It's going really well - everyone loves it, and my favorite moment was showing it to the guy from EDGE who was literally swooning over everything. Not that many people read EDGE, but I respect that magazine a lot, so it meant a lot to me.
Today I had to wake up at 5 AM to move the tour to Paris, and again everyone loved it. Ken Bogard, who is probably France's equivalent of UltraDavid, was supposed to see it for like 20 minutes and then played Parasoul for like four hours. Later Kayane, the female French fighting game champ, came and played for a while and also seemed to really like it, along with people from JeuxVideo, Canard PC and others.
We're showing Valentine here, and there will be screens coming out once the embargo's up at the end of the tour.
And I can't really announce the final online feature set yet - the core is pretty solid, but there are still features that may or may not make it for the initial release. That's all dependent on testing - if something is taking too long, we may have to delay it to one of the free content updates.
For example, I think you'll be able to invite friends into your Training Room at launch, but it's entirely dependent on how testing goes, because anything online is inherently risky.
All this is very encouraging to hear. When does the embargo end? Tomorrow? Early next week? Late next week?
I will also mirror SP's post. The online modes/functionality for this game have to hit it out of the park Day One. As an American developer, as opposed to a Japanese developer, I feel you guys are in a good position to understand what needs to be done to get your netcode and matchmaking up to snuff. Especially with American-grade internet in mind. Poor netcode is hurting an otherwise excellent new game (KOF XIII). You can't let it happen to this game which doesn't have X years of history and an active arcade scene to lean back and "argue" on its behalf. I recognize you guys have limited time/money. I know this game will be cheaper than other fighters. I know you aren't Capcom (or insert big developer here) and I sympathize. I know you guys are working your asses off and really do care. But if features are missing (any word on spectator mode or can't confirm yet?) or don't work well, you guys will be on blast. Make this game as blast-free as possible!