i doubt sega will even consider it unless there's a decent amount of demand for it.
Considering how they've been ok with other Backbone releases showing up on PS3, it's interesting Sonic 3 & Knuckles still hasn't made the jump yet. Maybe Sega decided to wait and see how this performed?
Because even above Sonic CD, this engine was built to reproduce Sonic 3 & Knuckles. I mean literally.
Oh, if you were wondering, the boss theme samples this song:
http://www.youtube.com/watch?v=A4MC-izHi5w
"Work That Sucker To Death" - Xavier
I miss classic/90's/Genesis Sonic. So much funk and soul to the music and art. Modern Sonic has none of this essense at all.
With Sonic already on XBLA how could they do Retro Engine ports without it looking confusing on the marketplace? Would you get a discount if you already own the ports? Or would they just update those games instead? Either way Sega if you read anything here on NeoGAF I would gladly buy each Sonic title 1 - 3 + Knuckles using Taxman's Retro Engine.
It's a good question. I wondered this, too. I think the cleanest way would be to de-list the old ones, then put at least some marketing push behind the new ones to make people aware.
But this question is the reason why I don't think we'll see the older games given this treatment.
What is this backbone thing people are talking about? It is is the title as well.
They're a company that specializes in professional emulation of classic games on modern consoles, yet they're kind of infamous for doing a rough job of it, sort of a "good enough" approach. They often have a really nasty habit of throwing ugly filters or terribly-redrawn art on things to "make them HD", they often introduce new glitches or issues, especially with the sound, and in general gamers don't look forward to seeing their name attached to a project. They also developed a couple of mediocre games, like the Death Jr. and the Sonic Rivals games, but they closed that studio down. They've turned in a couple of okay port and emulation efforts, but it doesn't seem to happen without some babysitting by the company they're working for (the Capcom ports, like MvsC2).
Here's the best example of what's wrong: they've been emulating Sonic 1 on consoles since at least 2006 (Digital Eclipse became Backbone when it merged with another company, ImaginEngine). They've included it in at lest half a dozen releases since then, including individual releases for multiple consoles and emulation packages like Sonic's Ultimate Genesis Collection. It's late 2011, and they handled the emulation of Sonic 1 included in Generations. Why is the sound still screwed up, immediately noticeable to anyone who knows the original game doesn't sound like an ear-screeching mess?
That's kind of symbolic of their efforts. They don't fix what's broken unless they absolutely have to (they sold Gunstar Heroes on PSN with completely non-functional online play), and they generally don't do the original games justice.
They're a company that specializes in professional emulation of classic games on modern consoles, yet they're kind of infamous for doing a rough job of it, sort of a "good enough" approach. They often have a really nasty habit of throwing ugly filters or terribly-redrawn art on things to "make them HD", they often introduce new glitches or issues, especially with the sound, and in general gamers don't look forward to seeing their name attached to a project. They also developed a couple of mediocre games, like the Death Jr. and the Sonic Rivals games, but they closed that studio down. They've turned in a couple of okay port and emulation efforts, but it doesn't seem to happen without some babysitting by the company they're working for (the Capcom ports, like MvsC2).
Here's the best example of what's wrong: they've been emulating Sonic 1 on consoles since at least 2006 (Digital Eclipse became Backbone when it merged with another company, ImaginEngine). They've included it in at lest half a dozen releases since then, including individual releases for multiple consoles and emulation packages like Sonic's Ultimate Genesis Collection. It's late 2011, and they handled the emulation of Sonic 1 included in Generations. Why is the sound still screwed up, immediately noticeable to anyone who knows the original game doesn't sound like an ear-screeching mess?
That's kind of symbolic of their efforts. They don't fix what's broken unless they absolutely have to (they sold Gunstar Heroes on PSN with completely non-functional online play), and they generally don't do the original games justice.
Not really related to Sonic CD but I saw this "awesome" Sonic figurine/keychain in the Sega Blogs.
http://i.imgur.com/iE9AN.jpg
NUMBER ONE IN THE WORLD B)
EDIT: They had nothing to do with the Genesis collection on Steam, right?
Give me one disc with them all on it and call it "Sonic Retro."They could call them "Sonic HD" "Sonic 2 HD" "Sonic 3 HD" "Sonic & Knuckles HD" or something like that.
Or maybe Sega will wait until the next generation consoles to re-release the Sonic games with the Retro Engine and then de-list the old ones. I don't know, I just really want them all to get the same remake treatment Sonic CD got.
I just want to add to the collective sentiment that I would like to have all Genesis Sonic games on Hedgehog Engine.
