Pretty damn irritating from my perspective (as my gf and I have been playing quite a bit lately and now between us have probably a half dozen uniques and set pieces we want to swap between us).Thrakier said:Very bad news for PS3 owners:
http://forum.sacredeng.ascaron-net.com/showthread.php?t=60163&page=2
"Ok guys, I got news about the "Player-Trade on a single console added. Both users have to be online for savegame verification. (only 360)" the PS3 trading system is a bit more complicate, than the XBOX version, and requires a lot more code. This function will not be implemented on the PS3 versions for the upcoming patch.
This function is indeed only for xbox for the moment. The PS3 will come later.
Greetings,
Stéphane."
I've really been enjoying the game, but I honestly don't get why they released it when they did. This game needed about another month in the oven and it could've come out with significantly fewer bugs, basic features like local co-op trading available, etc..
I don't regret buying it, but stuff like this is exactly what makes fans of a series pass for a few months the next time around. They have now announced the start of development on Sacred 3 and I can pretty safely say that while I will buy it (especially if it comes to consoles) I won't be buying it in the first month or two after release again.
Creative Assembly did the same thing with Medieval 2 (really buggy at release) and while I love the franchise more than probably any other strategy game series out there I didn't have any qualms whatsoever waiting a few months on Empire. In the end I saved $20 and got it when it just started to be patched to a playable form. I hate that it makes the sales records of the game look shitty, but if I'm voting quality with my wallet I want an enjoyable game that I can fully enjoy from day one, or at least week one. Not several months down the road.