AdawgDaFAB
Member
http://s13.zetaboards.com/koeiwarriors/topic/6799057/1/#post8962317
Post 9 here has a ton of translated info about the new playable characters, some of the game's new stories and the game's development.
I found this interesting: "The NPC-turned-PCs here will have totally different moves; they are being created from scratch." In the Wii version, one could use Ocarina cheat codes to play as 11 of the game's 12 NPCs (couldn't play as Sorin). They have full S-Strings & a BASARA, but only partial skills. I had simply expected them to flesh those out by making more skills and character specific abilities (ex: Ieyasu's charge attacks or Kanbei's roll canceling) for them, but it sounds like they might be tweaking them all around.
Post 9 here has a ton of translated info about the new playable characters, some of the game's new stories and the game's development.
I found this interesting: "The NPC-turned-PCs here will have totally different moves; they are being created from scratch." In the Wii version, one could use Ocarina cheat codes to play as 11 of the game's 12 NPCs (couldn't play as Sorin). They have full S-Strings & a BASARA, but only partial skills. I had simply expected them to flesh those out by making more skills and character specific abilities (ex: Ieyasu's charge attacks or Kanbei's roll canceling) for them, but it sounds like they might be tweaking them all around.
I hated what they did to Kenshin's Shinsoku in 3, and I hope that gets fixed lol.