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Sonic Generations |OT| What Sonic can learn from Sonic

QisTopTier said:
LOL honestly modern sonic = puzzle game. It really really is.
While I am not sure I agree with modern Sonic being a puzzle game, I've been working on an article for a few months about how some games are designed as puzzle games but presented as other things - Punch-Out and Shadow of the Colossus, for example.

I can almost see Classic Sonic applying, though.
 

Guri

Member
Guys, how is the loading time? You know, I've played Sonic 06...

While I'm sure that it's not like THAT, I would like your opinions.
 

QisTopTier

XisBannedTier
ShockingAlberto said:
While I am not sure I agree with modern Sonic being a puzzle game, I've been working on an article for a few months about how some games are designed as puzzle games but presented as other things - Punch-Out and Shadow of the Colossus, for example.

I can almost see Classic Sonic applying, though.
Well you watched the sonic speed run contest video right?

http://youtu.be/pyXcVPGEr4A

Look as he goes over every little part and stuff. That's pretty much what I mean.

It's a puzzle in the sense of how do I peace point A to point B and then point B to point C in the shortest amount of time possible is it possible for me to skip point C and go to Point D? Now if you are just crusing through the stage holding boost and such and not going for the shortest time then it doesn't apply.

Classic sonic is the same idea, it's just way way less complex about it.
 
Im up to the final boss and a few days ago I was thinking that i would be sad that it was over so fast but...not so much.

The last 3 worlds aren't as good as the first 3...like at all.

Seaside Hill is still the peak IMO...okay Rooftop Run is pretty god (GODLIKE VIOlINS) but Crisis City and Planet Wisp? nah.

The shoddy boss fights(DAT 2nd to lat hit on the boss before the final one is some bullshit) are a dissapointment since even the shittier Sonic games normally delivered there.

But the first 6(7 if you count Rooftop Run) are so good and the soundtrack and constant nostalgia blast is awesome enough for me to overlook the flaws. I wish there were some more classic levels(with modern variations too) but I suspect that will be DLC.

I also enjoyed the Modern Levels more than the Classic(Classic was awesome too) and I didn't expect that. Hope they refine that style for future games.

Good game it's just that colors is a bit better

If I gave out scores I'd give it an 8.5-9

also I find it funny that everything from 2006 is the worst parts in the game(worst levels and worst rival battle)...kinda funny.

Also can someone tell me how to beat the final boss(in spoilers of course) I have some schoolwork to finish and wanted to at least beat the main story soon. I rather not rage anymore and just know wtf I have to do.
 

QisTopTier

XisBannedTier
RobbieNick said:
You must have not done too many speed runs in your day.
Ive done plenty of speed runs. Glitching through floors or split second spin dash stuff and such I know I know. It's still not as complex as a whole package is what Im saying. *controlling tails with only one player does count as pretty fucking complex though*

Don't get the wrong idea Im not saying it's easy haha just less things to factor into the whole picture.
 
Teknoman said:
As long as you arent constantly boosting through modern, i'll listen.

I try not to boost too much, as it usually ends badly. Also I may be in the minority here but I would have rather seen the 3D sections be more like Adventure than Unleashed, seeing as the Sonic levels in those two games were fun. Also when the modern style switches to 2D at certain parts it really shows how inferior it is to the classic style. And since most of the other sections involve homing targets everywhere or on rails trigger mashing I feel like a full on 3D Adventure style Sonic would have been better.

But since that was not supposed to be Dreamcast Sonic but Modern Sonic I get it, I still would have preferred the former.

And who else gushed and smiled throughout the whole Metal Sonic bossfight, that shit was amazing!
 
WrathOfOtaibah said:
I try not to boost too much, as it usually ends badly. Also I may be in the minority here but I would have rather seen the 3D sections be more like Adventure than Unleashed, seeing as the Sonic levels in those two games were fun. Also when the modern style switches to 2D at certain parts it really shows how inferior it is to the classic style. And since most of the other sections involve homing targets everywhere or on rails trigger mashing I feel like a full on 3D Adventure style Sonic would have been better.

But since that was not supposed to be Dreamcast Sonic but Modern Sonic I get it, I still would have preferred the former.

And who else gushed and smiled throughout the whole Metal Sonic bossfight, that shit was amazing!

