Skyward Sword review thread [Newest Reviews - Cubed3 10/10, GC: A, AusGamers: 7/10]

beelzebozo said:
i am always amazed by the fact that almost nobody even takes a stab at an adventure game in the same vein. i have to imagine it's a really hard genre to tackle, considering how intricately designed everything is.
I think the problem is that it's hard to sell that kind of title without emphasizing all the ways in which it differs: a greater focus on combat, a darker, edgier style, etc.

And when you don't do that, your game ends up bombing.
 
TheGreatMightyPoo said:
Nintendo is a Prime target:

1. They're not "edgy" and "hardcore".

2. No one makes games like them.

This. The 'hardcore' gamer who is also a Nintendo hater is like almost any other hater out there, like homophobes for instance. They are so insecure and threatened by difference that they have to lash out.

The mere thought of playing a game like Mario with cartoony graphics threatens their manhood because if they actually found out the games are fucking amazing and joyous they will somehow think they are no longer 'manly' for having just experienced an emotion.
 
AzaK said:
This. The 'hardcore' gamer who is also a Nintendo hater is like almost any other hater out there, like homophobes for instance. They are so insecure and threatened by difference that they have to lash out.

The mere thought of playing a game like Mario with cartoony graphics threatens their manhood because if they actually found out the games are fucking amazing and joyous they will somehow think they are no longer 'manly' for having just experienced an emotion.

Did you really just compare hardcore gamers to homophobes? Wow...
 
My favorite part about GameTrailers is having reviews of my own in their user section and receiving comments that my review's better than GT's review of the same game. Good times.
 
Today I told my younger cousins who were here that Skyward Sword was coming out next week and showerd them a trailer.

They thought Link looked gay

:/
 
Just watched the GT review.

I was kinda surprised how negative they were about it. There was a constant underlying tone of how "outdated" the Wii is.
 
effingvic said:
i normally agree with gametrailers' reviews for the most part but that zelda one was just sad

Agreed. It was all over the place, like they were afraid to come out and say "Look, we just don't like Zelda anymore! And it's not even in HD either!"

As ShockingAlberto put it, the text of the review really came off as a "Come at me, bro!" more than anything else.
 
Ugh, I need to stop talking about video games with my brothers. Its like the GT review is a member of my family :( They have a deeply embedded Zelda hate complex even after I point out literally FACTS they can't see past their hate.
 
As offensive as it sounds

At least they were open to say it... most other sites claim to be unbiased but there are people who work at these places who faves and hated gaming systems/companies
 
There's not really an issue with having a review that's basically "This shit needs to get with the times," but I felt like the GT review was trying to talk out of both sides of its mouth.

Maybe it made more sense with the actual footage and not just listening to the words.
 
ShockingAlberto said:
There's not really an issue with having a review that's basically "This shit needs to get with the times," but I felt like the GT review was trying to talk out of both sides of its mouth.

Maybe it made more sense with the actual footage and not just listening to the words.

But it is with the "times". It's the smartest use of Wii's motion technology and it uses an art style that avoids the graphical limitations of the system (like Wind Waker).
 
Pumpkins said:
But it is with the "times". It's the smartest use of Wii's motion technology and it uses an art style that avoids the graphical limitations of the system (like Wind Waker).

To game reviewers, "Getting with the times" = HD and dark/edgy/Rated M
 
Pumpkins said:
But it is with the "times". It's the smartest use of Wii's motion technology and it uses an art style that avoids the graphical limitations of the system (like Wind Waker).
People are going to have different definitions of what that means.

This includes, perhaps more than anyone else, reviewers.
 
The way they talked in the review I was expecting something along the lines of a mid to high 8. Surprised by the 9.1
 
My issue was that if they were going to give it a 9.1, they should have spent more time saying why it deserved that high score. Instead they basically made a review detailing why it isn't a 10. I'm not saying they're wrong, it just comes off as kind of awkward.
 
royalan said:
Did you really just compare hardcore gamers to homophobes? Wow...

Nope, I compared 'hardcore' gamers who are Nintendo haters 'just because'. I have met many, many of them in my decades of gaming and their hate definitely has parallels to other forms of hate. I.e. ignorance.
 
