The_Mike
I cry about SonyGaf from my chair in Redmond, WA
Earlier this week, we had a chance to talk to Nick Popovich, the CEO of developer Monomi Park, about a variety of topics related to Slime Rancher 2, including the team's delight to be featured as part of Xbox Game Pass.
Here's what he had to say when questioned about the service:
"Microsoft has always been a great partner for us and really seems to ‘get’ Slime Rancher so it was an easy decision for us. With Game Pass, I think it’s a great mechanism for especially smaller indies to reduce risk by taking a Game Pass deal, but for us, I think the model compliments our games, which we run a long time.
So, keeping up an active player base allows us to keep finding an audience as we release one content update after another over a period of years. In my opinion, one of the single best ads you can get for your game is those little notifications on each platform that tell you “Your Friend Jane is Now Playing Slime Rancher”. That’s hard to beat."
www.purexbox.com
Here's what he had to say when questioned about the service:
"Microsoft has always been a great partner for us and really seems to ‘get’ Slime Rancher so it was an easy decision for us. With Game Pass, I think it’s a great mechanism for especially smaller indies to reduce risk by taking a Game Pass deal, but for us, I think the model compliments our games, which we run a long time.
So, keeping up an active player base allows us to keep finding an audience as we release one content update after another over a period of years. In my opinion, one of the single best ads you can get for your game is those little notifications on each platform that tell you “Your Friend Jane is Now Playing Slime Rancher”. That’s hard to beat."

Slime Rancher 2 Dev: 'Xbox Game Pass Was An Easy Decision For Us'
"The model compliments our games..."

