I actually don't think STEAM characters can be in Smash, due to Sakurai not wanting characters that originated from something other than a video game.
But they're a weird case. And also Assist Trophy fodder, especially since their peers in sales and importance are Assist Trophies. Or a song rip on the next FE Stage.
Meh, Sakurai has gone back on so many things (Mii/Villager not a good fit during brawl era, mewtwo only dlc, whatever the most recent smash is being his last smash), I think it could be an exception.
3: Ice Climbers. I'm shocked at how strongly people assume they won't make it in due to "technical limitations." First of all this article is widely taken out of context, as Sakurai has stated in interviews that yes the 3DS hindered them getting in the game, but he also stated they put very little effort into getting them to work since they were low priority. Its been 7 months since the release of the game, and theres plenty of time to figure out a solution. The biggest biggest reason I believe they will get in as DLC.....Sakurai already had they made. They were working on the Wii U, and he had them functioning to some extend on the 3DS. It would not make sense to take a nearly completed character and scrap them, when they could be tweaked for DLC. Especially since most DLC characters are vets, and quickly made.
Nintendo's positioning Splatoon to eventually become one of the big dogs (like the Mario Kart of shooters), so it'll at the very least be Pikmin-tier. In short, it won't bomb, Nintendo won't let it.I really doubt Inkling gets in as DLC. Like, it's not even in my mind at all as a potential addition.
Unless Splatoon is a massive financial success (which it's leaning towards not being) there really isn't a point. Characters are difficult to make and the commitment to make a character that might not be all that popular versus the piles of other characters people actually want and are familiar with really work against Inkling.
Also the only time a character was used as promotion for a new game was a clone, and one that seemed rushed given his bizarre hitboxes and somewhat lacking balance. Not really as complex of a character as Inkling would demand them to make considering how complex the paint system is and how it's integral to the character that it be implemented into Inkling's move set.
Inkling would make poor DLC, but are perfect reps for Smash 5. Then they'd sit like Ness and Shulk do, as characters from medium sized games released a few years before Smash. Characters that really need a full roster to carry them.
STEAM will be entirely forgotten by the time Smash 5 comes out.
It'll be lucky to even get a trophy or music rip, and it would be generous to think it'd get an assist trophy. A character is basically out of the question, the game bombed and isn't even reviewed all that well. There isn't really any character in Smash from a series like STEAM.
I agree that the "low priority" thing probably superseded the "technical limitation" thing. Lucas and Wolf had no issues like that and were cut too. Time was also likely an issue,
8-Player Smash wasn't a thing until after the Climbers were cut (or, that's what I've read). We don't know how the Wii U would handle 16 Ice Climbers simultaneously, but it's not unreasonable to surmise that there would be issues there.
FTFYConsidering that some stages had to be editted heavily to work for 8 player smash (dynamics, hazards, bosses etc. were removed and the stages made bigger) I think something like introducing 8 Nanas might bog down the game ever so slightly to not be the quality Sakurai wants in the game.
It would be nice to have the Ice Climbers back, being the only cut veteran that went on for two games (prior to Smash 4), but I think 8 Player Smash was introduced after they were removed. Not even going to talk about the 3DS here, we all know about that, even if it was heavily optimized at this point. I'd like them, I'm just not expecting them.
At this point I'm expecting Wolf, Roy, Ryu, and one more Newcomer, potentially the Ballot Winner be it King K. Rool, Isaac, Krystal, Paper Mario or anyone else.
Or miracles can happen and it would be a newcomer not from the Ballot and we get a whole new wave of 4 Ballot Winners to round off the roster. I'm going to stay realistic for now though. I'd personally rather there be more Ballot Winners as opposed to just one with Ryu and Roy just thrown in there randomly. I don't think Ryu was even that highly requested at all, never even seen him on the exit polls. Then there's Roy, aside from the fans he does have, you'll just have endless wails of "Another FE anime sword fighter Marth clone" in the vain of the Lucina hate. But that's just me.
So yeah:
-Mewtwo
-Lucas
-Wolf to coincide with Star Fox U announcement
-Roy
-Ryu (E3 or EVO reveal for sure if he happens. If he's not at E3 or EVO I don't think he's in at all)
-Newcomer, likely the sole Ballot winner that's within reason. If not, a new wave of Ballot Winners will likely come.
