HagglesworthMD
Member
I just tried out a couple reshade mods for this and man a couple really make the game pop. Holy cow.
Which one are you using? Might mess around with some tonight
I just tried out a couple reshade mods for this and man a couple really make the game pop. Holy cow.
Mods already? That's quick. Are reshade mods something you can put together quickly?
finally beat Lady Butterfly! ah, it feels good to beat a tough fight. and good lord that was a tough fight. this was for real a struggle on the level of first playing through Dark Souls.
i kept dying over and over to the same attacks: the unblockables with the symbols. turns out i was too aggressive with the whirlwind slash, i kept using it too early & would hit it right before she fired off an attack, leaving me to get taken out while i watched it happen. you can override attacks by pressing LB before they fire off, but once you decide to go into a whirlwind there is no cancelling into a dash or jump. so for the final match i toned it down and used slash only half the time and patience was rewarded.
when i didn't take a single hit for the first phase, i knew i would win. isn't that always the way?
There’s a certain arm weapon that makes light work of him
Ah, I didn't know that it was universal! I'm actually pretty amazed that I've never heard of it before. I mean, I've used Steamworks and Nexus but it's never popped up on those. Looking it up I guess it's a lot like SweetFX but more robust?Reshade gives you a bunch of options and can be used for any video game, IIRC. So you can set it to whatever you like.
I got the impression based on the vocals that Snake Eyes is a woman. But yes, that mini boss is a pain in the ass. S/he has the same issues the same as the Ogre where they can grab you when it's clear that you're no where near their grab and you magnetize to them.This Snake Eyes fellow is rough. For a mini boss he's giving me some trouble.
Disagree.Beat Guardian Ape.
It's the first boss battle in the game I didn't find particularly fun. Overall he just felt kinda cheap.
The camera struggles with him at times and the grapple move where he jumps went too far with the tracking. He grabbed me a bunch of times when I'm 100% sure I was out of the way, it pretty much felt like fighting a boss in an online game....with Lag.
Not been seeing people do this, but vs. Guardian Ape you can use Ichimonji: Double to knock him out of the terror scream.
finally beat Lady Butterfly! ah, it feels good to beat a tough fight. and good lord that was a tough fight. this was for real a struggle on the level of first playing through Dark Souls.
i kept dying over and over to the same attacks: the unblockables with the symbols. turns out i was too aggressive with the whirlwind slash, i kept using it too early & would hit it right before she fired off an attack, leaving me to get taken out while i watched it happen. you can override attacks by pressing LB before they fire off, but once you decide to go into a whirlwind there is no cancelling into a dash or jump. so for the final match i toned it down and used slash only half the time and patience was rewarded.
when i didn't take a single hit for the first phase, i knew i would win. isn't that always the way?
Check if you can rename the HDMI input to Game or PC or something like DVI PC or see if there is an option in the settings for game mode. Just calibrate your TV and you should be good to go.Now that you mention, im playing this game on a ancient 11 year old budget plasma TV.
I dont even know the model, but can the input lag on it be so bad that its actually giving myself a handicap?
This Snake Eyes fellow is rough. For a mini boss he's giving me some trouble.
I made a lot of progress but still haven't found a way to the starting/tutorial area. Do you return to it at some point to re-explore?
I'm on Lady Butterfly at the moment and have only had a couple of attempts at her but am not sure that I even have whirlwind attack equipped. I'm guessing it's not essential to use in the fight?
Speedruns are already At 1hour 20. Since you Do not need stats you can push through the whole game very fast. Genchiro is done after 19 Minutes already.I totally agree that the game can be beaten in 15 hours by Speedrunners, but that’s not going to be the average persons playtime’. Obviously it’s going to depend a lot on how lucky you get with the order you do things in, too. Fighting Genchiro with a 1 attack power is going to make the fight much harder (and longer) than if you went in with the recommended 2 or 3.
Same thing with a ton of the early/mid game bosses.
Like you’re dating the prom queen.. lol
And the core gameplay mechanics stay exactly the same.Exactly the same, except a completely new stealth system, there's no stamina, skill trees instead of stat distribution, the XP system which works completely differently to the souls/echoes system, the parry system is totally different, the new dragonrot and unseen aid systems, etc.
Not sure what game you're playing. Sounds like you're just posturing.
So I finally arrived at my last boss fight
Genichiro/Ishin
What the actual fuck FROM
I manage to get through the first two phases by the skin of my teeth. But what is this third phase? I just get destroyed by his staff. And then there is still the fourth one which I didn't even see yet lol.
