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Sonic Generations |OT| What Sonic can learn from Sonic

I can't unlock the achievement for getting an S rank in a stage. Has anyone else had this problem? I've gotten an S rank in a stage and I'm well on my way to getting Blazing Meteor (which is for getting S rank 7 times) but the one for a single S rank just won't unlock. There doesn't seem to be any way to reset the achievements either. I'm not sure how deeply into this game I will get but if I ever decide that I want to do the majority of things in this game I could see it slightly bothering me down the line.
 

Haunted

Member
I stopped playing because the game was forcing me to play more Modern Sonic levels. I've done all the Classic Sonic I can at this point (did all Act 1 levels after the first boss).


Is there a lot of Classic Sonic content left after the second batch of levels?
 

Nabs

Member
I can't unlock the achievement for getting an S rank in a stage. Has anyone else had this problem? I've gotten an S rank in a stage and I'm well on my way to getting Blazing Meteor (which is for getting S rank 7 times) but the one for a single S rank just won't unlock. There doesn't seem to be any way to reset the achievements either. I'm not sure how deeply into this game I will get but if I ever decide that I want to do the majority of things in this game I could see it slightly bothering me down the line.

You could try to copy over your save file and start a new game. Get the first S rank and copy it back over. Warning: I don't know if this will work, or if it'll ruin your save. Don't blame me if anything weird happens.

Steam\userdata\xxxxxx\71340\remote
 

0 HP

Member
I can't unlock the achievement for getting an S rank in a stage. Has anyone else had this problem? I've gotten an S rank in a stage and I'm well on my way to getting Blazing Meteor (which is for getting S rank 7 times) but the one for a single S rank just won't unlock. There doesn't seem to be any way to reset the achievements either. I'm not sure how deeply into this game I will get but if I ever decide that I want to do the majority of things in this game I could see it slightly bothering me down the line.

Sometimes the achievements don't click. Start a new game on a USB stick or something and they'll most likely pop up the second time. I'm 99% sure you can't get them on your current file though.

Same thing happened to me on the Sky Sanctuary achievement.


that's tempting.

But three more modern sonic levels to get to three classic sonic ones... hm.
Play Crisis Core Classic at least, its probably queued up on your game already. I think its the most creative part of the game. Nothing crazy or anything, just kinda nice.
 

ShadiWulf

Member
Since Mama Robotnik is in the topic now, gonna repost these quotes for him, I'm sure he will love seeing them.

Sonic is still hugely popular, but Sonic games of the last several years have been less well received than those from, say, 15 years ago. Why do you think that is?

So originally it was more or less the same team working on all the different Sonic titles, but after a few years, for various reasons, we started to delegate Sonic games to different groups of people.

And everyone in the office has their own idea of what Sonic should be, so we started to see slightly varied, slightly different directions of Sonic games.

I was conscious of this, so I'm now back with full responsibility of all things Sonic. I have control over the direction of not just Sonic Generations, but all the Sonic titles that we will develop in the future.

So I have more control, and hopefully this will provide better appearances for future titles.

What's next for Sonic?

Takashi Iizuka: Sonic Generations sort of acts as the end of one period. After Sonic Generations, we will work on new Sonic titles. There's going to be a whole new adventure, of course.

For the digital and mobile space, we have Sonic 4 - Episode 1 is already out, and we've already started creating Episode 2.

We're going to continue to explore the reimaginationing of classic Sonic, but at the same time we will also keep looking into the gaming space around modern Sonic games.

The Sonic series is now under the rule of Iizuka-san, be scared

What do you think is special or unique about the Sonic series?

Back when Sonic was on the Mega Drive, there were tons of side-scrolling action games out there. The fact that Sonic took these platform games -- which were very slow, reserved affairs -- and made them into these quick, exhilarating things was an incredibly unique, futuristic thing for the time.

As time went on, the action genre further evolved, and now we're to the point that this sort of high-speed platform action is pretty much defined by Sonic. It's the only one in the industry, and that's something I want to retain going into the future.

Now, you might not think that sounds so bad, but remember.. this is Iizuka-san, afterall!

gamrFeed - Over the last 20 years, what have been the greatest evolutions for Sonic?

Takashi Iizuka - The greatest thing to happen for Sonic is obviously when he was born 20 years ago. In terms of greatest “evolution”, I think it would be the evolution to 3D action game in Sonic Adventure (1998). 3D Sonic is now recognized by many people, but back in those days, no one could imagine what a 3D Sonic game would look like, and it was a huge task to develop. If we did not have the evolution to 3D at that time, Sonic may not have been as greatly appreciated and enjoyed by fans for such a long period of time.

