Skyward Sword review thread [Newest Reviews - Cubed3 10/10, GC: A, AusGamers: 7/10]

oatmeal said:
Also...one very weird thing in this game...people give Link time to respond to them. His lips move and everything...he just sits there mouthing stuff, but nothing comes out. They give him enough time to say whatever it is that he'd say...and then they respond. It's really awkward.
lol... that does sound awkward. so it's just dead silence with link animating, instead of just the usual nod or "what's your name?" -> press a -> "Link? cool!"
 
GaimeGuy said:
i'd love to see ducky linkified
2Iy3S.jpg
 
oatmeal said:
It's annoying, too. You start and you get about...2 minutes to run around before getting tossed into a forced tutorial where you learn to Z-Target to look up and talk (gee, how many times have I seen that?), then how to run and jump...and then you're given a simple task...but instead of just letting you do it, they give you step by step instructions.

It opens up a bit then, but then you're bombarded with story. And the story is nice, Zelda is really cute, Groose is great...it's just...slow. I was excited to finally make my way down to the first 'below' area and you get there...and you get about 15 minutes of exploration before it slows to a crawl.

I'm hoping it opens up from here on out...TP's first play through was outstanding, but I can't do it again. This will likely be the same.

Just throw me into something and let me figure it out, or at least give me that option.

Really, you're mad about a 60 second z tarting tutorial...
 
TheGreatMightyPoo said:
They'd prefer it be fully orchestrated.
Honestly the 'puzzle solved' jingle sounds off.

It feels like it's missing a note or two.

Heart container is roughly the same, though.

DrForester said:
Really, your mad about a 60 second z tarting tutorial...
I'm not mad at anything.

I'm just saying that it's annoying.

It's not just the Z-Targeting, there's a lot of stuff that I mentioned, but that just shows how stuck Nintendo is in trying to baby the gamers.
 
Jorok Goldblade said:
I seem to remember a G4 columnist shitting all over Mario Galaxy on video, and then the outlet giving the game a 5/5.......

I, the writer of that review, was different than the person you remember denigrating the game in a video podcast.
 
Ohhh shoot, seems like amazon is not taking preorders for the wii mote combo pack. Between bestbuy or walmart website which is better to order from?
 
DrForester said:
Really, your mad about a 60 second z tarting tutorial...
If it's anything like Twilight Princess we're talking a few hours or so. Damn that opening right through the first dungeon sucked. I remember replaying it a few months ago and thought about stopping a few times right before I got out into the overworld. Sloooooooooooow.

Haven't read any of the reviews, is the combat as good as I'm hoping it is? That more than anything is what I'm excited about.
 
Some of the 'complaints' in these reviews are pure stupidity. Can't believe these are coming from professional game reviewers (whatever the hell that means, anyway). Honestly it seems at this point after having played every fucking game in existence and comparing everything to everything else, I think some of these people have become so cynical, and so out of touch with how 'normal people' experience a game, that they've lost all objectivity and their opinions are pretty much irrelevant and moot to everyone else.

OH NOES THERES A 60 SECOND Z-TARGETING TUTORIAL, ONE OF THE MOST IMPORTANT GAMEPLAY ELEMENTS IN A 40+ GAME, MY TIME IS BEING WASTED!!! IM BEING INSULTED!!

Jesus Fuck, talk about ADD. The last console Zelda came out 5 years ago. Stop assuming everyone and their grandmother has Zelda mechanisms mastered, or that they should cater to veteran Zelda players. They're not insulting you personally. Get over yourselves.
 
Paradoxal_Utopia said:
Some of the 'complaints' in these reviews are pure stupidity. Can't believe these are coming from professional game reviewers (whatever the hell that means, anyway). Honestly it seems at this point after having played every fucking game in existence and comparing everything to everything else, I think some of these people have become so cynical, and so out of touch with how 'normal people' experience a game, that they've lost all objectivity and their opinions are pretty much irrelevant and moot to everyone else.

OH NOES THERES A 60 SECOND Z-TARGETING TUTORIAL, ONE OF THE MOST IMPORTANT GAMEPLAY ELEMENTS IN A 40+ GAME, MY TIME IS BEING WASTED!!! IM BEING INSULTED!!

Jesus Fuck, talk about ADD.
Zelda games have always been incredibly patronising an obnoxious in regards to presenting controls information to you. It's a valid complaint and drives me nuts.
 
Hmmm...so I got my second monster claw and it made me see the animation again...and then took me to the menu with the collectibles and showed me it.

