This game looks like it's from the next generation at times, crazy stuff. Why isn't the mainstream press all over this?
I keep that asking myself. I don't get most of the mediocre reviews too.
This game looks like it's from the next generation at times, crazy stuff. Why isn't the mainstream press all over this?
This game looks like it's from the next generation at times, crazy stuff. Why isn't the mainstream press all over this?
I keep that asking myself. I don't get most of the mediocre reviews too.
Because Rockstar isn't behind this.
No, it couldn't have flaws.
Just found thecostume from the movie its awesome.Kickboxer
This is easily my favourite game of the year so far.
Like what.
Not a fan of the driving or the camera associated with it, radio stations are weak, gunplay isn't great, and the narrative and gameplay contradict too often(which isn't a huge deal), money is pointless(Just like GTA IV), losing cop points for idiotic reasons.
That being said, I love this game. My 3rd favorite open world title this generation. So, are you saying this game has no flaws?
The game deserves to sell very well, and United Fronts deserves to next work on whatever the hell they want to.
Oh not at all. I was trying to figure out how you measure this and as far as I can see most of those complaints are subjective.
What flaws do you think it has?
It'll be Sleeping Dogs 2 if the sales so far are any indication.
I think the idea is more that similar flaws in higher-profile games from major devs like Rockstar, Bethesda, etc would tend to be glossed over by the mainstream games press.
For example:What flaws do you think it has?
Yup.I think the idea is more that similar flaws in higher-profile games from major devs like Rockstar, Bethesda, etc would tend to be glossed over by the mainstream games press.
For example:
The camera centering is horrible, I hate it.
The "romance" plots are not very well realized, funny even.
It can feel janky in places.
Plot seems to progress too fast regarding the actions you do.
Finished. The end game was brutal. Like they dialled up the violence factor to eleven.
Where I felt it slipped up was the overarching narrative. Again, conceptually fine, but it feels like it's a bit all over the place, like it's missing exposition and development of certain characters and events. I'm glad I kept up to date with reports as they unlocked as they helped fill in a lot of gaps and built characters up a little more, but there were certainly a good few moments of "and now this is happening".
Finished. The end game was brutal. Like they dialled up the violence factor to eleven.
Overall I really enjoyed the story, but it did need work. Conceptually it's great, and the dialogue is excellent, as are the characters. It's one of the few games where I've felt characters are pretty well defined and acted realistically. Wei especially makes for a great protagonist.
Where I felt it slipped up was the overarching narrative. Again, conceptually fine, but it feels like it's a bit all over the place, like it's missing exposition and development of certain characters and events. I'm glad I kept up to date with reports as they unlocked as they helped fill in a lot of gaps and built characters up a little more, but there were certainly a good few moments of "and now this is happening".
If I had one major complaint to the gameplay it's that I wish there was more. Free running, melee, gun fights, driving: yeah okay, there was some jank in all parts of the game, but they worked and they were fun. In a way I feel the game was just a bit too short. I wanted to engage in more shoot-outs, more brawls, and more driving. The best missions where the ones that did a little of everything, and they were very memorable because of it. Having so much going on is both Sleeping Dogs' greatest strength and arguably it's biggest weakness: it allows for variety, but it also makes me wish there was more of each individual component.
But I guess I'm being greedy, because the game took me just over thirty hours to complete. And that's doing everything, sans for two events, which I'm sure are annoyingly buried somewhere in the map. To have played that much game, and enjoyed 99% of it, and still want more. Well, that's a sign of a fantastic product.
I'll be doing the review for Rocket Chainsaw, which I hope to get up Thursday if not tomorrow. End of the day, Sleeping Dogs is far and away my favourite sandbox game of this generation, and the rightful kick in the pants this particular style of sandbox gaming needed. United Fronts did great things. The game deserves to sell very well, and United Fronts deserves to next work on whatever the hell they want to.
Camera centering annoys me to no end. The romance portions start off solid but they just go away; it is strange. Plenty of jank, for sure. Thanks.
I think the idea is more that similar flaws in higher-profile games from major devs like Rockstar, Bethesda, etc would tend to be glossed over by the mainstream games press.
Yeah, the romance stuff started out well, then just vanished completely. Obviously cut short due to budget/time etc
From 2 pages back...How does the game compare to the Yakuza series? I don't know many open-world games.
Why do you love Yakuza?
Melee system? SD doesn't have as much depth in it as Yakuza
Funny substories? SD delivers
Karaoke? SD has it as well, but the controls are completely different and easier. Also the bullcrap slowing down/getting faster all the time doesn't happen in SD. It's scrolling through, which would make Yakuza Karaoke much better.
Memorable main story? SD delivers
Sympathic characters? SD delivers
nailed the setting? SD did so as well
100+ hours content? SD doesn't have nearly as much, but it also has no textbox dialog
SD has a freerunning system unlike Yakuza, which I guess I will miss in any upcoming open world games, that won't have it.
How does the game compare to the Yakuza series? I don't know many open-world games.
I wanted to date more of Emma Stone.
How does the game compare to the Yakuza series? I don't know many open-world games.
Oh man I took out a guy by throwing a meat clever into his chest and then took out another with a roundhouse kick for the slo-mo finish.
Also, I love the drug bust missions where you have to clear the guys out before you can hack the cameras. My new favorite way to initiate those fights is to high speed crash a car into the loitering thugs.
This game looks like it's from the next generation at times, crazy stuff. Why isn't the mainstream press all over this?
Because the developer didn't pay for 10/10 reviews a la GTA IV.
Played a bit. Gameplay is cool and the environments are awesome, story is lame though and I can't help but skip the cutscenes.
EatChildren said:Also sequel with a female protagonist please. Based on Meiko Kaji from the Female Convict Scorpion series, pretty please.