I would like to finally put away the megadrive (still the best way to enjoy 1-3K)
I just want to add to the collective sentiment that I would like to have all Genesis Sonic games on Hedgehog Engine.
I would like to finally put away the megadrive (still the best way to enjoy 1-3K)
I think sega should just do this to all Sonic games
http://www.youtube.com/watch?v=mI0DKYdaxLs&feature=related
I think sega should just do this to all Sonic games
http://www.youtube.com/watch?v=mI0DKYdaxLs&feature=related
Oh, if you were wondering, the boss theme samples this song:
http://www.youtube.com/watch?v=A4MC-izHi5w
"Work That Sucker To Death" - Xavier
I miss classic/90's/Genesis Sonic. So much funk and soul to the music and art. Modern Sonic has none of this essense at all.
Agreed...Sonic Colors sorta comes close though. Sonic Adventure 1 and 2 had their high points too. I'd like to think NiGHTS fits the description.
When I think of the game that embodies 90s era Sega, I think of Ristar.
They could call them "Sonic HD" "Sonic 2 HD" "Sonic 3 HD" "Sonic & Knuckles HD" or something like that.
Or maybe Sega will wait until the next generation consoles to re-release the Sonic games with the Retro Engine and then de-list the old ones. I don't know, I just really want them all to get the same remake treatment Sonic CD got.
People here are so quick to say how good Colors is. But look what you're comparing it to...Unleashed and the abomination that is '06. You can't really get much worse than those, especially the latter. Colors isn't a good game and shouldn't ever be considered good or be any sort of barometer for quality when it comes to Sonic games. It's sad that the best Sonic games nowadays are remakes, powered by fan-made software. Sega truly doesn't give a shit. Even worse is how so much quality artwork and some decent music is undermined by awful designers and inept management.
Anyway, I ended up buying Sonic CD on XBLA earlier today. Like everyone else, I am thoroughly pleased with the game's performance and presentation. This is exactly how a remake/rom port should be done. There's really nothing much else they could have done with this game. It's pretty much flawless.
People here are so quick to say how good Colors is. But look what you're comparing it to...Unleashed and the abomination that is '06. You can't really get much worse than those, especially the latter. Colors isn't a good game and shouldn't ever be considered good or be any sort of barometer for quality when it comes to Sonic games.
Yeah, that's EXACTLY the reason why I think Sonic Colors is good. It's totally because I'm comparing it to shit games, instead of actually enjoying the gameplay, level design and cool wisp power ups! Thank you for showing me the light. Boy, was I fooled!
Got the iOS version
No voice saying "past" or "future" when you hit the signs makes me sad.
Fuck you special stage 5. Just fuck you. *cries*
Otherwise a very good port. Still think it's a mostly shite game though.
I never noticed a lack of sound on my version, will have to check.
Somehow it feels like the hardest bonus stage of the lot as well, 5 comes before 6 and 7 dammit, it shouldn't be as annoying as it is!
I've spent the last few hours trying to complete special stage 5, but to no avail. It's the only one I have left to complete.
Exit to menu before your time runs out, the last save is the beginning of the special stage.How do you get to retry? I thought that you only 1 chance for each time you cleared a level with enough rings?
Exit to menu before your time runs out, the last save is the beginning of the special stage.
Got the iOS version
No voice saying "past" or "future" when you hit the signs makes me sad.
The dreaded special stage 5. And here I thought I was weird swearing and cursing at this stage the last few day.
At least when the ticker is around 20 or less seconds a bonus time UFO shows up. I love it when your about to jump and destroy a UFO and it just b-lines in the other direction, meanwhile you land in the water.
There should've been a popup telling the player that using Tails disables achievements.Couldn't be arsed to get the fifth time stone, so I just finished the game, and then started a new game with Tails. Proceeded to get all the time stones and.. no trophy. Didn't get the trophy for finishing a zone in the good future either. Fuck you, game. I wish you had a face so that I could punch it.
There should've been a popup telling the player that using Tails disables achievements.
What?
Playing as Tails disables achievements. There should've been a message when selecting him prior to the game starting to inform players that.What?
You know what else is annoying? In Zones, you can press anywhere on the screen (iOS version) to jump. In the special stages, you have to hit that bottom-right circle. Shits me up the wall.
People here are so quick to say how good Colors is. But look what you're comparing it to...Unleashed and the abomination that is '06. You can't really get much worse than those, especially the latter. Colors isn't a good game and shouldn't ever be considered good or be any sort of barometer for quality when it comes to Sonic games. It's sad that the best Sonic games nowadays are remakes, powered by fan-made software. Sega truly doesn't give a shit. Even worse is how so much quality artwork and some decent music is undermined by awful designers and inept management.