The Sonic series has a lot of really passionate fans. When you're charting a course for the series, how much do you have to listen to that fanbase? How much of the decision is based on where you think it should go?

Well, the fact that Sonic has kept going for the past 20 years is because it's received all that support from fans over the years. I try to preserve the image of Sonic that these fans are looking for, and I try my best to participate in the assorted fan events that take place.

So I treat those voices seriously, but on the other hand, I think it's also necessary to surprise them, to turn against their expectations -- in a good way. I want to introduce new aspects that don't shake what the fans want, but also provide something new to the package.

the interviewer concludes by asking Iizuka how he sees Sonic evolving and whether we'll see more of him in the future. He comments that they’re seeing good things both in 2D and 3D and that he wants to continue the trend of releasing games in both forms, such as Sonic the Hedgehog 4: Episode 1 and Sonic Colors last year. He confirms that work on Sonic the Hedgehog 4: Episode 2 has started and that he wants to "make 3D action games that will surprise you in a good way."

Though reassuring us that the core Sonic franchise's being action-oriented will not change, he understands that each genre is limited by the number of customers it has. He wishes to see Sonic expand into other genres and wants to see non-action genre players say, "I know that blue character!" He ends by saying that "we want to challenge other genres apart from the Olympics! [laughs]"
 
It's been long enough now; when do Sumo Digital get to make another Sonic/Sega All-Star game? Sega Superstars Tennis and Sonic & Sega All-Star Racing were fantastic. Hell, if they made another All-Star Racing, all they have to do is come up with better items, and have more variety in the course aesthetics, and they'd have a Mario-Kart beater.
 
It's been long enough now; when do Sumo Digital get to make another Sonic/Sega All-Star game? Sega Superstars Tennis and Sonic & Sega All-Star Racing were fantastic. Hell, if they made another All-Star Racing, all they have to do is come up with better items, and have more variety in the course aesthetics, and they'd have a Mario-Kart beater.

I think sumo are making a racing game featuring the more real sega racers like sega rally, or at least they pitched it to sega around the time of sega ASR.
 

0 HP

Member
I don't understand why Sega doesn't give Treasure a shot at making a Sonic game. Something like Colors is right up their alley, let them do a sequel to that and it would embarrass the first game. Or let them do a more traditional Sonic game, I don't think there would be any complaints with that either. The relationship is already there, yet Sega goes to Dimps time and time again. If they let Bioware make a Sonic RPG, how protective can they really be over their brand? Please just do it already.
 

FreeMufasa

Junior Member
One thing that suprised me is they went back to the speed in Unleashed for modern. I thought they would have kept the slower speed of Colours.
 
You could try to copy over your save file and start a new game. Get the first S rank and copy it back over. Warning: I don't know if this will work, or if it'll ruin your save. Don't blame me if anything weird happens.

Steam\userdata\xxxxxx\71340\remote

Sometimes the achievements don't click. Start a new game on a USB stick or something and they'll most likely pop up the second time. I'm 99% sure you can't get them on your current file though.

Same thing happened to me on the Sky Sanctuary achievement.

Greatly appreciated both of you. I was able to unlock the achievement. Thanks again.
 
I'm excited to see what Mama Robotnik thinks of this game. One of probably 4 or 5 people on GAF that really knows what they're talking about in regard to Sonic IMO.

Close the thread everyone. Apparently 99% of you aren't qualified to talk about Sonic games.
 

0 HP

Member
Close the thread everyone. Apparently 99% of you aren't qualified to talk about Sonic games.

I didn't say anybody was unqualified to judge a Sonic game, I'm saying Mama Robotnik, along with a few other people, really know their shit and people like them posting here is what makes GAF so great IMO. Everytime I'm in one of these threads and I see someone praising Colors and/or bashing Sonic 4, I always ask them to elaborate and I always get a pretty shallow response back. Some posters though are poignant and really express themselves, but its rare. For the record, I think both of those games are painfully average, but the way the community reacts to them so differently is hilarious.
 
I didn't say anybody was unqualified to judge a Sonic game, I'm saying Mama Robotnik, along with a few other people, really know their shit and people like them posting here is what makes GAF so great IMO. Everytime I'm in one of these threads and I see someone praising Colors and/or bashing Sonic 4, I always ask them to elaborate and I always get a pretty shallow response back. Both of those games are painfully average, but the way the community reacts to them so differently is hilarious.

