Sega teases new game (Valkyria Chronicles 3??)

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Ashkeloth said:
PS3 or bust.

I can understand moving the series to the PSP, what with the fact that the first sold terribly
Funny trivia: in Japan VC1 sold more than VC2 did.
So, yeah, please be PS3!
PS3/360 would be nice as well.
 
TGS > E3.

Ive long abandoned the hype train, but this year's TGS is pulling me back in.

I'll just convince myself VC 3 won't be for the PS3. Perhaps Valkyria Chronicles 3DS?

*Hype meter down 40%*
 
I didn't keep up with 2, did they fix the broken ranking system and balanced out the classes?


My biggest complaints with VC1, easily.
 
Haunted said:
I didn't keep up with 2, did they fix the broken ranking system and balanced out the classes?


My biggest complaints with VC1, easily.
They balanced out the classes as for the broken ranking system, no. It's still finishing the mission ASAP that willl net you the best ranking.

Really wish they would address that bit of it.
 
Regulus Tera said:
VCIII developed by Sonic Team?

fuuuuuuuu-
BnOuL.jpg
 
Shito said:
Funny trivia: in Japan VC1 sold more than VC2 did.
So, yeah, please be PS3!
PS3/360 would be nice as well.
The initial release of VC1 sold less than VC2. Unlike, VC1, VC2 hasn't had a Best Hits release yet, so it remains to be seen where it will settle in the end.

Either way, neither of them sold badly. The motivation behind moving it to PSP wasn't because of bad sales, it was because of good sales, which is to say, the good sales of Phantasy Star Portable. If VC2 had been able to sell half of what P*P did, it wouldn't have mattered at all how badly it sold in other territories. It didn't, though.
 
BomberMouse said:
So much hype, maybe I'll even get that horrendous part 2 while I'm in bliss :D
Aw, come on now. VC2 is far from horrendous. It's a pretty freaking awesome game and it deserves better than the slipshod treatment some of you guys are giving it.
 
Segata Sanshiro said:
The initial release of VC1 sold less than VC2. Unlike, VC1, VC2 hasn't had a Best Hits release yet, so it remains to be seen where it will settle in the end.
Hmm, I don't recall my source for this saying that at all, but seeing as the site I got this from is down at the moment... ^^ But the conclusion was that with a best hits release of VC2 the two games would probably end up around the same waters sales-wise.
Anyways, I agree with you: the motivation for making of VC2 a PSP game doesn't stem from bad sales.
 
Shito said:
Hmm, I don't recall my source for this saying that at all, but seeing as the site I got this from is down at the moment... ^^ But the conclusion was that with a best hits release of VC2 the two games would probably end up around the same waters sales-wise.
Anyways, I agree with you: the motivation for making of VC2 a PSP game doesn't stem from bad sales.
Realistically, I think VC2 is going to end up with lower sales. The PSP market just doesn't have the legs left in it that the PS3 market had/has when the Best Hits version of VC1 came out. Also, rule of sequels, they tend to be more frontloaded, particularly with a slow-burner like VC1. But either way, it wasn't a devastating outcome, at least.
 
I doubt we'll see a 360 version for the same reason we don't see Yakuza games on 360. Sales in Japan would be non-existent and western sales wouldn't nearly make up for it.

Though to be fair I didn't think they'd release Yakuza 3 in the west either so who's knows what will happen in the wacky world of Sega.
 
Sqorgar said:
I don't know. I think it looks like a new Yakuza game...

That's because the new Yakuza game looks like this, with Kiryu carrying a pretty large machine gun, Kamurocho in ruins, etc. They never mentioned Japan's involvement in VC1 either...

On a side note, I don't care too much what platform it's on, as long as the maps can be a lot bigger than the ones in the PSP demo and still look halfway decent. :(
 
Ikkarus said:
They balanced out the classes as for the broken ranking system, no. It's still finishing the mission ASAP that willl net you the best ranking.

Really wish they would address that bit of it.
Well, that's half of what I wanted for 2. Maybe they'll fix the other half for this third one. :p


I mean, finishing within as few turns as possible isn't even the problem itself, it's that

  • the ranking system is tied to the experience points system, making it vital
  • it's only possible to achieve the best ranks by abusing the broken balance and use scouts only


Fixing either would go a long way to improve the game, even if they kept the speed = high rank system.
 
duckroll said:
I don't see how "direct sequel" makes sense since nothing happens after VC1. That's the entire reason why half of VC2 is school life stuff, because NOTHING IS HAPPENING EVEN 2 YEARS LATER.

I'm not sure if prequel makes much sense either, since it would be kinda dumb to go backwards in terms of tech and weaponry. Why give the player less options in the next game? Also, I'm not even sure there's an interesting story to tell before VC1.
You'll replay the events of the first game, but from the perspective of the other side!

Or it's a mirror universe and it's Galicia doing the invading this time.
 
Shito said:
Funny trivia: in Japan VC1 sold more than VC2 did.
So, yeah, please be PS3!
PS3/360 would be nice as well.

Well you also have to factor in game budget. PSP games cost far far less to make than PS3 games
 
Jigsaw said:
the 4th character from the left better be mrs. bles !
:O
Mrs?!?!?!

