A dinosaur survival game in the vein of State of Decay is what I envision as an amazing dino game.
nah screw that, I just want Endless Ocean with dinosaurs now
A dinosaur survival game in the vein of State of Decay is what I envision as an amazing dino game.
PC all day erry day.
I wouldn't want to try and sell this as a TT narrative driven title ("Allosaurus will remember that") when a key driver for me personally is an approximation of real AI. Down the road or as a separate SKU a la Tales from the Borderlands? Sure - but my focus is telling the story here in the graphic novel and allowing the player to tell their own story through non-scripted, open world events with AI interactions.
The game you're describing, while laudable, is a tertiary goal to my main priority - the comic and the AI-driven title. Just being honest. I don't want to try and trick anyone into backing something they're not aligned with, but there's room for growth.
would definitely create an interesting environment for organic/emergent gameplay scenarios. Color me interested.
nah screw that, I just want Endless Ocean with dinosaurs now
June 2nd. Not kidding either. Feathers are represented.I have a question. Where are the feathers?
I kid, awesome art. Can't wait for the potential Dino Shootbang in the future
I read everything but might be missing it. Anyone know how many pages this is aiming for?
This like a 50 page thing? Or like 150?
June 2nd. Not kidding either. Feathers are represented.
June 2nd. Not kidding either. Feathers are represented.
64 pages.
June 2nd. Not kidding either. Feathers are represented.
64 pages.
Going for multiple issues or just one stand alone graphic novel?
You're both firmly aligned with the groundwork that was being done on creature AI, beyond the rudimentary version introduced in T1.
It's a one-shot. If I exceed the KS goals, what would you think about extending the page count?
It's a one-shot. If I exceed the KS goals, what would you think about extending the page count?
It's a one-shot. If I exceed the KS goals, what would you think about extending the page count?
It's a one-shot. If I exceed the KS goals, what would you think about extending the page count?
Oh Bish, will you guys try to make the herbivores more dangerous than the carnivores? I think it would create a very real and yet very strange contrast just like real life where people underestimate the herbivores and tend to get killed by them more.
Like when people fight carnivores, you guys create a real sense of dread and terror. Yet you guys also create these herbivores that are harmless if you're careful, but even more dangerous if you piss them off by accident.
I don't know if this has been covered, but I'm hoping this game isn't first-person, but not a deal breaker.
Were currently at 61 percent. Excellent.
Not only [are] those trapped behind the line on the other side of this chasm not being rescued, orders have been given to keep as many of those people contained until the truth can be contained.
Yes, in my earlier example I described a scenario where herbivores could spook and trample you or other potential enemies. Absolutely.Oh Bish, will you guys try to make the herbivores more dangerous than the carnivores? I think it would create a very real and yet very strange contrast just like real life where people underestimate the herbivores and tend to get killed by them more.
Like when people fight carnivores, you guys create a real sense of dread and terror. Yet you guys also create these herbivores that are harmless if you're careful, but even more dangerous if you piss them off by accident.
I don't know if this has been covered, but I'm hoping this game isn't first-person, but not a deal breaker.
64 pages.