As someone who enjoys Colours and found sonic 4 to be completely average I could try and give a proper response as to why I feel that way if you'd like.
 

qq more

Member
Everytime I'm in one of these threads and I see someone praising Colors and/or bashing Sonic 4, I always ask them to elaborate and I always get a pretty shallow response back. Some posters though are poignant and really express themselves, but its rare. For the record, I think both of those games are painfully average, but the way the community reacts to them so differently is hilarious.

I'm pretty sure I've posted many reasons why I did not like Sonic 4 at some point. It probably wasn't a response to one of your posts though, so you've might missed that.
 

cory.

Banned
I'm halfway through Colors and while it works, and it's pretty fun, it doesnt quite have the oomph that Generations does (but Colors has been far more consistent). The sidescrolling sections work in their own way but arent really comparable to the classic acts in Generations to getting Sonic back to his roots (Colors did get away fromim the Dimps style too, which was fun when Sonic Team was incompetent but is kind of annoying now).Bosses are far better designed but less exciting (apart from Time Eater). I'm not a fan of the short acts either, I'd rather have longer and more explorable main acts.
 

SRTtoZ

Member
Holy shit what a surprise. I got this for xmas unexpectedly and was like 'ohhh another sonic' but after an hour of playing the game fucking rules!!! I cant believe I didnt buy this sooner...Awesome game! The sense of speed they capture really is amazing even though you need to slow down at times to platform.
 

Sciz

Member
One thing that suprised me is they went back to the speed in Unleashed for modern. I thought they would have kept the slower speed of Colours.

Different teams developing different games simultaneously. We won't really see the impact of Colors until the next couple games.
 

Tuck

Member
I'm halfway through Colors and while it works, and it's pretty fun, it doesnt quite have the oomph that Generations does (but Colors has been far more consistent). The sidescrolling sections work in their own way but arent really comparable to the classic acts in Generations to getting Sonic back to his roots

Agreed. I prefer the Modern levels in Generations. Same with the 2D levels.
 

Brandon F

Well congratulations! You got yourself caught!
Sonic 4 is absolutely wretched after playing Generations. Gave it a purchase during the XBL sale and I am absolutely stunned at how terrible Sonic handles in that game. The levels seem alright though, decent obstacles and some solid tier splits to contend with. But my god the way Sonic handles feels absolutely atrocious. The weird way he sort of runs up walls(gravity non-existant?), the half-pipes in Casino Zone absolutely do not work. Forget comparisons to any other Sonic game, the general 'feel' as a videogame alone is amateurish and embarrassing.

Colors is alright. About 3 worlds completed so far and I kind of dig it, but not nearly as much Generations. Probably will appreciate it more when I have all powers and can play the levels as intended. Annoying missing out on so much of the level layouts because of locked abilities, and merely dashing to the end is pretty ho-hum.
 

Lijik

Member
I dont know why people need to defend their opinions. There are countless posts as to why people think Sonic Colors is a great game, and why Sonic 4 is garbage.
I want to see why the detractors of Colors dislike the game. The only opinion I ever see from them is "Colors is shit and the people who like it are wrong, deluded, shallow furries! Prove me wrong fuckers!!" when they want to shit up a Sonic thread.


Also, Brandon F's post about its 'feel' is right on the money. The handling feels awful compared to platformers in general. Even similar mediocre retro revivals like the recent Rocket Knight don't 'feel' this terrible to play.
 

WillyFive

Member
The PS3 version of Sonic Generations sucks, by the way. Don't get that version.

There is a delay in the controls, making playing a pain. Not to mention way too many loading times.
 

Juicy Bob

Member
I don't care what people say about Modern Sonic, I played Rooftop Run Modern for the first time last night and the whole thing was breathtaking. The level design, the pretty visuals, THE FUCKING CLOCK TOWER SEQUENCE. All absolutely awesome. I'm really enjoying this game so far and I'm not ashamed to admit it - Classic and Modern alike.
 

XiaNaphryz

LATIN, MATRIPEDICABUS, DO YOU SPEAK IT
Picked this up after the recent Steam sale. Haven't played a Sonic game since SA2. I'm a big fan of time attack stuff, so the modern Sonic stages are awesome fun. The classic stuff is great too!
 

Dark Schala

Eloquent Princess
Oh my God, these Iizuka posts are amazing... where do you find these?
KuGsj.gif


I dont know why people need to defend their opinions. There are countless posts as to why people think Sonic Colors is a great game, and why Sonic 4 is garbage.
I want to see why the detractors of Colors dislike the game. The only opinion I ever see from them is "Colors is shit and the people who like it are wrong, deluded, shallow furries! Prove me wrong fuckers!!" when they want to shit up a Sonic thread.
Yes. I haven't seen why detractors of Colours dislike the game at all in a well-written argument. It bugs me a little to never really see any justification for their impressions. It's like that screen from Super Paper Mario. :O

The PS3 version of Sonic Generations sucks, by the way. Don't get that version.