FTFY
Had to account for the potential unrealistic requests. Plus Street Fighter is an EVO staple. With Nintendo sponsoring Smash 4 & Melee at EVO this year, it wouldn't be surprising if they saved Ryu for a reveal before either Smash 4 or USF4 Grand Finals.like Banjo
This, though I was thinking more of the most requested Nintendo character than anything else.Ah, true. By "Ballot Winner" I mean the character they hand pick from the ballot, not necessarily the one who got the most votes. In all likelihood it will be a highly requested Nintendo character.
I don't see how that could be possible. 8 player smash is the core of Classic mode and there are two entire stages built specifically for 8 players. It had also been planned since Melee.It would be nice to have the Ice Climbers back, being the only cut veteran that went on for two games (prior to Smash 4), but I think 8 Player Smash was introduced after they were removed. Not even going to talk about the 3DS here, we all know about that, even if it was heavily optimized at this point. I'd like them, I'm just not expecting them.
STEAM will be entirely forgotten by the time Smash 5 comes out.
It'll be lucky to even get a trophy or music rip, and it would be generous to think it'd get an assist trophy. A character is basically out of the question, the game bombed and isn't even reviewed all that well. There isn't really any character in Smash from a series like STEAM.
Most of the 8-player conversions don't necessarily seem technical in changes, but more logistics and visual clutter.
Smashville for example. Those villagers are DS models with no AI at all and just randomly emote. Not exactly major AI, at least no more so than the minecarts on Great Cave. But those villagers with 8 players on there would look terrible and cluttered and a mess.
Norfair wouldn't be fair (harhar) because not all 8 people could fit in the dome, so pretty much it would turn into a bloodbath every couple minutes when the wave hits. Which sounds fun in your mind but then remember the stage shows up in Classic and All Star. Also closing off parts of the stage in lava leaving two teeny platforms would be too small for 8 characters to even physically stand properly on.
But there are some that seem technical in nature. Like removing bosses and Palutena's Temple bridge not breaking. Although I have no idea how that's different than Skyworld which works fine, but whatever.
I don't see how that could be possible. 8 player smash is the core of Classic mode and there are two entire stages built specifically for 8 players. It had also been planned since Melee.
Doesn't Sakurai have a thing against realistic guns (which is supposedly why we don't have an AW rep yet)? Now that I think about it, realistic guns may be a problem for Elma in the next Smash game.They're running out of characters and franchises, so they'll have to either
- Go to 3rd string main franchise characters (Impa, Birdo)
- Mine obscure old-ass dead franchises (mysterious castle, mach rider)
- Use characters from lesser-known, recent franchises (Splatoon)
The biggest knock against Steam is that Sakurai has not included an Advance Wars character, which deserves one before Steam.
Most of the 8-player conversions don't necessarily seem technical in changes, but more logistics and visual clutter.
That was random. Though I'm pretty sure it's not gonna happen with Sakurai in charge. Ridley is meant to be huge, & as such should remain a boss.Ridley can be playable.
I think it's pretty obvious that 8-player Smash faces significant technical limitations. To my understanding, it even uses different character models with reduced bones. The specific example I've seen flying around is Wii Fit Trainer. When she does the thumbs up win pose in 8-player Smash, the angle of her thumb is different because of the simplified model.
I think it's pretty obvious that 8-player Smash faces significant technical limitations. To my understanding, it even uses different character models with reduced bones. The specific example I've seen flying around is Wii Fit Trainer. When she does the thumbs up win pose in 8-player Smash, the angle of her thumb is different because of the simplified model.
Yes, a few changes are probably technical, but it's not the end all reason they might have to make changes to stages. There's also visual clutter to think about. There would be no reason that the villagers in Smashville would need to be removed, other than visual clutter. They worked in Brawl. They would have even worked fine on the 3DS. I don't even think Melee would have broken a sweat with Smashville. The animals on Windy Valley as well. They're tiny models with a simple looped animation. The flowers that spin right next to them probably take as much as they do.
Think about how Onett supports the car no problem, and yet Smashville can't have 3D models from a DS game that loop simple animations.