I never even played Sonic CD ( I will change that when it arrives) but even I went OMGOMGOMG during that fight...Metal Sonic is probably the best rival character Sega made (outside of Knuckles of course blat blat blat)

Sadly that is the best boss fight in the game.
 

qq more

Member
QisTopTier said:
haha This is my honest take on the game myself. Well I don't mind the classic stuff to be fair and enjoy it too. I just kinda wish they were not there at all and we got more modern versions of old stages. Modern mushroom hill? Modern Ice capped? Modern Casino? Dear god hold me.. MODERN OIL OCEAN!?
Are you kidding me? Classic Sonic is a great addition to this game. It's really nice to see how Classic gameplay would play on the modern stages. The same way that it's cool to see how Modern Sonic would play on the classic stages. Why make one side of the fanbase happy with an anniversary game? :l

Oh and about those levels, Mushroom Hill and Casino Night are in the 3DS version if that makes you feel any better.

And in speaking of... didn't Nintendo Power mention something about a Feb 2012 release for the 3DS version in their latest issue? Is it true or is it just a mistake?


EDIT: By the way is
Door Into Summer
a selectable song for the stages?
 
Knux-Future said:
I never even played Sonic CD ( I will change that when it arrives) but even I went OMGOMGOMG during that fight...Metal Sonic is probably the best rival character Sega made (outside of Knuckles of course blat blat blat)

Sadly that is the best boss fight in the game.

The thing about it is that it had exactly the look, sound and feel I've always wanted out of a Sonic game. Best moment of the game by far.
 
That last boss is the worst thing ever.

Everything I hate about modern Sonic all at the same time. All it needed was a shitty overly-dramatic vocal track playing and it would have been perfect.
 

0 HP

Member
Knux-Future said:
Also can someone tell me how to beat the final boss(in spoilers of course) I have some schoolwork to finish and wanted to at least beat the main story soon. I rather not rage anymore and just know wtf I have to do.
i just held x and avoided the projectiles. eventually you'll just run into the core. switch to classic sonic and hoard rings when you need to. it took me like 6 or 7 minutes to beat it my first time and i got an A so i guess i did something right.
 

SimonM7

Member
JonCha said:
So basically everyone hates the game. :(

I certainly didn't mean for my post to come across that way. In retrospect it may have come off as a little negative, but I mainly emphasised my issues with the game.

Aside from the mentioned things I think it's pretty great actually. I think it's safe to say that it's the most ambitious anniversary game anyone has ever done (I mean Ninty shipped an All Stars rom on a disc!) and it's absolutely soaked in nostalgia and loving celebration of Sonic stuff throughout that's sure to warm your heart. The Modern portions aren't *quite* hitting on all cylinders the way Colours did (which becomes especially obvious on Planet Wisp), but it's still close enough to be thoroughly enjoyable, and the classic bits really do work surprisingly well despite being "off". I think the level design highlights the bits of it that really work, too, with methodical platforming aswell as smooth hills and loops and stuff like that instead of the momentum based, almost half-pipe-esque parts of the classic games - parts you can tell this engine can't quite replicate.

It's a headache that the game put die hard classic fans under the same roof as the rest of us because it was bound to lead to a shitty atmosphere. I fondly remember the enthusiasm in the Colours thread and I hope now that this game is out and the next isn't this weird peace treaty hybrid, we may get another thread where everyone is actually the audience for the entire game - not just half of it.
 

Tim-E

Member
Paracelsus said:
Do you think PC will be screwed out of the DLCs? Is the D2D version good enough or Steam's will be better?

It's a Steamworks game, so you'll be using Steam to play it even if you buy it on D2D.
 
Just beat it.

The final boss is someting...yeah.

But I won't let a lackluster finish ruin a great experience.

Fun game as a whole. Sega needs to refine the modern stages and build off of it into better games. Colors was a great start(I'll cut them some slack here due to the two different game types) but yeah good game made great due to me being a fanboy and this able to overlook some things. Not for everyone.

Also Eggman's VA continues to be very awesome. The after credits scene is awesome.

Good times.
 

RedSwirl

Junior Member
Shit. After trying out the third level I think I'm gonna get this when the Steam sale starts. How long is it? Getting all those emblems feels like it's gonna be a bitch.
 

Mistle

Member
I don't know what the final boss is but judging from impressions, sounds like it's just as bad as the one in Sonic Colours. Which is a shame, as Colours in an amazing game, as Generations seems to be.
 