There is a delay in the controls, making playing a pain. Not to mention way too many loading times.
Eh, I found it to be pretty competent in terms of control, and the loading times let me stretch my legs a little since I hate sitting down for extended periods of time. It's the only version I have access to, though.

But yeah, I'd go with the 360 version and PC version just because of the framerate stuff and loading times.
 

ApolloJoh

Member
I don't care what people say about Modern Sonic, I played Rooftop Run Modern for the first time last night and the whole thing was breathtaking. The level design, the pretty visuals, THE FUCKING CLOCK TOWER SEQUENCE. All absolutely awesome. I'm really enjoying this game so far and I'm not ashamed to admit it - Classic and Modern alike.
Yeah, gotta say that Rooftop Run is my favorite Modern stage. The music and the level is just awesome. It was my favorite in Unleashed too.

Platinumed this last night but I'm planning to S-Rank all the challenges, the boss battles (Main Stage and Hard), and play Sonic 1 again. Dunno if I'll go for all Chaos Emeralds though.

Sega really made me feel good about Sonic games again with this. Just took only ~10 years lol.
 
Glad to see more Modern Rooftop Run love. <3
The PS3 version of Sonic Generations sucks, by the way. Don't get that version.

There is a delay in the controls, making playing a pain. Not to mention way too many loading times.

I don't recall input delays while I was playing, and that was only a few days ago.
 

SykoTech

Member
From what I've read, people who don't like Colors mainly complain about how shallow the 3D sections are. Most of them are just quick-stepping or boosting. They also complain about how the platforming in the 2D sections relys too much on block/square shaped platforms, which isn't very Sonic-like. I can relate with both those complaints myself, and Generations did a good job of addressing them.

There's also the Adventure fanatics who don't like it because Sonic is the only one playable, the story isn't complex, and stuff like that. But whether that matters is very subjective.

I don't recall input delays while I was playing, and that was only a few days ago.

Yeah, not sure what he's on about. Out of my entire experience with it, the PS3 version just has split second delays in a few rare places (particularly in Planet Wisp for me). It certainly isn't a case of permanent input delay or anything close to that. Load times aren't bad either.
 

cory.

Banned
The cutscenes in Colors are great and amusing, I hope they continue along that path (not much to go off of from Generations).
 
The cutscenes in Colors are great and amusing, I hope they continue along that path (not much to go off of from Generations).

There's actually a fair amount of incidental comments from the characters, basically whenever you get an S-Rank, or a Red Ring, and different ones for whether you play a mission with their help, or against them. You can tell because they'll have a "!" speech bubble instead of one of the usual icons. They only say it the first time you go back to the hub after beating that mission, though.
 

Dark Schala

Eloquent Princess
Regarding the Casino Night DLC for Steam, SEGA apparently had this to say:

Sega community managers have pledged to find out what went wrong when the Holidays came and went without expected Casino Night DLC for Sonic Generations dropping onto Steam.

What was anticipated by players of Sonic Generations on Steam never showed up during the last week of December, the previously announced release date. Via a Tweet, staff assured one curious follower that the hunt for answers will begin today.

&#8220;We are back in the office tomorrow [ie: the 4th] and can look into it,&#8221; read the Tweet.
Sucks that PC version owners had to wait this long, though. :/

From what I've read, people who don't like Colors mainly complain about how shallow the 3D sections are. Most of them are just quick-stepping or boosting. They also complain about how the platforming in the 2D sections relys too much on block/square shaped platforms, which isn't very Sonic-like. I can relate with both those complaints myself, and Generations did a good job of addressing them.
These are certainly very valid points, of course, though on a personal level, I can overlook them and enjoy the full package of a very cohesive game with great presentation. The 3D parts of Colours are probably the lower points for me in terms of the platforming, and the drifting isn't very good.

The 2D platforming taking place on block/square platforms, I kind of took to heart as being part of the amusement park, but I definitely see their point. Generations addresses this issue very well, I agree.
 

branny

Member
These are certainly very valid points, of course, though on a personal level, I can overlook them and enjoy the full package of a very cohesive game with great presentation. The 3D parts of Colours are probably the lower points for me in terms of the platforming, and the drifting isn't very good.

