As I though. He couldn't resist hating in some parts tho lol.7echnicolor said:Destructoid's review is up. Generations got an 8/10.
And why do reviewers seem to find it so difficult to manage both playstyles? I literally have no problems.
As I though. He couldn't resist hating in some parts tho lol.7echnicolor said:Destructoid's review is up. Generations got an 8/10.
Because they are drastically different. Which is why I like the game it's like two games in oneJonCha said:As I though. He couldn't resist hating in some parts tho lol.
And why do reviewers seem to find it so difficult to manage both playstyles? I literally have no problems.
eggman seems kinda out of character. D: but movies do take their own spin on things who knowsMatts Legacy said:I know this is about the game and abit off topic but has anyone seen the teaser trailers for the fanfilm there doing for the 20th anniversary as well? Seems darkly themed by the second trailer.
Sonic Fan Film - 20th Anniversary Teaser
Teaser 1:http://www.youtube.com/watch?v=JRSDl2mEHQc&feature=related
Teaser 2:http://www.youtube.com/watch?v=D3gonsnXabQ
On topic my friend will be getting this and iv been seeing allot of media for this and played the demo. It looking really well.
7echnicolor said:Destructoid's review is up. Generations got an 8/10.
slowdrum13 - 5 minutes ago
don't care, where is sonic 4 ep 2?
With other fan appeal and Chaos Emeralds coming from showdowns with Sonic's rivals - Shadow, Silver, and Metal - and familiar bosses like the Death Egg Robot and the rather-too-similar Perfect Chaos - Generations is a great game for pressing out the fluids from a hyperactive nostalgia gland. Sonic Generations hits its target well - with the genuinely bruising qualification that it can frequently be difficult to look at.
Sir_Crocodile said:Gamecentral's review is up.
....Really?Newest Comment said:Even the old Sonic titles were overrated.
While the original Sonic is supposed to be old-school 2D gameplay, don't expect the pure faithfulness of Sonic 4.
While the original Sonic is supposed to be old-school 2D gameplay, don't expect the pure faithfulness of Sonic 4. It can't resist pulling of some extravagant 2.5D tricks. Problem is - and it feels like a perverse problem, given today's tachnology - it's just not very smooth.
Sir_Crocodile said:Which review was that.
Paracelsus said:
"In conclusion, Sonic Generations is SEGA's promise to return to high standards, and we can say they have fulfilled that promise. We were faced with a great, varied and frenetic platforming adventure, boasting two rich, rewarding gameplay styles. All of this, accompanied by visuals and sound at a level which will remind fans of the great moments throughout Sonic's history. This cocktail is garnished with a lot of extras and challenges, and thus it is a satisfying title will be beneficial to fans of the blue blur. The story mode is a bit short, and the boss count is a bit low, but its virtues outweigh the flaws listed, and it is an essential title for fans of Sonic the Hedgehog--it seems like it marks the way forward [for the series]."
Pros: 2 Sonics--2 gameplay styles, RPG elements (I assume they refer to the buying of skills), lots of replayability value, extremely enjoyable atmosphere, there's something for everyone in this game, can be challenging.
Cons: controls might be iffy, loading times, might be a little too challenging at times
Percentage distribution: Graphics (77), Music (82), Control (65), Atmosphere (85)
Throavium said:....Really?
O_____OSuperAngelo64 said:To be honest I think Sonic 1 is significantly worse than most of the post-2000 games.
SuperAngelo64 said:To be honest I think Sonic 1 is significantly worse than most of the post-2000 games.
SuperAngelo64 said:To be honest I think Sonic 1 is significantly worse than most of the post-2000 games.
..........SuperAngelo64 said:To be honest I think Sonic 1 is significantly worse than most of the post-2000 games.
You know you done fucked up, right?SuperAngelo64 said:To be honest I think Sonic 1 is significantly worse than most of the post-2000 games.
SuperAngelo64 said:To be honest I think Sonic 1 is significantly worse than most of the post-2000 games.
Not that I don't appreciate the review being more in-depth and critical than some of the other sites being posted here that are just gushing over the classic Sonic nolstagia and little else, but that reviewer equating Generation's 2D levels to Sonic 4 is ridiculous.Sir_Crocodile said:Gamecentral's review is up.
One of a very few publications I actually trust. Sounds ok, but given their issues with the 2D parts, not at full price. I'll probably actually buy this for once when it drops.
As much I enjoyed Sonic 1 GEN... I have to agree that the Master System version is a bit more fun.Nocturnowl said:I've never been too big on the first Sonic myself, to the point where I prefer the master system/Game Gear version.
Bridge and Jungle>Marble Zone and Spring Yard Zone
Though I haven't played the MS one in years so i'm likely way off base
Nocturnowl said:I've never been too big on the first Sonic myself, to the point where I prefer the master system/Game Gear version.