Looks like we have a new 'rupee get' thing that everyone hated from TP.
 
oatmeal said:
It's not just the Z-Targeting, there's a lot of stuff that I mentioned, but that just shows how stuck Nintendo is in trying to baby the gamers.

Just about every developer does to make their games as easy as possible these days. I'd rather have tutorials than the crap that goes on everywhere else.
 
I Push Fat Kids said:
Could someone let me know about
Hero Mode
or a link to some info?

Double damage, no heart drops/heart flowers, you get get to skip a lot of tutorials and hint stuff.
There's possibly more to it than that, that's just the stuff I found while digging around in the leaked text file. It seems like none of the reviewers are game to talk about it in much detail.
 
The correct way to do it would be to have prompts appear on screen without taking control away from you and making it dialogue all the time. But Nintendo think everyone is a baby, sooo
 
@MUWANdo said:
Double damage, no heart drops/heart flowers, you get get to skip a lot of tutorials and hint stuff.
There's possibly more to it than that, that's just the stuff I found while digging around in the leaked text file. It seems like none of the reviewers are game to talk about it in much detail.



Interesting... Almost wish it was unlockable from the start.
 
Can't believe this thread is 12k replies big. ffs, it's a zelda game it's not gonna average less than 94% when all the reviews are out and you are going to enjoy it. really don't get how review threads are so big nowadays.

is there really that much to discuss about some random joe's opinion about a game on the internet???
 
Error said:
Can't believe this thread is 12k replies big. ffs, it's a zelda game it's not gonna average less than 94% when all the reviews are out and you are going to enjoy it. really don't get how review threads are so big nowadays.

is there really that much to discuss about some random joe's opinion about a game on the internet???

I kind of agree with you, but at the same time, most of the comments here are tame in relations to meltdowns of the past.

Personally I think another reason this thread is getting bigger because this has become like the source for zelda news.
 
Paradoxal_Utopia said:
Some of the 'complaints' in these reviews are pure stupidity. Can't believe these are coming from professional game reviewers (whatever the hell that means, anyway). Honestly it seems at this point after having played every fucking game in existence and comparing everything to everything else, I think some of these people have become so cynical, and so out of touch with how 'normal people' experience a game, that they've lost all objectivity and their opinions are pretty much irrelevant and moot to everyone else.

OH NOES THERES A 60 SECOND Z-TARGETING TUTORIAL, ONE OF THE MOST IMPORTANT GAMEPLAY ELEMENTS IN A 40+ GAME, MY TIME IS BEING WASTED!!! IM BEING INSULTED!!

Jesus Fuck, talk about ADD. The last console Zelda came out 5 years ago. Stop assuming everyone and their grandmother has Zelda mechanisms mastered, or that they should cater to veteran Zelda players. They're not insulting you personally. Get over yourselves.

You know what the tutorial for Z-targeting was in OOT?

"Hey! I'm up here! Press Z to target me then A to talk!"

The best part: It wasn't even mandatory.

Did I mention it was OOT, the game where the concept was introduced to the world? If any game could have gotten away with a long ass tutorial, it's OOT. Instead, TP and it looks like SS feel they need to baby the player for some reason.
 
Judging by the videos, the Z-Targeting tutorial in Skyward Sword is a guy on the roof going "HEY LINK COME TARGET ME BRO" and then he teaches you other stuff, stuff you probably know.
 
oatmeal said:
Hmmm...so I got my second monster claw and it made me see the animation again...and then took me to the menu with the collectibles and showed me it.

Looks like we have a new 'rupee get' thing that everyone hated from TP.

Yeah, does that any time you turn off the game and turn it back on for the upgrade collectibles. Super weird/unnecessary.

ShockingAlberto said:
Judging by the videos, the Z-Targeting tutorial in Skyward Sword is a guy on the roof going "HEY LINK COME TARGET ME BRO" and then he teaches you other stuff, stuff you probably know.

I didn't mind this tutorial so much. It's mostly there to teach you the wall-climbing/stamina stuff, which is actually new to the series.

SS has a slow-ish first hour or two, but it's nothing compared to the slog at the beginning of Twilight Princess.
 
Anth0ny said:
You know what the tutorial for Z-targeting was in OOT?

"Hey! I'm up here! Press Z to target me then A to talk!"

The best part: It wasn't even mandatory.

Did I mention it was OOT, the game where the concept was introduced to the world? If any game could have gotten away with a long ass tutorial, it's OOT. Instead, TP and it looks like SS feel they need to baby the player for some reason.

It's mandatory in this one.
 
BocoDragon said:
Yup I agree openings have been downhill starting with OoT. Great game, but the Kokiri village "find sword n shield" sequence was never good even in 1998. However, it is still quite inoffensive by modern standards. You could finish it in 5 minutes if you knew what to do. TP's intro was hours!

