which will allow you to use modificiations for weapons, increase your damage and change for critical hits). If you hit left and right on the skills selection screen it will cycle through the different types of skills, the first one it brings you to is just the skills associated with your magic spells.
6) The more you upgrade spells, the longer the regen rate will be. However, there are ways to reduce this. One is by upgrading the Skill associated with the class the magic is from (each character has 3 different classes of magic, they are listed on the "Combat Arts" screen). The skill associated with the spell will allow you to upgrade it to a certain level without any regen penalty. When you upgrade this skill, this level will increase and you will also gain new attributes for your spell. Increasing your stamina and wearing certain items will also help reduce your regen time. But you want to keep your regen time in mind when you are decided whether or not to upgrade a spell further.
7) As you upgrade your "Skills," at certain levels, the skills associated with a certain group of Combat Arts (your spells) will grant you attribute points to put into your spells. These appear as little numbers next to red dots on your Combat Arts screen. These are not level upgrades (again, you get those from runes), rather they are extra attributes you add on top of your spells. You can add 3 total attribute upgrades to each spell. Each tiem you upgrade, you will have two options. When you select a spell to upgrade, it will show two paths with a description at the bottom the denotes the difference. You may bounce back and forth between these two paths at will.