I would assume either Selvaria would be re-used or another Valkrur will be used, just not a whip this time SEGA. Stick with the bad ass lances this time.
 
BattleMonkey said:
Well you also have to factor in game budget. PSP games cost far far less to make than PS3 games
But making a sequel to an existing game on the same platform should be cheaper since the engine and pipeline is already built, plus they can reuse assets if needed.
 
Hmm TGS reveal. Maybe there will be something in Famitsu right before that? For some reason I remember Famitus showing stuff of before the actual even happened.
 
One of the last few SEGA games that deserve justice. I am glad to see this doin well. Will be getting part 2 soon! I hope this is PS3.
 
BattleMonkey said:
Well you also have to factor in game budget. PSP games cost far far less to make than PS3 games

That's not always true. VC1 had detailed models, but re-used them a ton, especially enemy units. Outside of engine development, I'm not sure it really cost that much. With a completed engine, a quick PS3 sequel would've been pretty cheap for them to crank out. For the PSP version, they had to scrap all their 3D assets, re-write a large chunk of the engine, and add multiplayer, on top of the usual sequel stuff (new classes, maps, etc).
 
BattleMonkey said:
Did the game even sell well enough in the West to bother with multiplatform development?
Couldn't you argue the inverse? I mean, if it cost 25% more to port it to anther system, but it boosts the games sales 50%, would you not do it?
 
Segata Sanshiro said:
Wouldn't multiplat be best for everyone?
No, multiplatform games generally have a lack of polish and lowest common denominator design decisions for both platforms. Worst trend this gen.
 
androvsky said:
That's not always true. VC1 had detailed models, but re-used them a ton, especially enemy units. Outside of engine development, I'm not sure it really cost that much. With a completed engine, a quick PS3 sequel would've been pretty cheap for them to crank out. For the PSP version, they had to scrap all their 3D assets, re-write a large chunk of the engine, and add multiplayer, on top of the usual sequel stuff (new classes, maps, etc).

The development cost of VC1 versus 2 are obviously going to have VC1 cost far far more. Now talking about moving on with sequels, that's a different thing. I would have no doubt that the idea of moving to PSP was because of how well PSP games do in Japan and like mentioned, it creates a framework for future titles on the PSP.

Moving to PSP made sense. Now whether they take advantage and make more PS3 games using assets they already have is another matter.

Drkirby said:
Couldn't you argue the inverse? I mean, if it cost 25% more to port it to anther system, but it boosts the games sales 50%, would you not do it?

That's making assumptions on it only costing 25% more, and mainly that your going to see a 50% increase.

If the game didn't sell well in the West, then what is the point of going multiplat for Japan centric market?
 
1st game was probably the biggest shakeup the SRPG genre has had in years and some of the most fun I've had this generation. I'd love to see a good console-based sequel (and with well-balanced online multiplayer, too) with more variety between units/characters.
 
BattleMonkey said:
Did the game even sell well enough in the West to bother with multiplatform development?
In NA alone, it sold about 65% of what it sold in Japan. I'd say it's significant enough.

sage1000orwhatever said:
No, multiplatform games generally have a lack of polish and lowest common denominator design decisions for both platforms. Worst trend this gen.
I can't imagine the PS3 version, with its pre-existing engine, would suffer from having a 360 port. Maybe the 360 port might not be as good as the PS3 version, but having the game available is better than not, in my opinion.

Also, I don't really see multiplatform games as being a trend of this generation. They've always been around. Exclusives are vanishing, to be sure, but I tend to think that's a positive thing.
 
Enron said:
what if this ends up being a cellphone game

D:
Don't go saying things like that!

The trend of PS3 & PSP should mean at least either one of those platforms stand a very good chance. Considering the outcry when 2 was announced for PSP they might go back to the PS3, then again this is SEGA so anything can happen.
 
Someone in the comments over on another site googled the language in the pic, apparently it means "Always Ready" and was the motto of some US Field Artillery regiment serving in the european theatre in WWII.
 
Best way to start my morning.

Available on PS3 with a return to the giant setpiece battles of the first game and none of the school nonsense of 2 and I'm here day -1.

I know I'm setting myself up for disappointment here but... come on Sega ;_;
 
Jaeger
-centric sidestory for VC3 would be awesome...since I can't believe we're done with that character yet.


Either way, just knowing that there is likely to be a VC3 right as VC2 is coming out stateside....it's almost too good to be true.
 
Segata Sanshiro said:
As pointed out, the PSP is certainly not dead in Japan. It's one of the more active systems, actually. It was a calculated gamble to try to reap enough of an increase off the PSP userbase in Japan to make up for any losses in the west, and at a lower budget. While it did sell better than the original in Japan, it didn't sell much better, so the gamble didn't pay off. Combined with the fact that the handheld generation is ending, I very much doubt this will be on PSP.

And the first game is just as tropey as the second one, just in a different way.

Stop trying to bring logic into the conversation. The first game had brilliant and nuanced storytelling underscored by the amazing voice acting and mind blowing graphics while the second is shitty, stupid and on hardware that nobody buys games for, unlike the gloriously successful PS3. Also, it is smelly.
 
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