AzaK said:
This. The 'hardcore' gamer who is also a Nintendo hater is like almost any other hater out there, like homophobes for instance. They are so insecure and threatened by difference that they have to lash out.

The mere thought of playing a game like Mario with cartoony graphics threatens their manhood because if they actually found out the games are fucking amazing and joyous they will somehow think they are no longer 'manly' for having just experienced an emotion.
boy you are dumb
 
kayos90 said:
The way they talked in the review I was expecting something along the lines of a mid to high 8. Surprised by the 9.1
I don't know. Saying that the game has "series' best dungeons", "fun motion controls that work", and "fun to use items" made me expect a 9 or above score. Really, outside of saying that they were disappointed that Skyloft was only populated by twenty people and that the textures could be hit or miss, there wasn't anything overly negative in the review.
 
jackdoe said:
I don't know. Saying that the game has "series' best dungeons", "fun motion controls that work", and "fun to use items" made me expect a 9 or above score. Really, outside of saying that they were disappointed that Skyloft was only populated by twenty people and that the textures could be hit or miss, there wasn't anything overly negative in the review.
The only comment that really bothered me was their mention of the 25th anniversary and the age Skyward Sword is bringing out of the Zelda design as opposed to mentioning how it has some of the best dungeons so far.
 
The review was overall very positive. They mention a few FACTS about how dated the game is in comparison to the majority of AAA modern games (mostly because of the hardware) and then go on to say that the design and charm is enough to still make this an excellent game, but hint strongly that Nintendo is going to have to make a pretty big push for the next Zelda game to get a pass.

Sounds absolutely right to me. What's wrong with that?
 
jackdoe said:
I don't know. Saying that the game has "series' best dungeons", "fun motion controls that work", and "fun to use items" made me expect a 9 or above score. Really, outside of saying that they were disappointed that Skyloft was only populated by twenty people and that the textures could be hit or miss, there wasn't anything overly negative in the review.

Can you please call them a bunch of homophobic dudebros, thanks.
 
beelzebozo said:
i am always amazed by the fact that almost nobody even takes a stab at an adventure game in the same vein. i have to imagine it's a really hard genre to tackle, considering how intricately designed everything is.
Well, we did have Okami, which was a better Zelda game than Twilight Princess.

Right?

RIGHT?
 
In my opinion, you can't have your cake and eat it, too. Many of the people complaining about GT docking points for SS "not being HD" are the same people in the GOTY thread or elsewhere arguing that SS is going to shit on every game that comes out this year.

So which is it? If you want to compare SS to games on other platforms then you have to accept the criticism it'll inevitably get for not being as crisp as its competitors.

And, to be fair, GT DID say in that same segment that certain areas of the game looked incredibly beautiful despite the Wii's limitations...some of you are just focusing on the part where they said some areas of the game don't live up to the overall look of the game (and they showed examples).
 
BertramCooper said:
Well, we did have Okami, which was a better Zelda game than Twilight Princess.

Right?

RIGHT?
It had the better playable wolf.
Uy5x1.png
 
Haunted said:
FUCK YOU GAMETRAILERS

I hate Gametrailers writing in their reviews, but at least the videos are well made and have that guy that can actually TALK. Unlike these Gamespot reviews where they have some fat fuck who hasn't been outside for 12 years, uncharismatically shitting his way through a mumbling mess.
 
The Mana Legend said:
I hate Gametrailers writing in their reviews, but at least the videos are well made and have that guy that can actually TALK. Unlike these Gamespot reviews where they have some fat fuck who hasn't been outside for 12 years, uncharismatically shitting his way through a mumbling mess.
God yes. I watch all of Gametrailers reviews regardless of whether I'm actually interested in the game or not because of how well done they are.
 
Ezduo said:
God yes. I watch all of Gametrailers reviews regardless of whether I'm actually interested in the game or not because of how well done they are.

Same, it's the only reviews I watch with Zero Punctuation.

But LOL at the GT review. I was expecting a 7.5 or at most 8 from the review itself, yet they give it over 9. I think they know they have no choice to avoid a nuclear war.

The world design looks like a mish-mash of Star Fox Adventure and Super Mario Sunshine. The characters look like they're from a Square Enix game.

