Theonik
Member
Legal problems, supposedly. Massive shame.
I figured it would be something like that. Assuming Eddie Murphy related? Real shame. Was really looking forward to aversion of it that wasn't compressed to hell and back.
Legal problems, supposedly. Massive shame.
I never got to own a Sega cd as a child, and this is perhaps the only 2d sonic game IV never played. I so desperately wanted to play this and now I have my chance. It has been proclaim as the greatest 2d sonic. Today I shall seclude myself all alone in my room with this game. Today is a glorious day. I expect tears.
I think some of you will be a little surprised with Sonic 4
I think some of you will be a little surprised with Sonic 4
JonCha needs to hit his "reassuring people about Sonic" post quota in every sonic threadHuh?
Taxman said:So what is this image doing in Sonic CD?
Basically, earlier on in the remake's development there were 2 new levels: Desert Dazzle & Final Fever (another boss)
Neither level was fully complete, and we had to make the call whether or not to go ahead and finalize them. Sonic Team felt the game should not deviate too far from it's original form, and in retrospect it was for the best since we had a lot of other work to do anyway.
I left this image in since it's quite a groovy looking Zone, and it also serves as a way for you to get to the stage select as Tails.
A whole new zone? Sega, put this man in charge of Sonic 4 ep.2 ASAP.
EDIT: He was actually going to take on the challenge of finishing Dust Hill Zone?
iOS and Android available tomorrow. (ioS version is $1.99!) PSN America available next week. Available in Euro PSN store now.
Is it wrong that I want to stay in the bad future version of Stardust Speedway cuz the music is so awesome?
1080p60 and improved sprite rotation are veeery tempting to retire my mega cd, but the lack of lyrics in theintro and ending makes me hesitate...real
Yeah, not a deal-breaker I mean I still bought the game, but it was still a disappointment. I can probably live with it though.Honest question: Is the lack of lyrics in TTSW really that much of a deal breaker for some people?
Cool game, great port but man I'd been upset if I'd bought this as a kid. The pinball stuff is sooo fucking strict, I'd have given up.
Exactly, I don't even remember finishing this game when I was younger.
And the special stages. Man, don't even get me started on those. They're almost as bad the ones in sonic advance 2.
Oh so it just looks kinda similar to the Dust Hill prototype stuff. In that case, that makes me want to see an original Taxman and co. Sonic game even more. And one thats "canon" too.
Fuck Wacky Workbench.
Don't be too hasty. Taxman's done a really, really fine job on this port, but designing an all-new Sonic game is an entirely different ballgame. Using the engine doesn't guarantee a good game; just because he can code doesn't mean he can design good Sonic levels. Those two extra levels might have been rubbish for all we know.
Come on Sega, make with the PC version. You know you want my monetary units.
You can switch between US or JP soundtracks from the main menu before you begin playing. If you want to switch, just exit to the main menu, switch and then start back at the beginning of the last zone you were on.Can somebody tell me how the various region soundtracks work? Can I select which music I want playing from the option menu, or is it more complicated?
was Sonic 2 your first Sonic title?
Come on Sega, make with the PC version. You know you want my monetary units.
Apparently Taxman was planning to add in a new zone to the game but cut it due to time and a feeling of not wanting to deviate too far from the original game
JonCha needs to hit his "reassuring people about Sonic" post quota in every sonic thread
Don't be too hasty. Taxman's done a really, really fine job on this port, but designing an all-new Sonic game is an entirely different ballgame. Using the engine doesn't guarantee a good game; just because he can code doesn't mean he can design good Sonic levels. Those two extra levels might have been rubbish for all we know.
No, just can't stand collision chaos.
You've got a point there. Well they should at least use his engine for the next game, so at least they'll have great performance and fun physics.
I should probably buy this, shouldn't I?
No, terrible levels, sloppy feeling controls.
People should Just watch the Intro and Outro on Youtube.
Been playing for about an hour so far, and I'm enjoying it a lot more than I did the last (and previously, only) time I ever played Sonic CD, which was on Sonic Gems Collection. Probably because this time I know you aren't supposed to tear it through each level; I'm taking my time and exploring.
That said, what is the ultimate objective in each level? I know you're supposed to try and get a good future, but do you do that by doing something in the past, and then returning to the present, and then going to the good future and finishing the level there? Is this right? And what am I looking for in the past? Any patterns as to where it's hidden? Searching a whole level is quite demanding...
Also, where does collecting all the Time Stones fit in?
No, terrible levels, sloppy feeling controls.
People should Just watch the Intro and Outro on Youtube.
Collect all time stones or blow up all generators/Metal Sonic holograms in the past to get the good ending. Everything else is just for level variety/story/aesthetics. There arent any real patterns that i've seen (one zone has a generator right at the beginning and you have to back track in the past to get it.
So you can either play it like a normal Sonic game and just focus on getting the special stones of the day, focus on exploring the past, or a combo of the two.