Skyward Sword review thread [Newest Reviews - Cubed3 10/10, GC: A, AusGamers: 7/10]

@Ace

Obviously it is very likely that you're at least partly right.

Problem is somebody said something and you objected and said:
"That all was from fan and other developer feedback."

See what I'm saying?
 
Segnit said:
Obviously it is very likely that you're at least partly right.

Problem is somebody said something and you objected and said:
"That all was from fan and other developer feedback."

See what I'm saying?


It's far more reasonable than thinking that lots of 10s and 9s and a few 8s are going to make Nintendo rethink their development process with Zelda.
I mean, when have they EVER said anything about taking reviews into consideration?

Any changes that are made are made because it's what Nintendo wants or what they think will sell. THey aren't going to make Zelda into Elder Scrolls simply because Johnny Reviewpants wants a more open world and a leveling system.
 
Well, if having a like or dislike of motion controls is a deciding factor in my enjoyment, then I'm going to love this game. Some of my best experiences this gen were with quality motion controlled games.
 
Neoriceisgood said:
I heard from reliable sources that this is no true HD next gen Zelda, is this true? And if it is how does it affect gameplay?
Well you can't actually see the gameplay due to the blurry non HD mess on screen so i'm not too sure how one answers this question effectively, only those with the eye of truth can play this game.
 
Cygnus X-1 said:
I do think that these people who are giving these scores also want to give a signal to Nintendo. A signal they failed to deliver while rating Twilight Princess.

In the end, many interviews pointed out that Aonuma read comments, reviews and boards and since Twilight Princess was highly overrated, Skyward Sword was built up on the same mistakes.

In other words, what I'm trying to say is that Skyward Sword outcome is partly responsibility of the failures of reviewers to say the plain truth about Twilight Princess's faults, which in turn kept Nintendo make small changes in the franchise. It was obvious that sooner or later some "bad" result would have emerged.

So, I'm of course pissed off that Skyward Sword has some serious weaknesses, but this will force Nintendo to act and make big changes.

you're putting too much importance to some posters...
 
AceBandage said:
when have they EVER said anything about taking reviews into consideration?

I got a few reports to finish and deadlines to meet before the day is over. I'm sure others will rise to the challenge and find the quotes that you need.
 
If reviewers are taking off points because its not "HD Zelda" does that mean they will give Zelda Wii U extra points for being HD Zelda?
 
So, its about 6:40AM here. Got coffee, and only 1 review to read from IGN? ;/ I was hoping to get em from Gamespot and GT too. Oh well. And I find it funny that its still only being hinted at of a 2nd quest or something else. We know about boss rush mode. Is Hero mode really confirmed? From where?

Other than that, great review and I want this game now.
 
Cygnus X-1 said:
The point is that Aonuma is acting on a wrong basis: he's trying to reproduce Ocarina of Time greatness while adding and removing things from the old formula. He pretends to modify something already existing to make it even better. This is almost impossible and mostly ruins instead of adjusting. This is just common sense!

Better would be to start from scratch again. Aonuma should ask himself what a Zelda game is, what was till not what could be in the future. "Is there to make a Zelda game from a different point of view?"

Since I judge people based on facts, I can say that after all these years he fails to understand this point. I'm less willingly to say that it's Miyamoto's fault, because Galaxy 1 and 2 were a revolution and at the same time under the supervision of Miyamoto. Thus I suppose he's willingly to make big changes among franchises.

Aonuma just wants to surpass Ocarina of Time. He's so obsessed with that he can't see out of the limits he put around him. I pity him somehow, because it's going to be frustrating, but I really do think a fresh breath of air now is necessary.

I'm off now. I'm back in some hours.
If he threw out the previous Zelda formula and tried to reinvent what is logically necessary for a Zelda game to be, then he would probably arrive at a game that is very similar to Skyward Sword. So tinkering is probably the right approach. Aonuma can effectuate large changes simply by playing with the overworld design or controls. If you want to change certain things wholesale, such as dungeon exploration or item accumulation, then they might as well just scrap the entire series, because it will cease to be Zelda. I also think that you give Mario Galaxy too much credit. It's still using the same fundamental lessons of Mario 64 but with the gravity element as a unique feature. Majora's Mask, a game that Aonuma was certainly behind, was probably a much bolder change to the "Zelda formula" than Mario Galaxy was to the "Mario formula".
 