I have fond memories of playing ALTTP. To me the world design should be more traditional castles, village(s), forests, marshes, mountains, etc. Now it's starting to look like a JRPG, and the gameplay shoehorns non-believable environment designs into the game.

ALTTP's instruction manual's art still illustrates what IMO a Zelda game should look like. It should be much closer to traditional light-Tolkien-esque fantasy rather than JRPG abstract designs. It seems all of that has been sacrificed to support a collection of mini-games.

edit: HOLY SHIT people are angry at the 9+ GT review? HAHAHAHAHA!
 
royalan said:
Many of the people complaining about GT docking points for SS "not being HD" are the same people in the GOTY thread or elsewhere arguing that SS is going to shit on every game that comes out this year.

So which is it? If you want to compare SS to games on other platforms then you have to accept the criticism it'll inevitably get for not being as crisp as its competitors.

I don't think this is fair. What about handheld games? What if the greatest, most innovative game to come out this year was a handheld game? I suppose in your world it wouldn't be considered.
 
Ether_Snake said:
Same, it's the only reviews I watch with Zero Punctuation.

But LOL at the GT review. I was expecting a 7.5 or at most 8 from the review itself, yet they give it over 9. I think they know they have no choice to avoid a nuclear war.

The world design looks like a mish-mash of Star Fox Adventure and Super Mario Sunshine. The characters look like they're from a Square Enix game.

I have fond memories of playing ALTTP. To me the world design should be more traditional castles, village(s), forests, marshes, mountains, etc. Now it's starting to look like a JRPG, and the gameplay shoehorns non-believable environment designs into the game.

ALTTP's instruction manual's art still illustrates what IMO a Zelda game should look like. It should be much closer to traditional light-Tolkien-esque fantasy rather than JRPG abstract designs. It seems all of that has been sacrificed to support a collection of mini-games.
Uh...huh.
 
Ether_Snake said:
Same, it's the only reviews I watch with Zero Punctuation.

But LOL at the GT review. I was expecting a 7.5 or at most 8 from the review itself, yet they give it over 9. I think they know they have no choice to avoid a nuclear war.

The world design looks like a mish-mash of Star Fox Adventure and Super Mario Sunshine. The characters look like they're from a Square Enix game.

I have fond memories of playing ALTTP. To me the world design should be more traditional castles, village(s), forests, marshes, mountains, etc. Now it's starting to look like a JRPG, and the gameplay shoehorns non-believable environment designs into the game.

ALTTP's instruction manual's art still illustrates what IMO a Zelda game should look like. It should be much closer to traditional light-Tolkien-esque fantasy rather than JRPG abstract designs. It seems all of that has been sacrificed to support a collection of mini-games.

edit: HOLY SHIT people are angry at the 9+ GT review? HAHAHAHAHA!

to be fair.. zelda gets shit for using the same formula over and over again while games like halo, gears, uncharted, call of duty (to name a few) get high praise for exactly that
 
I was going to say "I don't think anyone's mad about the score, people are just talking about the content of the review," but then I realized Ether_Snake probably just saw Haunted's quote in another post and made some sort of weird connection in his brain without actually reading Haunted's post.

Which is honestly hilarious.
 
Ether_Snake said:
Same, it's the only reviews I watch with Zero Punctuation.

But LOL at the GT review. I was expecting a 7.5 or at most 8 from the review itself, yet they give it over 9. I think they know they have no choice to avoid a nuclear war.

The world design looks like a mish-mash of Star Fox Adventure and Super Mario Sunshine. The characters look like they're from a Square Enix game.

I have fond memories of playing ALTTP. To me the world design should be more traditional castles, village(s), forests, marshes, mountains, etc. Now it's starting to look like a JRPG, and the gameplay shoehorns non-believable environment designs into the game.

ALTTP's instruction manual's art still illustrates what IMO a Zelda game should look like. It should be much closer to traditional light-Tolkien-esque fantasy rather than JRPG abstract designs. It seems all of that has been sacrificed to support a collection of mini-games.

edit: HOLY SHIT people are angry at the 9+ GT review? HAHAHAHAHA!
Uh...huh.
 
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