I think this is all about the ideology of certain execs at Nintendo (Aonuma?). The market did not demand this. It's an idea designed to reduce friction.... But it actually backfires and creates a giant barrier to enjoyment.

Completely agree.
These forced tutorials are extremely detrimental because they force you to complete a bunch of arbitrary obscure tasks.

They feel as if players will be lost, but players just want to play. Restrictions are not a substitutions for good direction and guidance.

Throwing someone immediately into a dungeon is the best intro and tutorial possible. It is fun, engaging, and you can learn all the mechanics into a context that makes sense.
 
Even though GT's impressions of the game were practically all negative, I do think some of the criticism aimed at the game sounded fair.
 
Idk, I never had a problem with the tutorials. Anyways, this will be the first WiMotion Plus game I ever play so I could use the tutorial for atleast that.
 
Hiltz said:
Even though GT's impressions of the game were practically all negative, I do think some of the criticism aimed at the game sounded fair.
Lots of the critisism sounds fair from all the non-gushing reviews. I personally find the 10/10s harder to believe than the 8/10s, unless people are flat out lying.
 
Seriously? I wake up and no Gamespot/Gametrailers-review yet, the fuck?!
 
butter_stick said:
Lots of the critisism sounds fair from all the non-gushing reviews. I personally find the 10/10s harder to believe than the 8/10s, unless people are flat out lying.

Opinions and all, how do they work?
 
amtentori said:
Completely agree.
These forced tutorials are extremely detrimental because they force you to complete a bunch of arbitrary obscure tasks.

They feel as if players will be lost, but players just want to play. Restrictions are not a substitutions for good direction and guidance.

Throwing someone immediately into a dungeon is the best intro and tutorial possible. It is fun, engaging, and you can learn all the mechanics into a context that makes sense.

You mean forcing a Sword Instructor into every game isn't good?
 
Biggest-Geek-Ever said:
Pretty sure he meant the opinions of the reviewers on the criticisms.

Indeed I did. If it wasn't clear enough let me rephrase, every person reviewer or no has a different thought when going into a game, they have different expectations in what they are looking for. Things they enjoy or dislike therefore affect those reviews, you saying that an 8/10 review is more credible than a 10/10 review is not necessary as every reviewer has their own preferences.

Also, considering that LZ:SS is going to be a game that divides people on good or bad it is easy to imagine it being some people's favorite while others do not enjoy it as much.

It is incredibly childish to discredit some others person review because you think someone has to be lying; because you think one must be right and one must be wrong. The world isn't so divided as that both cannot be right.
 
Biggest-Geek-Ever said:
Pretty sure he meant the opinions of the reviewers on the criticisms.
I'm talking about the factual things. Stuff like the dungeon count, the types of quests you do outside dungeons, the overworld, etc. I'm getting the stench of Wind Waker.
 
Truth101 said:
It is incredibly childish to discredit some others person review because you think someone has to be lying.
That isn't what I meant. I meant some of the more negative things I've read in reviews sound like they'll reduce my enjoyment of the game, unless the person making the complaints was just lying or being overly hyperbolic. I don't think good reviews = lies.
 
butter_stick said:
That isn't what I meant. I meant some of the more negative things I've read in reviews sound like they'll reduce my enjoyment of the game, unless the person making the complaints was just lying or being overly hyperbolic. I don't think good reviews = lies.

That is what I am getting at. To them those could be serious, detrimental, problems but it might not be that way for others or even you. I am honestly of the opinion you cannot decide whether you enjoy it or not unless you play it.
 
butter_stick said:
Lots of the critisism sounds fair from all the non-gushing reviews. I personally find the 10/10s harder to believe than the 8/10s, unless people are flat out lying.

I'm going to play it first and see which side is right and which is wrong.
 
TheGreatMightyPoo said:
Not only that but I bet the guy from 1up ,who said Zelda's controls were bad, praised Uncharted to the high heavens and one of the defining parts of that series is highly flawed.

I guess it's system and Western bias.
Uncharted 3 is pretty mediocre to be honest.
It has moments, but it is no way as good as UNcharted 2. As a cinematic game it kind of works, but even then it isn't all that cinematic. I think the whole HD audio/video extravaganza is way overblown. It's nice to have and it is cutting edge tech, but in no way is it leap-years above an SD experience. Not a well crafted one.
 
Kard8p3 said:
The gamespot review won't be up till sometime next week. TSA said the GT review will probably be up tomorrow.
Okay thanks!
 
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