Playing on Akumu, downing a guy to the floor, clearly getting the prompt to drop a match, match clearly drops and full animation lays out, enemy gets up too quickly in the process and no one's ignited...cool vid. =/
Didn't yet try Akumu but I've had similar stuff happen on Survival. You sometimes lose the match and the enemy just gets up like nothing happened.
Rurmor has it there's a "small pistol" in this and there used to be flashbangs and a knife.
Honest opinion: This game stops right before the end of chapter 10.
The rest of the game is a freefall drop in quality, it's like they outsourced those last few chapters. What the hell was that ?
Eh, I don't get the hate for the later chapters tbh. 11 was average, 12 was fun (disclaimer: I like RE6 ) and then the game was back on track with slower pace and stealth parts from 13 onwards.
I'm kinda bummed a lot of mechanics were clearly removed, like setting traps from the earlier trailers (morphed into the crossbow I guess). I think I remember the knife in the weapon wheel in the early trailers, too.