SHOTEH FOCK OP said:
Is there like a "basics" guide I can read or something, because I don't really know what I'm doing. I haven't upgraded anything or spent any skill points yet, or used any runes, or sold any items. I'm afraid of making a mistake. Awesome game, I just feel like I don't understand some of the basics. Don't want to dig myself into a hole and have to start over. Are there any mistakes I should make sure NOT to do?
Posted this a few pages back:
For anyone thinking about starting, here are seven beginner tips:
1) In this game, you should HOLD DOWN the button to continue attacking, don't mash the button, it will only slow things down.
2) Start a game on Silver difficulty. Bronze is super easy and for beginners, sort of like a "My first RPG mode." Silver is slightly difficult for the first few levels (the first 10-20 minutes) but becomes easier after that.
3) In this game you don't have magic points. Instead, every spell just has a certain amount of "cool down time" before you can use it again. However, if you keep holding down the spell button, rather than just standing there, your character will default to their basic attack until the spell/ability regenerates.
4) You upgrade spells ("Combat Arts") by reading runes (books). You can trade in runes for skills you may not be interested in focusing on for the specific ones you want at the town's rune master. More you trade in the cheaper the new one will be. This is the only way to upgrade a spell's level, using the runes for that spell.
5) You upgrade your "Attributes" and "Skills" by gaining levels. These are like other action RPGs, you get points to put in the various areas. But you only get 10 "Skills" over the course of the game, so choose them wisely. Choosing skills that are related to the spell category you use most is wise because it will allow you to add extra effects to the spells and lower the regen time. But you will also want skills in things like Armor Lore (which will allow you to wear armor without effecting the regeneration time of your spells and give extra defense) and Tactics (which will allow you to use modificiations for weapons, increase your damage and change for critical hits). If you hit left and right on the skills selection screen it will cycle through the different types of skills, the first one it brings you to is just the skills associated with your magic spells.
6) The more you upgrade spells, the longer the regen rate will be. However, there are ways to reduce this. One is by upgrading the Skill associated with the class the magic is from (each character has 3 different classes of magic, they are listed on the "Combat Arts" screen). The skill associated with the spell will allow you to upgrade it to a certain level without any regen penalty. When you upgrade this skill, this level will increase and you will also gain new attributes for your spell. Increasing your stamina and wearing certain items will also help reduce your regen time. But you want to keep your regen time in mind when you are decided whether or not to upgrade a spell further.
7) As you upgrade your "Skills," at certain levels, the skills associated with a certain group of Combat Arts (your spells) will grant you attribute points to put into your spells. These appear as little numbers next to red dots on your Combat Arts screen. These are not level upgrades (again, you get those from runes), rather they are extra attributes you add on top of your spells. You can add 3 total attribute upgrades to each spell. Each time you upgrade, you will have two options. When you select a spell to upgrade, it will show two paths with a description at the bottom the denotes the difference. You may bounce back and forth between these two paths at will.