I know, but there are so few reviews. I have been wondering if IGN's issues were just an anomoly...
Here's another "first impressions":
Sacred 2 is Pure Gaming Crack
So, an early Xbox 360 review copy of Sacred 2: Fallen Angel, which hits retail next week alongside the PS3 version, arrived yesterday afternoon, and after a good 3-4 hours of hacking, slashing, questing and looting last night alone I just wanted to give console gamers itching for a good old fashioned action-RPG fix a quick heads up that this is the hack-n-slash crack youve been craving. It is unbelievably addictive!
The other good news is that thus far the console adaptation seems fairly solid
on the Xbox 360 at least. There are some intrusive loading times that dont exist on the PC and the graphics are a notch below what the game looks like on a high-end gaming rig, but other than that I havent come across any other noticeable limitations. The game runs smooth and the interface, while not entirely ideal, works well once you get a handle on where everything is.
Update after 10 hours:
OK, quick update for those who are interested.
Im about 9-10 hours in now. Got my Seraphim up to level 21, hacked through over 2,000 enemies and completed around 70 quests. And yet Ive only explored a mere 5% of the game world according to the in-game stat tracker. Thats how huge this game is!
The longer Ive played I have noticed a few more polish issues the frame rate stutters a bit when you get into the larger towns and some of the AI is a bit goofy, especially during escort quests but still nothing substantial enough that it hurts the experience in any way.
For me the game just keeps getting better and more addictive as I go. I have absolutely no problem with the interface, so I continue to wonder why some of the big review sites are hammering it so much. I really dont see how it could be any better.
Will have my final impressions up later in the week, just need to get some time with the online stuff.
VGBlogger:
http://www.vgblogger.com/?p=4714