Seik

Banned
papersleeves said:
XD

I'm glad you enjoy the game, though I wouldn't say that surprises me AT ALL *pokes*
It's a good game. You were right to push me into buying this. Your fast playthrough of modern day green hill zone last Friday kinda convinced me.

I'm up to the first boss. I went to sleep before I could unlock a third key. First 3 levels were a pleasure to get through. There's not a lot of reason to bitch about this game. You know how much I love to nitpick Sonic games just to engage your nerdrage mode. Well, can't really do that now can I ?

I'll bring my 360 this Friday so we can friendly compare both versions and dual play this fucking game.

Yeah we'll dual play this bitch, be warned though, I'm taking the TV! You'll take the computer screen. ;)

And yeah, that Metal Sonic fight is just orgasmic, especially when I realised they used Sonic CD's japanese track. Yes...its THATgood! :)
 

0 HP

Member
TheCongressman1 said:
Sorry to bring this up so late, but I had to say something. First, I never said that I was talking for everyone, did I? We are talking about personal opinions here aren't we? Second, I don't see why it's so hard to understand that I'm not going to recommend something I didn't enjoy myself. That is what is illogical.

I agree that SA2 had a lot of flaws, but I enjoyed it and wouldn't hesitate to recommend it. If they don't like it, that's perfectly ok. Who knows, they might like Generations, or even Colors.

Additionally, I feel that Colors had plenty of flaws of it's own. Would you find it reasonable if I told you that recommending that would be like punching someone in the face? I know I don't, because I know that if you enjoyed it, regardless of the flaws it may have, and it's only natural that you would stand behind it.
sa2 is over 10 years old and it didn't exactly get a warm reception when it came out. that game also started the whole "furry" thing which is probably going to be with sonic forever. i liked that game enough to get most of the A ranks though.

i think it you're going to recommend something to someone you should at least look outside yourself a little bit. one of my favorite games this gen. was nier, but i don't think i would ever recommend it to some stranger.
 
I traded Colors towards this game.

If I had it to do over again I'd definitely keep Colors.

The HD graphics were really the initial pull for me and I'm enjoying the game enough so far but I'm not excited......each Modern Sonic level seems to be more of the same.

The classic sonic levels are what makes me not completely regret this purchase. What an all around better character than the modern counterpart. The levels are more interesting and fun, and I actually feel like replaying and learning those levels whereas with the Modern variety.......well, they shut off your mind.

I was excited when I started the game and as I go along, playing challenges and opening up the rest of the levels I'm feeling my energy leave me.

I simply don't get how some of you could have gushed about this game in the way you have in this thread, it seems misleading.

I would like to be more thorough but I'm on my pod.
 

qq more

Member
Need some help with finishing the list of music for the game:

What's the theme song for Sonic Rivals? I found a song which I assume came from Rivals 1 but I have no idea if it's the actual theme song since I've never played the game.
 

Greektown

Neo Member
people who think they will release DLC of brand new levels are insane. No chance in hell they create brand new massive levels and charge it 5-10 bucks. it doesn't make sense for SEGA to do that. There is a possibility of new challenges but thats it.

i know this won't happen but i would want tails and knuckles playable in sonics levels. It would be so badass gliding and climbing in sonics levels getting to alternate routes easier.
 

Berordn

Member
qq more said:
What's the theme song for Sonic Rivals? I found a song which I assume came from Rivals 1 but I have no idea if it's the actual theme song since I've never played the game.
Rivals 1 doesn't have a vocal theme song (or any memorable music), but Rivals 2 has one called Race to Win. There is a track from Rivals that got leaked in the initial batch, though.
 
0 HP said:
sa2 is over 10 years old and it didn't exactly get a warm reception when it came out. that game also started the whole "furry" thing which is probably going to be with sonic forever. i liked that game enough to get most of the A ranks though.

i think it you're going to recommend something to someone you should at least look outside yourself a little bit. one of my favorite games this gen. was nier, but i don't think i would ever recommend it to some stranger.

Wha? Started the furry thing?... I don't think it did, but I'm not sure that even matters here. Ahem.

Anyway, I usually don't recommend games to strangers in general, but if I did the most I would say is something like this: "You haven't played SA2? I used to love that game. You should try it if you get the chance sometime." I wouldn't promise them that it's the best Sonic game or anything, but it is worth a try.
 