Bridge and Jungle>Marble Zone and Spring Yard Zone
Though I haven't played the MS one in years so i'm likely way off base
Aside from those missteps, however, Sonic Generations is a genuine delight. Sure, we could do without the need to complete three challenge levels before being allowed to move on to the next series of proper stages, but with a whopping 90 of such levels on the disc theres at least a ton of extra playable content here for those that fall in love with Sonic Generations.
Those who are just along for the main ride will find its one of the best Sonic games in recent years. The dichotomy of play styles breathes new life into favourite stages as theyre re-envisioned and redesigned for Sonics they were never originally intended for.
Meanwhile, some genuinely imaginative and exciting level design recaptures that core thrill - of rolling a hedgehog around a colourful fantasy world that endeared so many to Sonic two decades ago.
A brilliantly designed and painstakingly fan-pleasing exploration of Sonics history, with most of the failures cut out. While the 2D platforming could be peppier, it stands in thoughtful contrast to the surprisingly rollicking 3D sections. A field day for fans, and a damn good platformer in its own right.
As positively nostalgic as all of this is, it's not surprising to find that Sonic Generations' emulation of past greats extends to its duration. Despite the fact that there are nine main stages per Sonic, seven bosses and ten side-missions per Zone, it will take an experienced fan just a few hours to blast through to the main ending.
That's about the only blight on what is otherwise a fantastic trip down memory lane. Sonic Team should be commended for really doing its homework, resulting in the best Sonic the Hedgehog experience in at least 10 years. After this and Sonic Colours, it's time we stopped talking about the Sonic franchise as one with a troubled past. The blue blur is back, and he's rocking the platforming world once again. For fans of Sonic and platformers alike, this is absolutely essential.
SuperAngelo64 said:To be honest I think Sonic 1 is significantly worse than most of the post-2000 games.
That's because your opinion is wrong too.Hero of Legend said:And don't feel bad for having an opinion.
I know this is the interwebs, but there is such a thing as unpopular opinion, and that's neither a wrong or right one, it's called an opinion for a reason.
Just like I prefer the Adventure series over the 2D games, maybe that's because I started with them and played the 2D ones in Mega Collection, but that is MY opinion, and I won't call out others for having different ones.
Astrosanity said:Not that I don't appreciate the review being more in-depth and critical than some of the other sites being posted here that are just gushing over the classic Sonic nolstagia and little else, but that reviewer equating Generation's 2D levels to Sonic 4 is ridiculous.
Sir_Crocodile said:Gamecentral are talking specifically about the physics. They said the actual level design was better.
SEGA confirms their mascot's return to form with Sonic Generations. While the game suffers from some minor gameplay issues and framerate issues, the game is no less beautiful and has a ton of fanservice. With its dual gameplay scheme, Sonic Generations is a worthy celebration of Sonic the Hedgehog's history on home consoles, designed for both nostalgic fans and newcomers alike.
Pros: Two Sonics in one game, very visually-pleasing, lots of fanservice
Cons: Sonic is sometimes tough to control ("Sonic sometimes goes where he wants"), framerate issues, narrative is a bit simple
ZoddGutts said:Yeah looks like I'm cancelling my preorder. Will wait for 5 dollar Christmas deal on Steam.
What? How?SuperAngelo64 said:To be honest I think Sonic 1 is significantly worse than most of the post-2000 games.
I noticed that Now Gamer had two reviews on their site for Sonic Generations, one for the 360 version (which I have now added to that particular post) and one for the PS3 version (the one in the calculation). The PS3 version scored lower than the 360 version (different reviewers, seems like).JonCha said:A quick tally of the scores (and halving Jeux's, so it's 8/10) comes out at 70.9/100. Though without halving Jeux's you have 78.9/100, which is more accurate. Sonic Colours holds 78/100 on Metacritic, so we're level at this point, while Sonic 4 is at 81/100.
Edit: Sonic 4 holds 72/100 on the 360 and PS3. Wii version (81) has less pro reviews.
SuperAngelo64 said:To be honest I think Sonic 1 is significantly worse than most of the post-2000 games.
Dark Schala said:I noticed that Now Gamer had two reviews on their site for Sonic Generations, one for the 360 version (which I have now added to that particular post) and one for the PS3 version (the one in the calculation). The PS3 version scored lower than the 360 version (different reviewers, seems like).
Hah, I hope when I wake up things haven't fallen apart in here because of reviews yet to be posted (ie: Eurogamer, GameSpot, etc).
Paracelsus said:Level design is crafted around the physics (yuck) and overall gameplay (homing), making their point invalid by default.
Sir_Crocodile said:The physics in 4 were bad irrespective of the levels they were designed to serve - for example lack of inertia when not holding down a direction says nothing of the level design but was a major black mark against it.