Now the other boss fights look easy compared to that.
Did you read the advice on the wall?
I highly disagree with this, the game doesn't need RPG elements to feel rewarding and also the game great level design for exploration.
This is it? This is what connects every souls game to eachother? The fact that you explore an area, fight enemies and get checkpoints? Have you played games before?Explore an area, fight bad guys, activate bonfire/lantern/idol rinse and repeat. On death spawn at last checkpoint. The core gameplay is identical to the other soulsborne.
If it's the one I'm thinking of -Nope. Which wall?
Oh, I don't care what counts as a boss or anything. He qualifies as far as I'm concerned, I just wasn't sure if you were talking about the Ogre or something else.
What I wanted to say was just that I don't think you're supposed to fight him when you first see him. In that area there are a few warnings that you should come back when you have some fire.
Sometimes the Dark Souls branding works against the overall experience. People assume the game is supposed to be ridiculously hard, so its not always obvious when to back off and go do something else in the game world. FromSoft really likes to give silver bullets to players--some item or ability or combination of both that dramatically brings down the difficulty of a given encounter or area. It's part of their whole Zelda/Castlevania design sensibility. The right tool for the job can trivialize certain encounters. Maybe I'm darksplaining and you realize this already--sorry--but I guess I didn't think the Ogre was that hard when I went back the second time.
This is it? This is what connects every souls game to eachother? The fact that you explore an area, fight enemies and get checkpoints? Have you played games before?
You've no stamina bar though. He so slow that you ought to be able to dodge and hit and doge and hit and run to a more comfortable position and doge and hit. You've enough spirit emblems to blast fire at him 7(?) times so that's like more than 20 free hits.
His move set is rather small and the perilous moves are very obviously telegraphed.
You can also use the tree above the arena to stop and heal.
You've no stamina bar though. He so slow that you ought to be able to dodge and hit and doge and hit and run to a more comfortable position and doge and hit. You've enough spirit emblems to blast fire at him 7(?) times so that's like more than 20 free hits.
His move set is rather small and the perilous moves are very obviously telegraphed.
You can also use the tree above the arena to stop and heal.
If it's the one I'm thinking of -From Ashina Dojo Bonfire go directly in front. There's a scroll on the wall
It's not, unless there's some way to cheese the boss with that skill which I'm not aware of. Lady Butterfly is like that gang initiation for the fresh meats; the fight essentially forces you to understand the relationship between posture and health before you go any further into the game.
Also, 1 or 2 well timed shurikens during phase 1 really really really helps you get into phase 2 without taking too much damage.
Most human bosses are a complete joke if you just spam r1 and react to their counterattacks, you can keep them locked in a loop.
Also firecrackers are busted and you can cheese most bosses with it too.
Explore an area, fight bad guys, activate bonfire/lantern/idol rinse and repeat. On death spawn at last checkpoint. The core gameplay is identical to the other soulsborne.
I've spent my runs at her dodging around her so far and landing counters when her attacks miss. If I block her attacks I know my posture is still damaged but if I deflect her attacks does my posture remain unaffected?
I've also been using the shuriken to drop her when she jumps up on her ropes.
Please elaborate.There is a very sweet farming spot right at the castle entrance.
For someone still on the fence about this game, this thread is all over the place. My intentions flip flop almost on a post by post basis.
Positive post = that's it, I'm getting it.
Negative post = maybe not.
This is awesome! Where's my bank card?
Fuck this game! I'll pass.
I'm basically the crowd in this scene.
This game looks so good, but in Souls games I was shite, I always summoned help for bosses, so I think this will be out of my league in terms of difficulty.
Please elaborate.
I mean I don't really care about the multiplayer but was there a reason given to why they didn't include it here?
The only issue I can see is the grappling hook pulling players apart too quickly?
Readig around in this thread, I think I skipped it... didn't even see him and I killed the ogre. Where the hell is he hidden?Location: altar in the area where you fight the rider boss.
Oh, ok. I just got to the serpent. I thought I understood that the rider was before the ogre. Ty.The castle is right after the area where you are chased by the big serpent. It's impossible to miss. Outside the walls there is an altar and after that you get to the rider boss. Once you kill him, you just follow your way past the next altar and you will be in the spot I mentioned.
And the core gameplay mechanics stay exactly the same.
Explore an area, fight bad guys, activate bonfire/lantern/idol rinse and repeat. On death spawn at last checkpoint. The core gameplay is identical to the other soulsborne.
Try harder comrade.
I think I skipped it... didn't even see him and I killed the ogre. Where the hell is he hidden?