Teknoman

Member
Incitemaybe said:
I traded Colors towards this game.

If I had it to do over again I'd definitely keep Colors.

The HD graphics were really the initial pull for me and I'm enjoying the game enough so far but I'm not excited......each Modern Sonic level seems to be more of the same.

The classic sonic levels are what makes me not completely regret this purchase. What an all around better character than the modern counterpart. The levels are more interesting and fun, and I actually feel like replaying and learning those levels whereas with the Modern variety.......well, they shut off your mind.

I was excited when I started the game and as I go along, playing challenges and opening up the rest of the levels I'm feeling my energy leave me.

I simply don't get how some of you could have gushed about this game in the way you have in this thread, it seems misleading.

I would like to be more thorough but I'm on my pod.

If you can shut off your mind and make it through modern Sky Sanctuary or Speed highway...well my hats off to you man. You really have to learn both of those as well as modern chemical due to the way the paths often branch off into the background via one odd spring, rail, or platform you might have missed. Colors was fun and had more stages as a whole, but Generations modern stages have more branching pathways than Colors by a long shot.
 
Teknoman said:
If you can shut off your mind and make it through modern Sky Sanctuary or Speed highway...well my hats off to you man. You really have to learn both of those as well as modern chemical due to the way the paths often branch off into the background via one odd spring, rail, or platform you might have missed. Colors was fun and had more stages as a whole, but Generations modern stages have more branching pathways than Colors by a long shot.

This.

I just replayed Seaside Hill (needs more love) and randomly took another route where I was driving a car...So awesome.

I think a lot of people went into this expecting to hate the modern sections (which is okay since it's you opinion and stuff) and this game really requires you to like both to get the most out of it since your distain from the modern levels might seep over into the classic levels.

But outside of Crisis City and Planet Wisp(I don't know why it sucks here since it was awesome in colors..) the Modern stages are all pretty good.
 

QisTopTier

XisBannedTier
Incitemaybe said:
I traded Colors towards this game.

If I had it to do over again I'd definitely keep Colors.

The HD graphics were really the initial pull for me and I'm enjoying the game enough so far but I'm not excited......each Modern Sonic level seems to be more of the same.

The classic sonic levels are what makes me not completely regret this purchase. What an all around better character than the modern counterpart. The levels are more interesting and fun, and I actually feel like replaying and learning those levels whereas with the Modern variety.......well, they shut off your mind.

I was excited when I started the game and as I go along, playing challenges and opening up the rest of the levels I'm feeling my energy leave me.

I simply don't get how some of you could have gushed about this game in the way you have in this thread, it seems misleading.

I would like to be more thorough but I'm on my pod.
Woah you can shut your mind off on the modern sections? You must have some crazy speed run record ability then!
 
Teknoman said:
If you can shut off your mind and make it through modern Sky Sanctuary or Speed highway...well my hats off to you man. You really have to learn both of those as well as modern chemical due to the way the paths often branch off into the background via one odd spring, rail, or platform you might have missed. Colors was fun and had more stages as a whole, but Generations modern stages have more branching pathways than Colors by a long shot.
I hear ya. I guess by the "shutting off my mind" comment I'm not referring to the difficulty or the lack of pathways through the Act 2 levels but the similarity between them. The boost, home in, memorize the path that just flew by was too much by the time I got to Crisis City.

Granted, I may just need a bit of time away to reset my head. Last night I was having a good time setting records on Green Hill zone, I'm far from a good Sonic player but Act 1 & 2 of Green hill were both fun to learn.....especially Act 1.

So ya, I didn't mean to imply the game was mindless, just that perhaps I'm a bad Sonic player who prefers the flow and simplicity of the classic Sonic levels :). Haha. (and not through nostalgia, I didn't have a Genesis growing up, had my Atari and Nintendo.)
 

Anth0ny

Member
SonicMegaDrive said:
That last boss is the worst thing ever.

Everything I hate about modern Sonic all at the same time. All it needed was a shitty overly-dramatic vocal track playing and it would have been perfect.

