Drkirby said:The game will be in 720p and run at 30FPS. It will also be running in an emulator, and require an overclocked i5 2500k to run at the full 30FPS. There will be no autosaves, the config tool won't work, the saves will randomly corrupt. The game will have a critical bug after 3 levels in that effects 37% of users, in which the floor will not render. The sound will be in Mono, and the graphics in 16 Bit color.
AbsoluteZero said:The nerd rage if the PC version isn't 60fps should be downright palpable and delicious.
TheOGB said:I'm really not expecting much more than the 360 version.
Let's wait and see how it actually pans out (and how crazy Retro goes with hacking it) first.SwiftSketcher said:Can the PC version get it's own thread? Just for comparisons and mod developments? You know there's going tons within days of it's release.
The game's files are locked behind 3 catch all container files, so that may slow things down. Like, 70% of the filesize is made up of 3 giant files, and the rest is just Music and video.SwiftSketcher said:Can the PC version get it's own thread? Just for comparisons and mod developments? You know there's going tons within days of it's release.
It supports the 360 controller right off the bat. If you have a PS3 controller you can just emulate it using MotionJoy.IceDoesntHelp said:I'm going to be honest. What worries me the most about the PC version, are the controls.
The Xtortionist said:Guess now the thread is going to turn into a 100-page long specs discussion.
If so, I'm out.
IceDoesntHelp said:I'm going to be honest. What worries me the most about the PC version, are the controls.
The Xtortionist said:Guess now the thread is going to turn into a 100-page long specs discussion.
If so, I'm out.
Orellio said:this isn't crysis, don't get your panties in a wad
The Xtortionist said:I'm not...wearing any panties =O
jett said:no demo for pc version? I guess the first round of buyers will be acting as guinea pigs.
Game testers bro.SpacePirate Ridley said:Went to see the STEAM achivements and WTF?
It says people have already got most of them.
53% just started the game (1.3% alñready beat all the time attacks) But the game is locked yet.
How can it be possible?
JADS said:And it's here! Decrypting at the moment
JADS said:And it's here! Decrypting at the moment
Combichristoffersen said:
jett said:no demo for pc version? I guess the first round of buyers will be acting as guinea pigs.
AniHawk said:maybe they can start by making sonic 4 ep 2 a classic sonic game.
SwiftSketcher said:Whats the ETA for PC version?
jman2050 said:Ah, that's nineko's work. His music conversions are pretty solid. Certainly made Splash Hill a lot better.
Nabs said:It supports the 360 controller right off the bat. If you have a PS3 controller you can just emulate it using MotionJoy.
*cough* I only have a Wii, and I never bought a 360 controller because I prefer my mouse and keyboard...Teknoman said:Why? Just plug in a 360 or any other USB controller like with every 3D action adventure or platformer PC port.
AniHawk said:the classic stages really put the modern ones to shame. just from a control aspect, spinning feels much more powerful than boosting. boosting just makes sonic feel floaty, and a little too easy to control (stuff like homing compensates for imprecision i guess). i feel like every move as classic sonic is earned.
the thing that blows me away is that sega was able to do classic sonic justice after all these years. i've remained a casual sonic fan over the years, but i'd grown accustomed to the sonic advance/sonic rush style of 2d sonic and now i want more classic now i know they can pull it off.
maybe they can start by making sonic 4 ep 2 a classic sonic game.
IceDoesntHelp said:*cough* I only have a Wii, and I never bought a 360 controller because I prefer my mouse and keyboard...