And yes, characters use simpler LODs in 8 player Smash. Ice Climbers being more simple characters could probably use more aggressive LODs in 8 Player, although it's more of an AI problem than a rendering issue.
Ridley can be playable.
He can once sakurai leaves... (smash 5 plz)
I guess they could do Chrono Cross characters next if they keep up with this fangame theme.
the design issues with Ridley don't magically go away if Sakurai retires.
Artsy Omni's Smashified series did Travis from MOTHER 4:
I guess they could do Chrono Cross characters next if they keep up with this fangame theme.
What design issues? If it's the wings then fold the damn wings.
Plus making a Ridley design just for Smash wouldn't be something I would be against.
6 minutes beating All Star with Jigglypuff Challenge will be nearly impossible after a few more characters, and it was already a difficult challenge. Jigglpuff isn't very good at crowd control, unlike Shulk, who also has a 6 minute All Star challenge that took me 2 tries because Shulk can quickly kill everyone with his huge sweeping smash attacks.
My best so far has been 6:20... and this was before Mewtwo.
You know, I really question that. He's more of a "right place, right time" character for a lot of us in the 20+ age bracket -- Bomberman was a mid-level series at best, coming from a fairly small publisher, but because of the wealth of Bomberman games in the '90s I feel like hardcore gamers who lived through that period have a biased perception of the series' importance. I don't believe any of the Bomberman games actually sold over a million copies.
the design issues with Ridley don't magically go away if Sakurai retires.
Don't forget Hudson had their own console (TurboGrafx) which just happens to have games on the eShop. So Bomberman could be a rival console rep like Sonic.
In Japan TurboGrafx was obviously associated with Bonk, it's even a pun over there (PC Engine - PC Genjin). Bomberman as TurboGrafx representative makes zero sense unless you are already pushing for Bomberman.
Its more of a problem with sakurai more than anything... thinking that there is an actual is issue in designing rids as a fighter for smash is quite silly.... If anyone thinks that ridley cant be a well done character I just cant take you seriously...
What design issues? If it's the wings then fold the damn wings.
Plus making a Ridley design just for Smash wouldn't be something I would be against.
Ridley will never be in Smash. Even with Sakurai gone, you forget Iwata is the man with the cash. He'll take Sakurai's word on Ridley being too big as gospel and will inform whatever new team takes over that there better be no time wasted pissing money up the wall by trying to make Ridley work. Just import Pyrosphere as a retro stage and be done with it.
If it were that easy, Ridley would be in Smash. You don't think they put effort to make a hugely popular character from a flagship series?
Inkling will be the first revealed newcomer for Smash 6. Bet on it.
FTFY, but I'm not sure about Chrono. I'd say Simon Belmont would be better, but Konami.I'm imagining the trailer for Smash 5/6/whatever. It has characters being summoned from each of the Nintendo consoles/handhelds over the years:
- Mario from a Donkey Kong cabinet
- Link from a NES
- Kirby from a Game Boy
- Fox from a SNES
- Pikachu from a Game Boy Colour
- Villager from a N64
- NEWCOMER Sami from a Game Boy Advance
- Olimar from a Gamecube
- NEWCOMER Chorus Kids from a DS
- Shulk from a Wii
- NEWCOMER Mallo from a 3DS
- NEWCOMER Inkling from a Wii U
And then there's gameplay footage, and then they throw down with Sonic, Mega Man, Pac-Man, Ryu and NEWCOMER Crono.
If it were that easy, Ridley would be in Smash. You don't think they put effort to make a hugely popular character from a flagship series?
because Ridley apparently fights like Dyna Blade.
Ridley has a alternate grey skinned stock icon. Implying Meta Ridley. Game code.
Also has the most effort put into him out of the 3 stage hazard bosses.
Also Ridley has been in every Smash game in some form although poorly depicted in Brawl and Smash 4 because Ridley apparently fights like Dyna Blade.
Yes? You just proved what I said? They put effort into making him playable, it didn't work out right, and they repurposed him to be a boss...
Should have said he was a boss instead of one year of tension.
Even my mother knew Ridley was a stage hazard from the first rumblings of it.