Speaking of shitty overly dramatic vocal tracks... the Sonic Adventure 2 final boss was
almost exactly the same shit as the final boss for Generations.
Except for one difference:

I knew what the hell I was doing.

and I loooooooved Live and Learn during the final boss battle as a kid :lol
 
QisTopTier said:
Woah you can shut your mind off on the modern sections? You must have some crazy speed run record ability then!
I'm not trying to offend you :) Perhaps I meant mind-numbing, not unlike your sarcasm ;-)
 

RurouniZel

Asks questions so Ezalc doesn't have to
Question:

If the PC version turns out to be shit, should I go 360 or PS3? Is there any performance difference? Loading difference?
 
The Xtortionist said:
Not bad if you install on 360
I always wondered, if you install and then uninstall once you're done with the game, does your game save erase as well?

This worry is pretty much the only reason I have never bothered to install.
 

Anth0ny

Member
OAmIc.jpg



dude.
 

ShortBus

Member
So, were the Statue Room codes posted yet?

Characters
204 390 Modern Sonic
171 045 Classic Sonic
632 951 Modern Tails
359 236 Classic Tails
863 358 Amy
679 417 Knuckles
332 955 Cream the rabbit
888 200 Rogue the bat
894 526 Espio the Chameleon
544 873 Blaze the Cat
868 377 Vector the Crocodile
226 454 Charmy Bee
629 893 Chao
870 580 Omochao
613 482 Modern Dr Eggman
103 729 Classic Dr Eggman (Robotnik)
277 087 Metal Sonic
262 416 Shadow
688 187 Silver
353 012 Big the Cat
601 409 E-123
383 870 Jet the Hawk
507 376 Hero Chao
869 292 Dark Chao
309 511 Chip

Enemies
483 990 Moto Bug
852 363 Buzz Bomber
363 911 Crab Meat
639 402 Chopper
275 843 Grabber
466 913 Spiny
360 031 Egg Robo
640 456 Cop Speeder
530 741 Spinner
668 250 Gun Hunter
975 073 Gun Beetle
125 817 Egg Pawn
872 910 Iblis Biter
513 929 Iblis Taker
711 268 Iblis Worm
851 426 Egg Fighter
973 433 Egg Launcher
329 494 Aero-Cannon
200 078 Egg Chaser
548 986 Sand Worm

Game Objects
070 178 Spring
537 070 Spring 2
209 005 Item Box
777 921 Capsule
933 391 Goal Plate
283 015 Goal Ring
390 884 Ring
008 140 Chaos Emeralds
495 497 Booster
249 651 Animals (Cucky/Pinky/Flicky/Pecky)
 

QisTopTier

XisBannedTier
ShortBus said:
So, were the Statue Room codes posted yet?

Characters
204 390 Modern Sonic
171 045 Classic Sonic
632 951 Modern Tails
359 236 Classic Tails
863 358 Amy
679 417 Knuckles
332 955 Cream the rabbit
888 200 Rogue the bat
894 526 Espio the Chameleon
544 873 Blaze the Cat
868 377 Vector the Crocodile
226 454 Charmy Bee
629 893 Chao
870 580 Omochao
613 482 Modern Dr Eggman
103 729 Classic Dr Eggman (Robotnik)
277 087 Metal Sonic
262 416 Shadow
688 187 Silver
353 012 Big the Cat
601 409 E-123
383 870 Jet the Hawk
507 376 Hero Chao
869 292 Dark Chao
309 511 Chip

Enemies
483 990 Moto Bug
852 363 Buzz Bomber
363 911 Crab Meat
639 402 Chopper
275 843 Grabber
466 913 Spiny
360 031 Egg Robo
640 456 Cop Speeder
530 741 Spinner
668 250 Gun Hunter
975 073 Gun Beetle
125 817 Egg Pawn
872 910 Iblis Biter
513 929 Iblis Taker
711 268 Iblis Worm
851 426 Egg Fighter
973 433 Egg Launcher
329 494 Aero-Cannon
200 078 Egg Chaser
548 986 Sand Worm

Game Objects
070 178 Spring
537 070 Spring 2
209 005 Item Box
777 921 Capsule
933 391 Goal Plate
283 015 Goal Ring
390 884 Ring
008 140 Chaos Emeralds
495 497 Booster
249 651 Animals (Cucky/Pinky/Flicky/Pecky)

How are these obtained?
 

Tizoc

Member
ckohler said:
I just spent five minutes entering random numbers and significant dates in Sonic history into the hidden Statue Room. No luck. :p
Someone compiled a list of codes, want me to post them (if they haven't been posted yet)?
 
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