The 2D platforming taking place on block/square platforms, I kind of took to heart as being part of the amusement park, but I definitely see their point. Generations addresses this issue very well, I agree.
I agree with this, too. The way that Generations handles its drifting is way more fun and conducive for speedrunning. Now, Colors wins the quickstep battle because you can't milk that for points in Generations. :p

Colors did have a lot less of the 3D stuff, didn't it? Now that I think about it, there were very few 3D sections that weren't just "homing attack spam here" or "wisp here" or "boss/rail time" or "run for a while." I don't mind it--I love Colors--but it's interesting to think back on it as another thing Generations may have legitimately improved. It is a little unfortunate to see that Modern Sonic's 2D parts got scaled wayyy back from Colors (in the main acts, anyway). I guess that's what happens when you also have Classic Sonic to show off.

The "world made out of different, obvious pieces/tiles" is a complaint I can see people having, but it doesn't have any real effect on anything. The level designs are all pretty varied, so, even if the scenery gets a little stale, it's easy to dismiss.

My generalizations could be a bit exaggerated since I haven't played either in a while.
 

ShadiWulf

Member
Oh my God, these Iizuka posts are amazing... where do you find these?
KuGsj.gif

you talking about the one on SonicWrecks, or all the ones I quoted for Mama Robotnik? The ones I quoted for Mama Robotnik are from his interviews throughout the year of 2011. lol.

I forgot one though.. hang on...

There have been some who were wondering why the Wii was not given a port when the 3DS, which has comparable graphics, has one. Why not port the 3DS version to the Wii?

The 3DS version is a celebration of Sonic’s portable history. As such it only makes sense that we keep that history on a portable system.

Can you discuss what systems will be represented on the 3DS version such as Game Gear?

Game Gear? (Laughter) No. For the 3DS we wanted to go with systems of more recent memory. So we are more focused on levels from the GBA and DS.

there, all accounted for, now.
 

Yoshi

Headmaster of Console Warrior Jugendstrafanstalt
These are certainly very valid points, of course, though on a personal level, I can overlook them and enjoy the full package of a very cohesive game with great presentation. The 3D parts of Colours are probably the lower points for me in terms of the platforming, and the drifting isn't very good.

The 2D platforming taking place on block/square platforms, I kind of took to heart as being part of the amusement park, but I definitely see their point. Generations addresses this issue very well, I agree.

two friends of mine have the following issues with colours:
Friend 1: Wisps are not welcome, Sonic Colours is not enough about speed, it also is way too easy to S-Rank
Friend 2: Sonic feels like he is under water even when he isn't, that totally ruined the game for me to the point of it being a failure to buy it even at a very low price.

I, myself, loved Sonic Colours, although I can understand friend 1's complaints.
 

branny

Member
Friend 2: Sonic feels like he is under water even when he isn't, that totally ruined the game for me to the point of it being a failure to buy it even at a very low price.
Haha, that's funny because when Sonic is actually underwater in Colors he's amazing.
 
The PS3 version of Sonic Generations sucks, by the way. Don't get that version.

There is a delay in the controls, making playing a pain. Not to mention way too many loading times.

Loading times are long but nothing annoying ...we all know what long loading times are ...
i play on PS3 and there is the same delay as in unleashed AKA none.
The ps3 has moments with slowdowns ( sky sanctuary end for exemple ) but no input delay i'm aware of.
 
No input delay on my PS3 version, but the PS3 analog stick makes using anything but the d-pad on 3D sections nigh-unplayable. The difference between the modern sections on 360 and PS3 is night and day.
 

Gagaman

Member
Ok so looking to upgrade to a new laptop that can run this game.

Would these specs be enough?

Processor Quad-Core AMD A8-3500M (2MB L2 cache)
Windows® 7 Home Premium 64-bit
RAM 6GB
Graphics card AMD Radeon HD 6620G Discreet-Class
 

cory.

Banned
I'm 3/4 of the way through Colors and overall I still like it but the gameplay and level design became pretty monotonous after a while. Guess it wasn't really made to hold up to marathoning. I think the tone of the gane's humor is the best thing to take away from it in future Sonic games, otherwise improving on Generations is the way to go.
 
Ok so looking to upgrade to a new laptop that can run this game.

Would these specs be enough?

Processor Quad-Core AMD A8-3500M (2MB L2 cache)
Windows® 7 Home Premium 64-bit
RAM 6GB
Graphics card AMD Radeon HD 6620G Discreet-Class

That's better than my current desktop, and outside of a few places here and there (Chemical Plant, Seaside Hill) I get a pretty smooth 60fps.
 
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