Not sure this one has been posted:

According to another forum, NGamer magazine has given this 98%
"A huge departure for Zelda and a proper arrival for motion controls."

Seems like all the UK reviewers are loving this game.

/waits for EG review
 
Mgoblue201 said:
If he threw out the previous Zelda formula and tried to reinvent what is logically necessary for a Zelda game to be, then he would probably arrive at a game that is very similar to Skyward Sword. So tinkering is probably the right approach. Aonuma can effectuate large changes simply by playing with the overworld design or controls. If you want to change certain things wholesale, such as dungeon exploration or item accumulation, then they might as well just scrap the entire series, because it will cease to be Zelda. I also think that you give Mario Galaxy too much credit. It's still using the same fundamental lessons of Mario 64 but with the gravity element as a unique feature. Majora's Mask, a game that Aonuma was certainly behind, was probably a much bolder change to the "Zelda formula" than Mario Galaxy was to the "Mario formula".

And TWW was pretty bold too. Dude sunk Hyrule. Who does that?? And I think Mario as a series has more room to create anything it really wants. All it needs is a jumping Mario and some platforms.
 
Pisses me off that it's available at good 8 days before release in some European areas. I need to find out where, so I can move to one of these cities.
 
Wow, I didn't expect the game to get so many 8s. Based on the average of the reviews in the OP, the game is at 88.6%.

edit: 88.9 including the review above me haha
 
Oh I see. More reviews in the op, but most of them not video reviews. I like watching instead of reading. Anyone that has waded through them, can you tell me if they said anything about a 2nd quest please? Or is it just hero mode that makes the game really hard?
 
Smellycat said:
Wow, I didn't expect the game to get so many 8s. Based on the average of the reviews in the OP, the game is at 88.6%.

edit: 88.9 including the review above me haha

Well it's sitting at 95 on metacritic. I hate to be the person posting about metacritic but... yeah. I get caught up in the hype, what can I say.
 
To the Swissies, I got my copy of the limited edition (no wiimote, only golden cover and orchestra CD). From softridge at HB Zürich even though they weren't allowed to sell it yet for 70CHF. They also had the one with wiimote for 109CHF.

Edit: gonna be home in a few moments and post pictures
 
linko9 said:
Well it's sitting at 95 on metacritic. I hate to be the person posting about metacritic but... yeah. I get caught up in the hype, what can I say.

I think they only have 14 reviews or something like that. I am not sure if they are picky about their sources or not.

It is pretty telling that most of the reviewers giving the game 8s are from the US, while most of Europe seems to love the game. Weird.
 
This is pretty much what I expected.

As much as we say, "An 8/10 or a 4/5 is a perfectly good score," we all know that today's 7.5-10 review scale means that these reviewers didn't really care for the game.

But I definitely laugh when I read comments like this:

Giant Bomb said:
Zelda doesn’t need to become something else to maintain relevance, but at a certain point, when “a brand-new great Zelda game” isn’t enough, there’s reason to pause.
Seriously?
 
BertramCooper said:
This is pretty much what I expected.

As much as we say, "An 8/10 or a 4/5 is a perfectly good score," we all know that today's 7.5-10 review scale means that these reviewers didn't really care for the game.

But I definitely laugh when I read comments like this:


Seriously?
I've read that sentence over and over. Still stumped as to what it's supposed to mean.
 
othersteve said:
All,

http://digitalchumps.com/game-reviews/36-wii/8575-the-legend-of-zelda-skyward-sword.html

I hope you enjoy my full review. As always, as spoiler-free as possible. And LONG, at that!

RPGCrazied, we still can't talk about anything that happens at the end of the game... :-\

I haven't read anything yet but this sounds very good!

1j3qj.png
 
Ithil said:
I've read that sentence over and over. Still stumped as to what it's supposed to mean.

Really. The heck should it mean?
So, it hasn't to be something else because it's Zelda, but it HAS to be still revelant?
Did they wanted some online multiplayer or what? :P
 
Then where did Hero mode even come from? And its not even story related. No biggie, I can save it for myself, but was just highly curious is all.
 
So I gathered this from the reviews so far.

- It starts off too slow, formulaic and it takes too long until there's freedom to explore the main areas.
- This is one of the most linear 3D Zelda games and this will be divisive with fans (sigh at this generation)
- Too much filler.
- Some sections are a cross between the Ocean King Temple/Twilight Realm, and these were unpopular fetch and stealth levels from previous games.
- Under-use of the music instrument.
- Fi isn't as good as Midna.

It seems like this game has serious problems and not worth the ridiculous wait of 5 years, despite what should be an impressive Metascore of 95. Of course next week will tell.
 
King of the Potato People said:
It seems like this game has serious problems and not worth the ridiculous wait of 5 years, despite what should be an impressive Metascore of 95. Of course next week will tell.
Because reviewers are never wrong.
 
Just woke up, instant reaction time.

IGN - WOOOOOO, so hyped. But this review doesn't tell me much of anything.

1up - Huh, fetch quests and the shadow world gets mentioned as a negative. Damn

Giant Bomb - What is up with this review. Wow the review is just whining the whole time. Wah no quest log, I'm not going to do the quest. Why isnt this like Skyrim. Ugh. Plus the reviewer said he found TP very boring so clearly this guy and me don't see eye to eye.

G4- Very well done review, explains exactly why it has issues.

Joystiq - Fetch quests again. What are these, they must be horrible. He said it could have been the greatest game of all time?!

Wired - Again huge praise for feeling brand new in many areas and no filler, wait, what? I'm so confused.

Gamepro - Really loved the dungeons (universal praise by all, thank god) but feels that exploration is non existant. What happened to the sky world? :(

EGM - The controls suck?!?!?! WTF. Ok I'll just ignore this one.

CVG - A little spoiler heavy for me but the usual praise and the usual negatives.
 
BertramCooper said:
This is pretty much what I expected.

As much as we say, "An 8/10 or a 4/5 is a perfectly good score," we all know that today's 7.5-10 review scale means that these reviewers didn't really care for the game.

But I definitely laugh when I read comments like this:


Seriously?

Yeah, I didn't know what think of that line. It is absurd. I mean, the last console Zelda came out in 2006, and SS makes some needed changes. It is like Nintendo is damned if they do, and damned if they don't. WTF..... And in that period, 3 Uncharted games were released! GB admitted that the 3rd game doesn't really change anything in the formula, but it is soooo good anyways.
 
I was expecting meltdowns before I came online. After going through about 10 pages, I've got to say Zelda-GAF handled itself pretty well. TSA impressions scare me a little but obviously I need to play the game myself to see if I agree. I didn't know he was a well known Zelda speedrunner. Also, after reading some different reviews, I can't say I'm entirely sure what to expect from the game but I do know the 20th is too far away.
 
BertramCooper said:
.

As much as we say, "An 8/10 or a 4/5 is a perfectly good score," we all know that today's 7.5-10 review scale means that these reviewers didn't really care for the game.
I can't even tell if this is a joke, or not.
 
King of the Potato People said:
So I gathered this from the reviews so far.

- It starts off too slow, formulaic and it takes too long until there's freedom to explore the main areas.
- This is one of the most linear 3D Zelda games and this will be divisive with fans (sigh at this generation)
- Too much filler.
- Some sections are a cross between the Ocean King Temple/Twilight Realm, and these were unpopular fetch and stealth levels from previous games.
- Under-use of the music instrument.
- Fi isn't as good as Midna.

It seems like this game has serious problems and not worth the ridiculous wait of 5 years, despite what should be an impressive Metascore of 95. Of course next week will tell.
lol. Y'know, there was some praise in the reviews too. Just a bit.
 
Mpl90 said:
Really. The heck should it mean?
So, it hasn't to be something else because it's Zelda, but it HAS to be still revelant?
Did they wanted some online multiplayer or what? :P

I have secretly wanted this. Buldar's Gate meets Zelda, with the different races. As a whole seperate game though..
 
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